sdl: some readme updates
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@ -2,12 +2,12 @@ Features
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========
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========
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* autosave/autoload for xbmc
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* autosave/autoload for xbmc
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* SDL.Vsync
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* SDL.Vsync
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* let's wait on this -- there's no simple way to use the OS default in SDL unless we just don't touch it, which might be the best thing to do here.
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* lets wait on this -- theres no simple way to use the OS default in SDL unless we just dont touch it, which might be the best thing to do here.
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GTK
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GTK
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===
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===
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* Better on-the-fly video resizing with window resize / video config
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* Better on-the-fly video resizing with window resize / video config
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* Hotkey remapping GUI
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Done! * Hotkey remapping GUI
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* Smarter video config (disable widgets that are incompatible with openGL)
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* Smarter video config (disable widgets that are incompatible with openGL)
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* Options to investigate:
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* Options to investigate:
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* bpp
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* bpp
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@ -18,7 +18,7 @@ SDL 1.3
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=======
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=======
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* segfaults when opening a second game
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* segfaults when opening a second game
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* segfaults on fullscreen entry
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* segfaults on fullscreen entry
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* haven't tested this in a while
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* havent tested this in a while
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* not a 2.1.6 target
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* not a 2.1.6 target
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BUGS
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BUGS
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@ -24,4 +24,4 @@ Apparently, F5 on my system is SDL keysym 286. If you wanted to remap this to a
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You can report any issues with this tool in the FCEUX SourceForge bugtracker. Alternatively, you can contact me directly at LTsmooth42 _at_ gmail _dot_ com.
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You can report any issues with this tool in the FCEUX SourceForge bugtracker. Alternatively, you can contact me directly at LTsmooth42 _at_ gmail _dot_ com.
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6. Future
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6. Future
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I plan to implement a GUI for remapping these keys so you don't have to do this in the future, but we're all very busy people, aren't we?
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I plan to implement a GUI for remapping these keys so you dont have to do this in the future, but were all very busy people, arent we?
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