From 2958ab4e71d4cccab3a86523f56c0b39a06aa7be Mon Sep 17 00:00:00 2001 From: punkrockguy318 Date: Wed, 18 Jun 2008 01:29:02 +0000 Subject: [PATCH] changed samples in sdl to 512; SDL's recommended setting for games seems to help sound playback on *nix if this causes anyone a regression let me know --- src/drivers/sdl/sdl-sound.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/drivers/sdl/sdl-sound.cpp b/src/drivers/sdl/sdl-sound.cpp index e0d7f23b..c6653e87 100644 --- a/src/drivers/sdl/sdl-sound.cpp +++ b/src/drivers/sdl/sdl-sound.cpp @@ -96,7 +96,7 @@ InitSound(FCEUGI *gi) spec.freq = soundrate; spec.format = AUDIO_S16SYS; spec.channels = 1; - spec.samples = 256; + spec.samples = 512; spec.callback = fillaudio; spec.userdata = 0;