reorganize and cleanup a bunch of input code. still in preparation for more general support of all input devices in movies.
This commit is contained in:
parent
8e546b1bed
commit
3ea76ba08d
59
src/driver.h
59
src/driver.h
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@ -68,33 +68,42 @@ void FCEUI_NTSCINC(void);
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void FCEUI_GetNTSCTH(int *tint, int *hue);
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void FCEUI_SetNTSCTH(int n, int tint, int hue);
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void FCEUI_SetInput(int port, int type, void *ptr, int attrib);
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void FCEUI_SetInputFC(int type, void *ptr, int attrib);
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void FCEUI_DisableFourScore(int s);
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//input device types for the standard joystick port
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enum ESI
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{
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SI_NONE = 0,
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SI_GAMEPAD = 1,
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SI_ZAPPER = 2,
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SI_POWERPADA = 3,
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SI_POWERPADB = 4,
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SI_ARKANOID = 5,
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SI_MOUSE = 6 //mbg merge 7/17/06 added
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};
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//input device types for the expansion port
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enum ESIFC
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{
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SIFC_NONE = 0,
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SIFC_ARKANOID = 1,
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SIFC_SHADOW = 2,
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SIFC_4PLAYER = 3,
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SIFC_FKB = 4,
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SIFC_SUBORKB = 5,
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SIFC_HYPERSHOT = 6,
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SIFC_MAHJONG = 7,
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SIFC_QUIZKING = 8,
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SIFC_FTRAINERA = 9,
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SIFC_FTRAINERB = 10,
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SIFC_OEKAKIDS = 11,
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SIFC_BWORLD = 12,
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SIFC_TOPRIDER = 13,
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};
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void FCEUI_SetInput(int port, ESI type, void *ptr, int attrib);
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void FCEUI_SetInputFC(ESIFC type, void *ptr, int attrib);
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void FCEUI_DisableFourScore(bool disabled);
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void FCEUI_UseInputPreset(int preset);
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#define SI_NONE 0
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#define SI_GAMEPAD 1
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#define SI_ZAPPER 2
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#define SI_POWERPADA 3
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#define SI_POWERPADB 4
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#define SI_ARKANOID 5
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#define SI_MOUSE 6 //mbg merge 7/17/06 added
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#define SIFC_NONE 0
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#define SIFC_ARKANOID 1
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#define SIFC_SHADOW 2
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#define SIFC_4PLAYER 3
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#define SIFC_FKB 4
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#define SIFC_SUBORKB 5
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#define SIFC_HYPERSHOT 6
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#define SIFC_MAHJONG 7
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#define SIFC_QUIZKING 8
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#define SIFC_FTRAINERA 9
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#define SIFC_FTRAINERB 10
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#define SIFC_OEKAKIDS 11
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#define SIFC_BWORLD 12
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#define SIFC_TOPRIDER 13
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#define SIS_NONE 0
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#define SIS_DATACH 1
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@ -1,5 +1,5 @@
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extern char* MovieToLoad;
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extern char* StateToLoad;
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extern int replayReadOnlySetting;
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extern bool replayReadOnlySetting;
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extern int replayStopFrameSetting;
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char *ParseArgies(int argc, char *argv[]);
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@ -38,9 +38,8 @@
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LPDIRECTINPUT7 lpDI=0;
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/* UsrInputType[] is user-specified. InputType[] is current
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(game loading can override user settings)
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*/
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//UsrInputType[] is user-specified. InputType[] is current
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// (game/savestate/movie loading can override user settings)
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int UsrInputType[3]={SI_GAMEPAD,SI_GAMEPAD,SIFC_NONE};
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int InputType[3]={0,0,0};
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@ -50,17 +49,15 @@ int gametype=0;
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int InitDInput(void)
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{
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HRESULT ddrval;
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HRESULT ddrval;
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//mbg merge 7/17/06 changed:
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//ddrval=DirectInputCreateEx(fceu_hInstance,DIRECTINPUT_VERSION,&IID_IDirectInput7,(LPVOID *)&lpDI,0);
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ddrval=DirectInputCreateEx(fceu_hInstance,DIRECTINPUT_VERSION,IID_IDirectInput7,(LPVOID *)&lpDI,0);
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if(ddrval!=DI_OK)
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{
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FCEUD_PrintError("DirectInput: Error creating DirectInput object.");
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return 0;
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}
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return 1;
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ddrval=DirectInputCreateEx(fceu_hInstance,DIRECTINPUT_VERSION,IID_IDirectInput7,(LPVOID *)&lpDI,0);
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if(ddrval!=DI_OK)
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{
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FCEUD_PrintError("DirectInput: Error creating DirectInput object.");
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return 0;
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}
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return 1;
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}
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static void PresetExport(int preset);
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static void PresetImport(int preset);
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@ -69,45 +66,45 @@ static uint32 MouseData[3];
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static int screenmode=0;
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void InputScreenChanged(int fs)
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{
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int x;
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if(GameInfo)
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{
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for(x=0;x<2;x++)
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if(InputType[x]==SI_ZAPPER)
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FCEUI_SetInput(x,SI_ZAPPER,MouseData,fs);
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if(InputType[2]==SIFC_SHADOW)
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FCEUI_SetInputFC(SIFC_SHADOW,MouseData,fs);
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}
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screenmode=fs;
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int x;
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if(GameInfo)
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{
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for(x=0;x<2;x++)
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if(InputType[x]==SI_ZAPPER)
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FCEUI_SetInput(x,SI_ZAPPER,MouseData,fs);
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if(InputType[2]==SIFC_SHADOW)
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FCEUI_SetInputFC(SIFC_SHADOW,MouseData,fs);
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}
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screenmode=fs;
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}
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/* Necessary for proper GUI functioning(configuring when a game isn't loaded). */
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//Necessary for proper GUI functioning(configuring when a game isn't loaded).
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void InputUserActiveFix(void)
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{
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int x;
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for(x=0;x<3;x++) InputType[x]=UsrInputType[x];
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int x;
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for(x=0;x<3;x++) InputType[x]=UsrInputType[x];
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}
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void ParseGIInput(FCEUGI *gi)
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{
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InputType[0]=UsrInputType[0];
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InputType[1]=UsrInputType[1];
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InputType[2]=UsrInputType[2];
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InputType[0]=UsrInputType[0];
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InputType[1]=UsrInputType[1];
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InputType[2]=UsrInputType[2];
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if(gi)
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{
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if(gi->input[0]>=0)
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InputType[0]=gi->input[0];
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if(gi->input[1]>=0)
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InputType[1]=gi->input[1];
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if(gi->inputfc>=0)
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InputType[2]=gi->inputfc;
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cspec = gi->cspecial;
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gametype=gi->type;
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if(gi)
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{
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if(gi->input[0]>=0)
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InputType[0]=gi->input[0];
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if(gi->input[1]>=0)
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InputType[1]=gi->input[1];
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if(gi->inputfc>=0)
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InputType[2]=gi->inputfc;
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cspec = gi->cspecial;
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gametype=gi->type;
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InitOtherInput();
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}
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else cspec=gametype=0;
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InitOtherInput();
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}
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else cspec=gametype=0;
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}
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@ -407,7 +404,7 @@ void InitOtherInput(void)
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attrib=screenmode;
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break;
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}
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FCEUI_SetInput(x,InputType[x],InputDPtr,attrib);
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FCEUI_SetInput(x,(ESI)InputType[x],InputDPtr,attrib);
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}
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attrib=0;
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@ -428,8 +425,8 @@ void InitOtherInput(void)
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case SIFC_FTRAINERB:InputDPtr=&FTrainerData;break;
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}
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FCEUI_SetInputFC(InputType[2],InputDPtr,attrib);
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FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE);
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FCEUI_SetInputFC((ESIFC)InputType[2],InputDPtr,attrib);
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FCEUI_DisableFourScore((eoptions&EO_NOFOURSCORE)!=0);
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}
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ButtConfig fkbmap[0x48]=
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@ -684,7 +684,7 @@ int main(int argc,char *argv[])
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if(GameInfo && MovieToLoad)
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{
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FCEUI_LoadMovie(MovieToLoad, replayReadOnlySetting, replayStopFrameSetting);
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FCEUI_LoadMovie(MovieToLoad, replayReadOnlySetting!=0, replayStopFrameSetting!=0);
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free(MovieToLoad);
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MovieToLoad = NULL;
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}
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@ -9,7 +9,7 @@ bool autoInfo1003 = true; //This is a hacky variable that checks when dialog 100
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extern FCEUGI *GameInfo;
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//retains the state of the readonly checkbox and stopframe value
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int replayReadOnlySetting;
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bool replayReadOnlySetting;
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int replayStopFrameSetting = 0;
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void RefreshThrottleFPS();
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@ -104,7 +104,7 @@ void UpdateReplayDialog(HWND hwndDlg)
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// remember the previous setting for the read-only checkbox
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if(IsWindowEnabled(GetDlgItem(hwndDlg, IDC_CHECK_READONLY)))
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replayReadOnlySetting = (SendDlgItemMessage(hwndDlg, IDC_CHECK_READONLY, BM_GETCHECK, 0, 0) == BST_CHECKED) ? 1 : 0;
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replayReadOnlySetting = (SendDlgItemMessage(hwndDlg, IDC_CHECK_READONLY, BM_GETCHECK, 0, 0) == BST_CHECKED);
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if(fn)
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{
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@ -475,7 +475,7 @@ BOOL CALLBACK ReplayDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lP
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// TODO: warn the user when they open a movie made with a different ROM
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char* fn=GetReplayPath(hwndDlg);
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//char TempArray[16]; //mbg merge 7/17/06 removed
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replayReadOnlySetting = (SendDlgItemMessage(hwndDlg, IDC_CHECK_READONLY, BM_GETCHECK, 0, 0) == BST_CHECKED) ? 1 : 0;
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replayReadOnlySetting = (SendDlgItemMessage(hwndDlg, IDC_CHECK_READONLY, BM_GETCHECK, 0, 0) == BST_CHECKED);
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char offset1Str[32]={0};
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579
src/input.cpp
579
src/input.cpp
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@ -1,23 +1,23 @@
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 1998 BERO
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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*
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* Copyright notice for this file:
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* Copyright (C) 1998 BERO
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <string>
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#include <string.h>
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@ -31,6 +31,7 @@
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#include "movie.h"
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#include "state.h"
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#include "input/zapper.h"
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//#include "input/basic.h"
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#include "input.h"
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#include "vsuni.h"
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@ -39,9 +40,11 @@
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// qfox: For UpdateExternalButton(), called when the
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// botmode state changes, to update a label in gui.
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#ifdef WIN32
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#include "drivers/win/basicbot.h"
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#include "drivers/win/basicbot.h"
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#endif // WIN32
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//it is easier to declare these input drivers extern here than include a bunch of files
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//-------------
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extern INPUTC *FCEU_InitZapper(int w);
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extern INPUTC *FCEU_InitPowerpadA(int w);
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extern INPUTC *FCEU_InitPowerpadB(int w);
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@ -59,6 +62,7 @@ extern INPUTCFC *FCEU_InitFamilyTrainerB(void);
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extern INPUTCFC *FCEU_InitOekaKids(void);
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extern INPUTCFC *FCEU_InitTopRider(void);
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extern INPUTCFC *FCEU_InitBarcodeWorld(void);
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//---------------
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static uint8 joy_readbit[2];
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static uint8 joy[4]={0,0,0,0};
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@ -69,78 +73,42 @@ static int BotMode = 0;
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static uint32 BotPointer = 0; //mbg merge 7/18/06 changed to uint32
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#endif
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/* This function is a quick hack to get the NSF player to use emulated gamepad
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input.
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*/
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//This function is a quick hack to get the NSF player to use emulated gamepad input.
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uint8 FCEU_GetJoyJoy(void)
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{
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return(joy[0]|joy[1]|joy[2]|joy[3]);
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return(joy[0]|joy[1]|joy[2]|joy[3]);
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}
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extern uint8 coinon;
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static int FSDisable=0; /* Set to 1 if NES-style four-player adapter is disabled. */
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static int JPAttrib[2]={0,0};
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static int JPType[2]={0,0};
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static void *InputDataPtr[2];
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static bool FSDisable=false; // Set to true if NES-style four-player adapter is disabled.
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static int JPAttribFC=0;
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static int JPTypeFC=0;
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static void *InputDataPtrFC;
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void (*InputScanlineHook)(uint8 *bg, uint8 *spr, uint32 linets, int final);
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static INPUTC DummyJPort={0,0,0,0,0};
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static INPUTC *JPorts[2]={&DummyJPort,&DummyJPort};
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static INPUTCFC *FCExp=0;
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static uint8 ReadGPVS(int w)
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static struct JOYPORT
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{
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uint8 ret=0;
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int attrib;
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ESI type;
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void* ptr;
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INPUTC* driver;
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} joyports[2];
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if(joy_readbit[w]>=8)
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ret=1;
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else
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{
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ret = ((joy[w]>>(joy_readbit[w]))&1);
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if(!fceuindbg)
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joy_readbit[w]++;
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}
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return ret;
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}
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static uint8 ReadGP(int w)
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static struct FCPORT
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{
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uint8 ret;
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int attrib;
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ESIFC type;
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void* ptr;
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INPUTCFC* driver;
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} portFC;
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if(joy_readbit[w]>=8)
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ret = ((joy[2+w]>>(joy_readbit[w]&7))&1);
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else
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ret = ((joy[w]>>(joy_readbit[w]))&1);
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if(joy_readbit[w]>=16) ret=0;
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if(FSDisable)
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{
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if(joy_readbit[w]>=8) ret|=1;
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}
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else
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{
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if(joy_readbit[w]==19-w) ret|=1;
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}
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if(!fceuindbg)
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joy_readbit[w]++;
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return ret;
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}
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static DECLFR(JPRead)
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{
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uint8 ret=0;
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if(JPorts[A&1]->Read)
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ret|=JPorts[A&1]->Read(A&1);
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ret|=joyports[A&1].driver->Read(A&1);
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if(FCExp)
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if(FCExp->Read)
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ret=FCExp->Read(A&1,ret);
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if(portFC.driver)
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ret = portFC.driver->Read(A&1,ret);
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ret|=X.DB&0xC0;
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return(ret);
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@ -148,31 +116,29 @@ static DECLFR(JPRead)
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static DECLFW(B4016)
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{
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if(FCExp)
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if(FCExp->Write)
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FCExp->Write(V&7);
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if(portFC.driver)
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portFC.driver->Write(V&7);
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if(JPorts[0]->Write)
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JPorts[0]->Write(V&1);
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if(JPorts[1]->Write)
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JPorts[1]->Write(V&1);
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for(int i=0;i<2;i++)
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joyports[i].driver->Write(V&1);
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if((LastStrobe&1) && (!(V&1)))
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{
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/* This strobe code is just for convenience. If it were
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with the code in input / *.c, it would more accurately represent
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what's really going on. But who wants accuracy? ;)
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Seriously, though, this shouldn't be a problem.
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*/
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if(JPorts[0]->Strobe)
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JPorts[0]->Strobe(0);
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if(JPorts[1]->Strobe)
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JPorts[1]->Strobe(1);
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if(FCExp)
|
||||
if(FCExp->Strobe)
|
||||
FCExp->Strobe();
|
||||
}
|
||||
LastStrobe=V&0x1;
|
||||
if((LastStrobe&1) && (!(V&1)))
|
||||
{
|
||||
//old comment:
|
||||
//This strobe code is just for convenience. If it were
|
||||
//with the code in input / *.c, it would more accurately represent
|
||||
//what's really going on. But who wants accuracy? ;)
|
||||
//Seriously, though, this shouldn't be a problem.
|
||||
//new comment:
|
||||
|
||||
//mbg 6/7/08 - I guess he means that the input drivers could track the strobing themselves
|
||||
//I dont see why it is unreasonable here.
|
||||
for(int i=0;i<2;i++)
|
||||
joyports[i].driver->Strobe(0);
|
||||
if(portFC.driver)
|
||||
portFC.driver->Strobe();
|
||||
}
|
||||
LastStrobe=V&0x1;
|
||||
}
|
||||
|
||||
static void StrobeGP(int w)
|
||||
|
@ -180,6 +146,77 @@ static void StrobeGP(int w)
|
|||
joy_readbit[w]=0;
|
||||
}
|
||||
|
||||
//a main joystick port driver representing the case where nothing is plugged in
|
||||
static INPUTC DummyJPort={0,0,0,0,0};
|
||||
//and an expansion port driver for the same ting
|
||||
static INPUTCFC DummyPortFC={0,0,0,0,0};
|
||||
|
||||
|
||||
//--------4 player driver for expansion port--------
|
||||
static uint8 F4ReadBit[2];
|
||||
static void StrobeFami4(void)
|
||||
{
|
||||
F4ReadBit[0]=F4ReadBit[1]=0;
|
||||
}
|
||||
|
||||
static uint8 ReadFami4(int w, uint8 ret)
|
||||
{
|
||||
ret&=1;
|
||||
|
||||
ret |= ((joy[2+w]>>(F4ReadBit[w]))&1)<<1;
|
||||
if(F4ReadBit[w]>=8) ret|=2;
|
||||
else F4ReadBit[w]++;
|
||||
|
||||
return(ret);
|
||||
}
|
||||
|
||||
static INPUTCFC FAMI4C={ReadFami4,0,StrobeFami4,0,0,0};
|
||||
//------------------
|
||||
|
||||
//^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
|
||||
static uint8 ReadGPVS(int w)
|
||||
{
|
||||
uint8 ret=0;
|
||||
|
||||
if(joy_readbit[w]>=8)
|
||||
ret=1;
|
||||
else
|
||||
{
|
||||
ret = ((joy[w]>>(joy_readbit[w]))&1);
|
||||
if(!fceuindbg)
|
||||
joy_readbit[w]++;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
//basic joystick port driver
|
||||
static uint8 ReadGP(int w)
|
||||
{
|
||||
uint8 ret;
|
||||
|
||||
if(joy_readbit[w]>=8)
|
||||
ret = ((joy[2+w]>>(joy_readbit[w]&7))&1);
|
||||
else
|
||||
ret = ((joy[w]>>(joy_readbit[w]))&1);
|
||||
if(joy_readbit[w]>=16) ret=0;
|
||||
if(FSDisable)
|
||||
{
|
||||
if(joy_readbit[w]>=8) ret|=1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(joy_readbit[w]==19-w) ret|=1;
|
||||
}
|
||||
if(!fceuindbg)
|
||||
joy_readbit[w]++;
|
||||
return ret;
|
||||
}
|
||||
|
||||
//^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^6
|
||||
|
||||
|
||||
static INPUTC GPC={ReadGP,0,StrobeGP,0,0,0};
|
||||
static INPUTC GPCVS={ReadGPVS,0,StrobeGP,0,0,0};
|
||||
|
||||
|
@ -191,22 +228,18 @@ int FCEU_BotMode()
|
|||
void FCEU_SetBotMode(int x)
|
||||
{
|
||||
BotMode = x;
|
||||
#ifdef WIN32
|
||||
// qfox: update gui in basicbot
|
||||
UpdateExternalButton();
|
||||
#endif // WIN32
|
||||
#ifdef WIN32
|
||||
// qfox: update gui in basicbot
|
||||
UpdateExternalButton();
|
||||
#endif // WIN32
|
||||
}
|
||||
|
||||
void FCEU_DrawInput(uint8 *buf)
|
||||
{
|
||||
int x;
|
||||
|
||||
for(x=0;x<2;x++)
|
||||
if(JPorts[x]->Draw)
|
||||
JPorts[x]->Draw(x,buf,JPAttrib[x]);
|
||||
if(FCExp)
|
||||
if(FCExp->Draw)
|
||||
FCExp->Draw(buf,JPAttribFC);
|
||||
for(int pad=0;pad<2;pad++)
|
||||
joyports[pad].driver->Draw(pad,buf,joyports[pad].attrib);
|
||||
if(portFC.driver)
|
||||
portFC.driver->Draw(buf,portFC.attrib);
|
||||
}
|
||||
|
||||
void FCEU_UpdateBot()
|
||||
|
@ -252,33 +285,28 @@ void FCEU_UpdateInput(void)
|
|||
{
|
||||
if(!FCEUMOV_Mode(MOVIEMODE_PLAY) && !BotMode)
|
||||
{
|
||||
int x;
|
||||
|
||||
for(x=0;x<2;x++)
|
||||
for(int port=0;port<2;port++)
|
||||
{
|
||||
switch(JPType[x])
|
||||
switch(joyports[port].type)
|
||||
{
|
||||
case SI_GAMEPAD:
|
||||
if(!x)
|
||||
if(port==0)
|
||||
{
|
||||
joy[0]=*(uint32 *)InputDataPtr[0];
|
||||
joy[2]=*(uint32 *)InputDataPtr[0] >> 16;
|
||||
joy[0]=*(uint32 *)joyports[0].ptr;
|
||||
joy[2]=*(uint32 *)joyports[0].ptr >> 16;
|
||||
}
|
||||
else
|
||||
{
|
||||
joy[1]=*(uint32 *)InputDataPtr[1] >>8;
|
||||
joy[3]=*(uint32 *)InputDataPtr[1] >>24;
|
||||
joy[1]=*(uint32 *)joyports[1].ptr >>8;
|
||||
joy[3]=*(uint32 *)joyports[1].ptr >>24;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if(JPorts[x]->Update)
|
||||
JPorts[x]->Update(x,InputDataPtr[x],JPAttrib[x]);
|
||||
joyports[port].driver->Update(port,joyports[port].ptr,joyports[port].attrib);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(FCExp)
|
||||
if(FCExp->Update)
|
||||
FCExp->Update(InputDataPtrFC,JPAttribFC);
|
||||
portFC.driver->Update(portFC.ptr,portFC.attrib);
|
||||
}
|
||||
|
||||
if(GameInfo->type==GIT_VSUNI)
|
||||
|
@ -295,157 +323,168 @@ void FCEU_UpdateInput(void)
|
|||
|
||||
static DECLFR(VSUNIRead0)
|
||||
{
|
||||
uint8 ret=0;
|
||||
uint8 ret=0;
|
||||
|
||||
if(JPorts[0]->Read)
|
||||
ret|=(JPorts[0]->Read(0))&1;
|
||||
ret|=(joyports[0].driver->Read(0))&1;
|
||||
|
||||
ret|=(vsdip&3)<<3;
|
||||
if(coinon)
|
||||
ret|=0x4;
|
||||
return ret;
|
||||
ret|=(vsdip&3)<<3;
|
||||
if(coinon)
|
||||
ret|=0x4;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static DECLFR(VSUNIRead1)
|
||||
{
|
||||
uint8 ret=0;
|
||||
uint8 ret=0;
|
||||
|
||||
if(JPorts[1]->Read)
|
||||
ret|=(JPorts[1]->Read(1))&1;
|
||||
ret|=vsdip&0xFC;
|
||||
return ret;
|
||||
ret|=(joyports[1].driver->Read(1))&1;
|
||||
ret|=vsdip&0xFC;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void SLHLHook(uint8 *bg, uint8 *spr, uint32 linets, int final)
|
||||
{
|
||||
int x;
|
||||
|
||||
for(x=0;x<2;x++)
|
||||
if(JPorts[x]->SLHook)
|
||||
JPorts[x]->SLHook(x,bg,spr,linets,final);
|
||||
if(FCExp)
|
||||
if(FCExp->SLHook)
|
||||
FCExp->SLHook(bg,spr,linets,final);
|
||||
|
||||
//calls from the ppu;
|
||||
//calls the SLHook for any driver that needs it
|
||||
void InputScanlineHook(uint8 *bg, uint8 *spr, uint32 linets, int final)
|
||||
{
|
||||
for(int port=0;port<2;port++)
|
||||
joyports[port].driver->SLHook(port,bg,spr,linets,final);
|
||||
portFC.driver->SLHook(bg,spr,linets,final);
|
||||
}
|
||||
|
||||
static void CheckSLHook(void)
|
||||
//binds JPorts[pad] to the driver specified in JPType[pad]
|
||||
static void SetInputStuff(int port)
|
||||
{
|
||||
InputScanlineHook=0;
|
||||
if(JPorts[0]->SLHook || JPorts[1]->SLHook)
|
||||
InputScanlineHook=SLHLHook;
|
||||
if(FCExp)
|
||||
if(FCExp->SLHook)
|
||||
InputScanlineHook=SLHLHook;
|
||||
switch(joyports[port].type)
|
||||
{
|
||||
case SI_GAMEPAD:
|
||||
if(GameInfo->type==GIT_VSUNI)
|
||||
joyports[port].driver = &GPCVS;
|
||||
else
|
||||
joyports[port].driver= &GPC;
|
||||
break;
|
||||
case SI_ARKANOID:
|
||||
joyports[port].driver=FCEU_InitArkanoid(port);
|
||||
break;
|
||||
case SI_ZAPPER:
|
||||
joyports[port].driver=FCEU_InitZapper(port);
|
||||
break;
|
||||
case SI_POWERPADA:
|
||||
joyports[port].driver=FCEU_InitPowerpadA(port);
|
||||
break;
|
||||
case SI_POWERPADB:
|
||||
joyports[port].driver=FCEU_InitPowerpadB(port);
|
||||
break;
|
||||
case SI_NONE:
|
||||
joyports[port].driver=&DummyJPort;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void SetInputStuff(int x)
|
||||
static void SetInputStuffFC()
|
||||
{
|
||||
switch(JPType[x])
|
||||
{
|
||||
case SI_GAMEPAD:
|
||||
if(GameInfo->type==GIT_VSUNI)
|
||||
JPorts[x] = &GPCVS;
|
||||
else
|
||||
JPorts[x]=&GPC;
|
||||
break;
|
||||
case SI_ARKANOID:JPorts[x]=FCEU_InitArkanoid(x);break;
|
||||
case SI_ZAPPER:JPorts[x]=FCEU_InitZapper(x);break;
|
||||
case SI_POWERPADA:JPorts[x]=FCEU_InitPowerpadA(x);break;
|
||||
case SI_POWERPADB:JPorts[x]=FCEU_InitPowerpadB(x);break;
|
||||
case SI_NONE:JPorts[x]=&DummyJPort;break;
|
||||
}
|
||||
|
||||
CheckSLHook();
|
||||
switch(portFC.type)
|
||||
{
|
||||
case SIFC_NONE:
|
||||
portFC.driver=&DummyPortFC;
|
||||
break;
|
||||
case SIFC_ARKANOID:
|
||||
portFC.driver=FCEU_InitArkanoidFC();
|
||||
break;
|
||||
case SIFC_SHADOW:
|
||||
portFC.driver=FCEU_InitSpaceShadow();
|
||||
break;
|
||||
case SIFC_OEKAKIDS:
|
||||
portFC.driver=FCEU_InitOekaKids();
|
||||
break;
|
||||
case SIFC_4PLAYER:
|
||||
portFC.driver=&FAMI4C;
|
||||
memset(&F4ReadBit,0,sizeof(F4ReadBit));
|
||||
break;
|
||||
case SIFC_FKB:
|
||||
portFC.driver=FCEU_InitFKB();
|
||||
break;
|
||||
case SIFC_SUBORKB:
|
||||
portFC.driver=FCEU_InitSuborKB();
|
||||
break;
|
||||
case SIFC_HYPERSHOT:
|
||||
portFC.driver=FCEU_InitHS();
|
||||
break;
|
||||
case SIFC_MAHJONG:
|
||||
portFC.driver=FCEU_InitMahjong();
|
||||
break;
|
||||
case SIFC_QUIZKING:
|
||||
portFC.driver=FCEU_InitQuizKing();
|
||||
break;
|
||||
case SIFC_FTRAINERA:
|
||||
portFC.driver=FCEU_InitFamilyTrainerA();
|
||||
break;
|
||||
case SIFC_FTRAINERB:
|
||||
portFC.driver=FCEU_InitFamilyTrainerB();
|
||||
break;
|
||||
case SIFC_BWORLD:
|
||||
portFC.driver=FCEU_InitBarcodeWorld();
|
||||
break;
|
||||
case SIFC_TOPRIDER:
|
||||
portFC.driver=FCEU_InitTopRider();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static uint8 F4ReadBit[2];
|
||||
static void StrobeFami4(void)
|
||||
void FCEUI_SetInput(int port, ESI type, void *ptr, int attrib)
|
||||
{
|
||||
F4ReadBit[0]=F4ReadBit[1]=0;
|
||||
joyports[port].attrib = attrib;
|
||||
joyports[port].type = type;
|
||||
joyports[port].ptr = ptr;
|
||||
SetInputStuff(port);
|
||||
}
|
||||
|
||||
static uint8 ReadFami4(int w, uint8 ret)
|
||||
void FCEUI_SetInputFC(ESIFC type, void *ptr, int attrib)
|
||||
{
|
||||
ret&=1;
|
||||
|
||||
ret |= ((joy[2+w]>>(F4ReadBit[w]))&1)<<1;
|
||||
if(F4ReadBit[w]>=8) ret|=2;
|
||||
else F4ReadBit[w]++;
|
||||
|
||||
return(ret);
|
||||
}
|
||||
|
||||
static INPUTCFC FAMI4C={ReadFami4,0,StrobeFami4,0,0,0};
|
||||
static void SetInputStuffFC(void)
|
||||
{
|
||||
switch(JPTypeFC)
|
||||
{
|
||||
case SIFC_NONE:FCExp=0;break;
|
||||
case SIFC_ARKANOID:FCExp=FCEU_InitArkanoidFC();break;
|
||||
case SIFC_SHADOW:FCExp=FCEU_InitSpaceShadow();break;
|
||||
case SIFC_OEKAKIDS:FCExp=FCEU_InitOekaKids();break;
|
||||
case SIFC_4PLAYER:FCExp=&FAMI4C;memset(&F4ReadBit,0,sizeof(F4ReadBit));break;
|
||||
case SIFC_FKB:FCExp=FCEU_InitFKB();break;
|
||||
case SIFC_SUBORKB:FCExp=FCEU_InitSuborKB();break;
|
||||
case SIFC_HYPERSHOT:FCExp=FCEU_InitHS();break;
|
||||
case SIFC_MAHJONG:FCExp=FCEU_InitMahjong();break;
|
||||
case SIFC_QUIZKING:FCExp=FCEU_InitQuizKing();break;
|
||||
case SIFC_FTRAINERA:FCExp=FCEU_InitFamilyTrainerA();break;
|
||||
case SIFC_FTRAINERB:FCExp=FCEU_InitFamilyTrainerB();break;
|
||||
case SIFC_BWORLD:FCExp=FCEU_InitBarcodeWorld();break;
|
||||
case SIFC_TOPRIDER:FCExp=FCEU_InitTopRider();break;
|
||||
}
|
||||
CheckSLHook();
|
||||
}
|
||||
|
||||
void InitializeInput(void)
|
||||
{
|
||||
memset(joy_readbit,0,sizeof(joy_readbit));
|
||||
memset(joy,0,sizeof(joy));
|
||||
LastStrobe = 0;
|
||||
|
||||
if(GameInfo->type==GIT_VSUNI)
|
||||
{
|
||||
SetReadHandler(0x4016,0x4016,VSUNIRead0);
|
||||
SetReadHandler(0x4017,0x4017,VSUNIRead1);
|
||||
}
|
||||
else
|
||||
SetReadHandler(0x4016,0x4017,JPRead);
|
||||
|
||||
SetWriteHandler(0x4016,0x4016,B4016);
|
||||
|
||||
SetInputStuff(0);
|
||||
SetInputStuff(1);
|
||||
portFC.attrib = attrib;
|
||||
portFC.type = type;
|
||||
portFC.ptr = ptr;
|
||||
SetInputStuffFC();
|
||||
}
|
||||
|
||||
void FCEUI_SetInput(int port, int type, void *ptr, int attrib)
|
||||
|
||||
//initializes the input system to power-on state
|
||||
void InitializeInput(void)
|
||||
{
|
||||
JPAttrib[port]=attrib;
|
||||
JPType[port]=type;
|
||||
InputDataPtr[port]=ptr;
|
||||
SetInputStuff(port);
|
||||
memset(joy_readbit,0,sizeof(joy_readbit));
|
||||
memset(joy,0,sizeof(joy));
|
||||
LastStrobe = 0;
|
||||
|
||||
if(GameInfo->type==GIT_VSUNI)
|
||||
{
|
||||
SetReadHandler(0x4016,0x4016,VSUNIRead0);
|
||||
SetReadHandler(0x4017,0x4017,VSUNIRead1);
|
||||
}
|
||||
else
|
||||
SetReadHandler(0x4016,0x4017,JPRead);
|
||||
|
||||
SetWriteHandler(0x4016,0x4016,B4016);
|
||||
|
||||
//force the port drivers to be setup
|
||||
SetInputStuff(0);
|
||||
SetInputStuff(1);
|
||||
SetInputStuffFC();
|
||||
}
|
||||
|
||||
void FCEUI_DisableFourScore(int s)
|
||||
{
|
||||
FSDisable=s;
|
||||
}
|
||||
|
||||
void FCEUI_SetInputFC(int type, void *ptr, int attrib)
|
||||
|
||||
void FCEUI_DisableFourScore(bool disabled)
|
||||
{
|
||||
JPAttribFC=attrib;
|
||||
JPTypeFC=type;
|
||||
InputDataPtrFC=ptr;
|
||||
SetInputStuffFC();
|
||||
FSDisable = disabled;
|
||||
}
|
||||
|
||||
SFORMAT FCEUCTRL_STATEINFO[]={
|
||||
{ joy_readbit, 2, "JYRB"},
|
||||
{ joy, 4, "JOYS"},
|
||||
{ &LastStrobe, 1, "LSTS"},
|
||||
{ 0 }
|
||||
};
|
||||
{ joy_readbit, 2, "JYRB"},
|
||||
{ joy, 4, "JOYS"},
|
||||
{ &LastStrobe, 1, "LSTS"},
|
||||
{ 0 }
|
||||
};
|
||||
|
||||
void FCEU_DoSimpleCommand(int cmd)
|
||||
{
|
||||
|
@ -471,59 +510,55 @@ void FCEU_DoSimpleCommand(int cmd)
|
|||
|
||||
void FCEU_QSimpleCommand(int cmd)
|
||||
{
|
||||
if(FCEUnetplay)
|
||||
FCEUNET_SendCommand(cmd, 0);
|
||||
else
|
||||
{
|
||||
FCEU_DoSimpleCommand(cmd);
|
||||
if(FCEUMOV_Mode(MOVIEMODE_RECORD))
|
||||
FCEUMOV_AddCommand(cmd);
|
||||
}
|
||||
if(FCEUnetplay)
|
||||
FCEUNET_SendCommand(cmd, 0);
|
||||
else
|
||||
{
|
||||
FCEU_DoSimpleCommand(cmd);
|
||||
if(FCEUMOV_Mode(MOVIEMODE_RECORD))
|
||||
FCEUMOV_AddCommand(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
void FCEUI_FDSSelect(void)
|
||||
{
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_FDSSELECT);
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_FDSSELECT);
|
||||
}
|
||||
|
||||
//mbg merge 7/17/06 changed to void fn(void) to make it an EMUCMDFN
|
||||
void FCEUI_FDSInsert(void)
|
||||
{
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_FDSINSERT);
|
||||
//return(1);
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_FDSINSERT);
|
||||
//return(1);
|
||||
}
|
||||
|
||||
/*
|
||||
int FCEUI_FDSEject(void)
|
||||
{
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_FDSEJECT);
|
||||
return(1);
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_FDSEJECT);
|
||||
return(1);
|
||||
}
|
||||
*/
|
||||
void FCEUI_VSUniToggleDIP(int w)
|
||||
{
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_VSUNIDIP0 + w);
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_VSUNIDIP0 + w);
|
||||
}
|
||||
|
||||
void FCEUI_VSUniCoin(void)
|
||||
{
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_VSUNICOIN);
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_VSUNICOIN);
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the NES
|
||||
**/
|
||||
//Resets the NES
|
||||
void FCEUI_ResetNES(void)
|
||||
{
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_RESET);
|
||||
}
|
||||
|
||||
/**
|
||||
* Powers off the NES
|
||||
**/
|
||||
//Powers off the NES
|
||||
void FCEUI_PowerNES(void)
|
||||
{
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_POWER);
|
||||
FCEU_QSimpleCommand(FCEUNPCMD_POWER);
|
||||
}
|
||||
|
||||
const char* FCEUI_CommandTypeNames[]=
|
||||
|
@ -604,7 +639,7 @@ struct EMUCMDTABLE FCEUI_CommandTable[]=
|
|||
{ EMUCMD_LOAD_STATE_SLOT_8, EMUCMDTYPE_STATE, CommandStateLoad, 0, 0, "Load State from Slot 8", },
|
||||
{ EMUCMD_LOAD_STATE_SLOT_9, EMUCMDTYPE_STATE, CommandStateLoad, 0, 0, "Load State from Slot 9", },
|
||||
|
||||
/* { EMUCMD_MOVIE_SLOT_0, EMUCMDTYPE_MOVIE, CommandMovieSelectSlot, 0, 0, "Movie Slot 0", },
|
||||
/* { EMUCMD_MOVIE_SLOT_0, EMUCMDTYPE_MOVIE, CommandMovieSelectSlot, 0, 0, "Movie Slot 0", },
|
||||
{ EMUCMD_MOVIE_SLOT_1, EMUCMDTYPE_MOVIE, CommandMovieSelectSlot, 0, 0, "Movie Slot 1", },
|
||||
{ EMUCMD_MOVIE_SLOT_2, EMUCMDTYPE_MOVIE, CommandMovieSelectSlot, 0, 0, "Movie Slot 2", },
|
||||
{ EMUCMD_MOVIE_SLOT_3, EMUCMDTYPE_MOVIE, CommandMovieSelectSlot, 0, 0, "Movie Slot 3", },
|
||||
|
@ -618,7 +653,7 @@ struct EMUCMDTABLE FCEUI_CommandTable[]=
|
|||
{ EMUCMD_MOVIE_SLOT_PREV, EMUCMDTYPE_MOVIE, CommandMovieSelectSlot, 0, 0, "Previous Movie Slot", },
|
||||
{ EMUCMD_MOVIE_RECORD, EMUCMDTYPE_MOVIE, CommandMovieRecord, 0, 0, "Record Movie", },*/
|
||||
{ EMUCMD_MOVIE_RECORD_TO, EMUCMDTYPE_MOVIE, FCEUD_MovieRecordTo, 0, 0, "Record Movie To...", },
|
||||
/* { EMUCMD_MOVIE_RECORD_SLOT_0, EMUCMDTYPE_MOVIE, CommandMovieRecord, 0, 0, "Record Movie to Slot 0", },
|
||||
/* { EMUCMD_MOVIE_RECORD_SLOT_0, EMUCMDTYPE_MOVIE, CommandMovieRecord, 0, 0, "Record Movie to Slot 0", },
|
||||
{ EMUCMD_MOVIE_RECORD_SLOT_1, EMUCMDTYPE_MOVIE, CommandMovieRecord, 0, 0, "Record Movie to Slot 1", },
|
||||
{ EMUCMD_MOVIE_RECORD_SLOT_2, EMUCMDTYPE_MOVIE, CommandMovieRecord, 0, 0, "Record Movie to Slot 2", },
|
||||
{ EMUCMD_MOVIE_RECORD_SLOT_3, EMUCMDTYPE_MOVIE, CommandMovieRecord, 0, 0, "Record Movie to Slot 3", },
|
||||
|
@ -630,7 +665,7 @@ struct EMUCMDTABLE FCEUI_CommandTable[]=
|
|||
{ EMUCMD_MOVIE_RECORD_SLOT_9, EMUCMDTYPE_MOVIE, CommandMovieRecord, 0, 0, "Record Movie to Slot 9", },
|
||||
{ EMUCMD_MOVIE_REPLAY, EMUCMDTYPE_MOVIE, CommandMovieReplay, 0, 0, "Replay Movie", },*/
|
||||
{ EMUCMD_MOVIE_REPLAY_FROM, EMUCMDTYPE_MOVIE, FCEUD_MovieReplayFrom, 0, 0, "Replay Movie From...", },
|
||||
/* { EMUCMD_MOVIE_REPLAY_SLOT_0, EMUCMDTYPE_MOVIE, CommandMovieReplay, 0, 0, "Replay Movie from Slot 0", },
|
||||
/* { EMUCMD_MOVIE_REPLAY_SLOT_0, EMUCMDTYPE_MOVIE, CommandMovieReplay, 0, 0, "Replay Movie from Slot 0", },
|
||||
{ EMUCMD_MOVIE_REPLAY_SLOT_1, EMUCMDTYPE_MOVIE, CommandMovieReplay, 0, 0, "Replay Movie from Slot 1", },
|
||||
{ EMUCMD_MOVIE_REPLAY_SLOT_2, EMUCMDTYPE_MOVIE, CommandMovieReplay, 0, 0, "Replay Movie from Slot 2", },
|
||||
{ EMUCMD_MOVIE_REPLAY_SLOT_3, EMUCMDTYPE_MOVIE, CommandMovieReplay, 0, 0, "Replay Movie from Slot 3", },
|
||||
|
@ -640,7 +675,7 @@ struct EMUCMDTABLE FCEUI_CommandTable[]=
|
|||
{ EMUCMD_MOVIE_REPLAY_SLOT_7, EMUCMDTYPE_MOVIE, CommandMovieReplay, 0, 0, "Replay Movie from Slot 7", },
|
||||
{ EMUCMD_MOVIE_REPLAY_SLOT_8, EMUCMDTYPE_MOVIE, CommandMovieReplay, 0, 0, "Replay Movie from Slot 8", },
|
||||
{ EMUCMD_MOVIE_REPLAY_SLOT_9, EMUCMDTYPE_MOVIE, CommandMovieReplay, 0, 0, "Replay Movie from Slot 9", },
|
||||
*/
|
||||
*/
|
||||
{ EMUCMD_MOVIE_PLAY_FROM_BEGINNING, EMUCMDTYPE_MOVIE, FCEUI_MoviePlayFromBeginning, 0, 0, "Play Movie From Beginning", },
|
||||
{ EMUCMD_MOVIE_STOP, EMUCMDTYPE_MOVIE, FCEUI_StopMovie, 0, 0, "Stop Movie", },
|
||||
{ EMUCMD_MOVIE_READONLY_TOGGLE, EMUCMDTYPE_MOVIE, FCEUI_MovieToggleReadOnly, 0, 0, "Toggle Read-Only", },
|
||||
|
@ -730,7 +765,7 @@ static void CommandSelectSaveSlot(void)
|
|||
|
||||
static void CommandStateSave(void)
|
||||
{
|
||||
// FCEU_PrintError("execcmd=%d, EMUCMD_SAVE_STATE_SLOT_0=%d, EMUCMD_SAVE_STATE_SLOT_9=%d", execcmd,EMUCMD_SAVE_STATE_SLOT_0,EMUCMD_SAVE_STATE_SLOT_9);
|
||||
// FCEU_PrintError("execcmd=%d, EMUCMD_SAVE_STATE_SLOT_0=%d, EMUCMD_SAVE_STATE_SLOT_9=%d", execcmd,EMUCMD_SAVE_STATE_SLOT_0,EMUCMD_SAVE_STATE_SLOT_9);
|
||||
if(execcmd >= EMUCMD_SAVE_STATE_SLOT_0 && execcmd <= EMUCMD_SAVE_STATE_SLOT_9)
|
||||
{
|
||||
int oldslot=FCEUI_SelectState(execcmd-EMUCMD_SAVE_STATE_SLOT_0, 0);
|
||||
|
@ -755,12 +790,12 @@ static void CommandStateLoad(void)
|
|||
|
||||
/*static void CommandMovieRecord(void)
|
||||
{
|
||||
FCEUI_SaveMovie(0, 0);
|
||||
FCEUI_SaveMovie(0, 0);
|
||||
}
|
||||
|
||||
static void CommandMovieReplay(void)
|
||||
{
|
||||
FCEUI_LoadMovie(0, 0, 0);
|
||||
FCEUI_LoadMovie(0, 0, 0);
|
||||
}*/
|
||||
|
||||
static void CommandSoundAdjust(void)
|
||||
|
|
52
src/input.h
52
src/input.h
|
@ -1,22 +1,42 @@
|
|||
#ifndef _INPUT_H_
|
||||
#define _INPUT_H_
|
||||
|
||||
typedef struct {
|
||||
uint8 (*Read)(int w);
|
||||
void (*Write)(uint8 v);
|
||||
void (*Strobe)(int w);
|
||||
void (*Update)(int w, void *data, int arg);
|
||||
void (*SLHook)(int w, uint8 *bg, uint8 *spr, uint32 linets, int final);
|
||||
void (*Draw)(int w, uint8 *buf, int arg);
|
||||
//The interface for standard joystick port device drivers
|
||||
typedef struct
|
||||
{
|
||||
//these methods call the function pointers (or not, if they are null)
|
||||
uint8 Read(int w) { if(_Read) return _Read(w); else return 0; }
|
||||
void Write(uint8 w) { if(_Write) _Write(w); }
|
||||
void Strobe(int w) { if(_Strobe) _Strobe(w); }
|
||||
void Update(int w, void *data, int arg) { if(_Update) _Update(w,data,arg); }
|
||||
void SLHook(int w, uint8 *bg, uint8 *spr, uint32 linets, int final) { if(_SLHook) _SLHook(w,bg,spr,linets,final); }
|
||||
void Draw(int w, uint8 *buf, int arg) { if(_Draw) _Draw(w,buf,arg); }
|
||||
|
||||
uint8 (*_Read)(int w);
|
||||
void (*_Write)(uint8 v);
|
||||
void (*_Strobe)(int w);
|
||||
void (*_Update)(int w, void *data, int arg);
|
||||
void (*_SLHook)(int w, uint8 *bg, uint8 *spr, uint32 linets, int final);
|
||||
void (*_Draw)(int w, uint8 *buf, int arg);
|
||||
} INPUTC;
|
||||
|
||||
typedef struct {
|
||||
uint8 (*Read)(int w, uint8 ret);
|
||||
void (*Write)(uint8 v);
|
||||
void (*Strobe)(void);
|
||||
void (*Update)(void *data, int arg);
|
||||
void (*SLHook)(uint8 *bg, uint8 *spr, uint32 linets, int final);
|
||||
void (*Draw)(uint8 *buf, int arg);
|
||||
//The interface for the expansion port device drivers
|
||||
typedef struct
|
||||
{
|
||||
//these methods call the function pointers (or not, if they are null)
|
||||
uint8 Read(int w, uint8 ret) { if(_Read) return _Read(w,ret); else return ret; }
|
||||
void Write(uint8 v) { if(_Write) _Write(v); }
|
||||
void Strobe() { if(_Strobe) _Strobe(); }
|
||||
void Update(void *data, int arg) { if(_Update) _Update(data,arg); }
|
||||
void SLHook(uint8 *bg, uint8 *spr, uint32 linets, int final) { if(_SLHook) _SLHook(bg,spr,linets,final); }
|
||||
void Draw(uint8 *buf, int arg) { if(_Draw) _Draw(buf,arg); }
|
||||
|
||||
uint8 (*_Read)(int w, uint8 ret);
|
||||
void (*_Write)(uint8 v);
|
||||
void (*_Strobe)();
|
||||
void (*_Update)(void *data, int arg);
|
||||
void (*_SLHook)(uint8 *bg, uint8 *spr, uint32 linets, int final);
|
||||
void (*_Draw)(uint8 *buf, int arg);
|
||||
} INPUTCFC;
|
||||
|
||||
void FCEU_DrawInput(uint8 *buf);
|
||||
|
@ -26,7 +46,9 @@ void FCEU_SetBotMode(int x);
|
|||
void InitializeInput(void);
|
||||
void FCEU_UpdateBot(void);
|
||||
extern void (*PStrobe[2])(void);
|
||||
extern void (*InputScanlineHook)(uint8 *bg, uint8 *spr, uint32 linets, int final);
|
||||
|
||||
//called from PPU on scanline events.
|
||||
extern void InputScanlineHook(uint8 *bg, uint8 *spr, uint32 linets, int final);
|
||||
|
||||
void FCEU_DoSimpleCommand(int cmd);
|
||||
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
#include "../types.h"
|
||||
#include "../input.h"
|
||||
#include "../fceu.h"
|
||||
#include "../ppu.h"
|
||||
#include "../x6502.h"
|
||||
#include "../palette.h"
|
||||
#include "types.h"
|
||||
#include "input.h"
|
||||
#include "fceu.h"
|
||||
#include "ppu.h"
|
||||
#include "x6502.h"
|
||||
#include "palette.h"
|
||||
|
||||
void FCEU_DrawCursor(uint8 *buf, int xc, int yc);
|
||||
void FCEU_DrawGunSight(uint8 *buf, int xc, int yc);
|
||||
|
|
24
src/ppu.cpp
24
src/ppu.cpp
|
@ -383,17 +383,17 @@ static int tofix=0;
|
|||
|
||||
static void ResetRL(uint8 *target)
|
||||
{
|
||||
memset(target,0xFF,256);
|
||||
if(InputScanlineHook)
|
||||
InputScanlineHook(0,0,0,0);
|
||||
Plinef=target;
|
||||
Pline=target;
|
||||
firsttile=0;
|
||||
linestartts=timestamp*48+X.count;
|
||||
tofix=0;
|
||||
FCEUPPU_LineUpdate();
|
||||
tofix=1;
|
||||
memset(target,0xFF,256);
|
||||
InputScanlineHook(0,0,0,0);
|
||||
Plinef=target;
|
||||
Pline=target;
|
||||
firsttile=0;
|
||||
linestartts=timestamp*48+X.count;
|
||||
tofix=0;
|
||||
FCEUPPU_LineUpdate();
|
||||
tofix=1;
|
||||
}
|
||||
|
||||
static uint8 sprlinebuf[256+8];
|
||||
|
||||
void FCEUPPU_LineUpdate(void)
|
||||
|
@ -555,7 +555,7 @@ static void RefreshLine(int lastpixel)
|
|||
tofix=0;
|
||||
}
|
||||
|
||||
if(InputScanlineHook && (lastpixel-16)>=0)
|
||||
if((lastpixel-16)>=0)
|
||||
{
|
||||
InputScanlineHook(Plinef,spork?sprlinebuf:0,linestartts,lasttile*8-16);
|
||||
}
|
||||
|
@ -694,7 +694,7 @@ static void RefreshLine(int lastpixel)
|
|||
CheckSpriteHit(lastpixel); /* This only works right because
|
||||
of a hack earlier in this function.
|
||||
*/
|
||||
if(InputScanlineHook && (lastpixel-16)>=0)
|
||||
if((lastpixel-16)>=0)
|
||||
{
|
||||
InputScanlineHook(Plinef,spork?sprlinebuf:0,linestartts,lasttile*8-16);
|
||||
}
|
||||
|
|
|
@ -129,7 +129,7 @@
|
|||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="../src/drivers/win/zlib;../src/drivers/win/directx"
|
||||
AdditionalIncludeDirectories="../src/drivers/win/zlib;../src/drivers/win/directx;../src"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;MSVC;_CRT_SECURE_NO_DEPRECATE;_WIN32_WINDOWS=0x0410;WINVER=0x0410;NETWORK;LSB_FIRST;_USE_32BIT_TIME_T;FCEUDEF_DEBUGGER;_USE_SHARED_MEMORY_;NOMINMAX"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
|
@ -1448,7 +1448,7 @@
|
|||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="copy /y ..\src\drivers\win\help\fceux.chm $(OutDir)"
|
||||
CommandLine="copy /y ..\src\drivers\win\help\fceux.chm $(OutDir)
"
|
||||
Outputs="$(OutDir)\fceux.chm"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
|
Loading…
Reference in New Issue