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< p > < / p >
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< p > < span class = "rvts17" > What's New? < / span > < span class = "rvts20" > 2.1.2< / span > < / p >
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< p > Released November 3, 2009< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts21" > The 2.1.2 release fixes some bugs of 2.1.0a, increases game compatibility, launches a new PPU core, and adds usability enhancements to the windows port.< / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts22" > Common < / span > < / p >
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< li > < span class = "rvts21" > New PPU is now functional! You can access it by changing the newPPU flag in the config file. Windows users can access it from Config > PPU > New PPU< / span > < / li >
< li > < span class = "rvts21" > Dragon Ball Z 3 now playable again< / span > < / li >
< li > < span class = "rvts21" > Fixed action 52 game that was broken in post-FCEUX 2.0.3 versions< / span > < / li >
< li > < span class = "rvts21" > Mapper 253 mostly implemented< / span > < / li >
< li > < span class = "rvts21" > Mapper 43 fixed bug< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts23" > Win32< / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
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< li > < span class = "rvts21" > Imported NSF features from FCEUXDSP-NSF. Debugging tools are now compatible with NSF files.< / span > < / li >
< li > < span class = "rvts21" > Movies now record FDS disk swapping commands< / span > < / li >
< li > < span class = "rvts21" > Movie play dialog displays movie time based on ~60.1 (~50.1 PAL) instead of 60 & 50< / span > < / li >
< li > < span class = "rvts21" > Ram Watch and Ram Search dialogs imported from GENS rerecording< / span > < / li >
< li > < span class = "rvts21" > Ram Filter dialog removed (now redundant compared to both cheat search and ram search)< / span > < / li >
< li > < span class = "rvts21" > Lua script window ported from GENS< / span > < / li >
< li > < span class = "rvts21" > Fix for the directory overrides bug that caused overrides to reset< / span > < / li >
< li > < span class = "rvts21" > Debugger: .deb file saving/loading restored< / span > < / li >
< li > < span class = "rvts21" > "Save config file" menu item< / span > < / li >
< li > < span class = "rvts21" > "New PPU" menu item< / span > < / li >
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< / ul >
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< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts22" > Minor Bug fixes< / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
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< li > < span class = "rvts21" > Minor fixes to recent menus< / span > < / li >
< li > < span class = "rvts21" > Fixed a bug that prevented the Map Hotkeys dialog's X button from closing the dialog< / span > < / li >
< li > < span class = "rvts21" > Restored DPCM Logging when Code/Data Logger is active< / span > < / li >
< li > < span class = "rvts21" > Memory watch - Save Changes Prompt - clicking save will default to quicksave first and save as 2nd (instead of always defaulting to save as)< / span > < / li >
< li > < span class = "rvts21" > Made Trace Logger refresh adequately when using stepping options in the debugger.< / span > < / li >
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< / ul >
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< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts23" > Lua< / span > < / p >
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< li > < span class = "rvts21" > joypad.set() fixed. True,False, and Nil now work properly for all buttons. In addition there is a new "invert" option.< / span > < / li >
< li > < span class = "rvts21" > Lua5.1.dll no longer required to use lua.< / span > < / li >
< li > < span class = "rvts21" > fceu.unpause()< / span > < / li >
< li > < span class = "rvts21" > Added savestate.registerload(), savestate.registersave(), savestate.loadscriptdata()< / span > < / li >
< li > < span class = "rvts21" > emu. library, has all the same functions as fceu. library for better compatibility between lua emulators< / span > < / li >
< li > < span class = "rvts21" > Many additional function names to increase consistency with other lua emulators< / span > < / li >
< li > < span class = "rvts21" > Added movie.recording() and movie.playing()< / span > < / li >
< li > < span class = "rvts21" > Added memory.getregister() and memory.setregister()< / span > < / li >
< li > < span class = "rvts21" > Added gui.popup and input.popup< / span > < / li >
< li > < span class = "rvts21" > Added savestate.registerload(), savestate.registersave(), and savestate.loadscriptdata()< / span > < / li >
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< / ul >
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< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts23" > New Lua Scripts< / span > < / p >
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< li > < span class = "rvts21" > A multi-track movie recording tools written by FatRatKnight. Allows input for different players to be recorded separately.< / span > < / li >
< li > < span class = "rvts21" > A rewinding tool by Antony Lavelle< / span > < / li >
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< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
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< p > < / p >
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< p class = "rvps2" > < span class = "rvts13" > Created with the Personal Edition of HelpNDoc: < / span > < a class = "rvts14" href = "http://www.helpndoc.com/feature-tour" > Easily create Help documents< / a > < / p >
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