sdl: some readme updates

This commit is contained in:
punkrockguy318 2012-08-10 14:38:57 +00:00
parent 0a6dd020d8
commit 16083638be
2 changed files with 4 additions and 4 deletions

View File

@ -2,12 +2,12 @@ Features
========
* autosave/autoload for xbmc
* SDL.Vsync
* let's wait on this -- there's no simple way to use the OS default in SDL unless we just don't touch it, which might be the best thing to do here.
* lets wait on this -- theres no simple way to use the OS default in SDL unless we just dont touch it, which might be the best thing to do here.
GTK
===
* Better on-the-fly video resizing with window resize / video config
* Hotkey remapping GUI
Done! * Hotkey remapping GUI
* Smarter video config (disable widgets that are incompatible with openGL)
* Options to investigate:
* bpp
@ -18,7 +18,7 @@ SDL 1.3
=======
* segfaults when opening a second game
* segfaults on fullscreen entry
* haven't tested this in a while
* havent tested this in a while
* not a 2.1.6 target
BUGS

View File

@ -24,4 +24,4 @@ Apparently, F5 on my system is SDL keysym 286. If you wanted to remap this to a
You can report any issues with this tool in the FCEUX SourceForge bugtracker. Alternatively, you can contact me directly at LTsmooth42 _at_ gmail _dot_ com.
6. Future
I plan to implement a GUI for remapping these keys so you don't have to do this in the future, but we're all very busy people, aren't we?
I plan to implement a GUI for remapping these keys so you dont have to do this in the future, but were all very busy people, arent we?