From 16083638be48fa09abf6556357916eacc1240930 Mon Sep 17 00:00:00 2001 From: punkrockguy318 Date: Fri, 10 Aug 2012 14:38:57 +0000 Subject: [PATCH] sdl: some readme updates --- TODO-SDL.md | 6 +++--- getSDLKey/README | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/TODO-SDL.md b/TODO-SDL.md index 2f4ecbec..7910a56c 100644 --- a/TODO-SDL.md +++ b/TODO-SDL.md @@ -2,12 +2,12 @@ Features ======== * autosave/autoload for xbmc * SDL.Vsync - * let's wait on this -- there's no simple way to use the OS default in SDL unless we just don't touch it, which might be the best thing to do here. + * lets wait on this -- theres no simple way to use the OS default in SDL unless we just dont touch it, which might be the best thing to do here. GTK === * Better on-the-fly video resizing with window resize / video config - * Hotkey remapping GUI + Done! * Hotkey remapping GUI * Smarter video config (disable widgets that are incompatible with openGL) * Options to investigate: * bpp @@ -18,7 +18,7 @@ SDL 1.3 ======= * segfaults when opening a second game * segfaults on fullscreen entry - * haven't tested this in a while + * havent tested this in a while * not a 2.1.6 target BUGS diff --git a/getSDLKey/README b/getSDLKey/README index 359dd4e1..d300fe7d 100644 --- a/getSDLKey/README +++ b/getSDLKey/README @@ -24,4 +24,4 @@ Apparently, F5 on my system is SDL keysym 286. If you wanted to remap this to a You can report any issues with this tool in the FCEUX SourceForge bugtracker. Alternatively, you can contact me directly at LTsmooth42 _at_ gmail _dot_ com. 6. Future -I plan to implement a GUI for remapping these keys so you don't have to do this in the future, but we're all very busy people, aren't we? +I plan to implement a GUI for remapping these keys so you dont have to do this in the future, but were all very busy people, arent we?