sdl: some readme updates

This commit is contained in:
punkrockguy318 2012-08-10 14:38:57 +00:00
parent 0a6dd020d8
commit 16083638be
2 changed files with 4 additions and 4 deletions

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@ -2,12 +2,12 @@ Features
======== ========
* autosave/autoload for xbmc * autosave/autoload for xbmc
* SDL.Vsync * SDL.Vsync
* let's wait on this -- there's no simple way to use the OS default in SDL unless we just don't touch it, which might be the best thing to do here. * lets wait on this -- theres no simple way to use the OS default in SDL unless we just dont touch it, which might be the best thing to do here.
GTK GTK
=== ===
* Better on-the-fly video resizing with window resize / video config * Better on-the-fly video resizing with window resize / video config
* Hotkey remapping GUI Done! * Hotkey remapping GUI
* Smarter video config (disable widgets that are incompatible with openGL) * Smarter video config (disable widgets that are incompatible with openGL)
* Options to investigate: * Options to investigate:
* bpp * bpp
@ -18,7 +18,7 @@ SDL 1.3
======= =======
* segfaults when opening a second game * segfaults when opening a second game
* segfaults on fullscreen entry * segfaults on fullscreen entry
* haven't tested this in a while * havent tested this in a while
* not a 2.1.6 target * not a 2.1.6 target
BUGS BUGS

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@ -24,4 +24,4 @@ Apparently, F5 on my system is SDL keysym 286. If you wanted to remap this to a
You can report any issues with this tool in the FCEUX SourceForge bugtracker. Alternatively, you can contact me directly at LTsmooth42 _at_ gmail _dot_ com. You can report any issues with this tool in the FCEUX SourceForge bugtracker. Alternatively, you can contact me directly at LTsmooth42 _at_ gmail _dot_ com.
6. Future 6. Future
I plan to implement a GUI for remapping these keys so you don't have to do this in the future, but we're all very busy people, aren't we? I plan to implement a GUI for remapping these keys so you dont have to do this in the future, but were all very busy people, arent we?