fceux/drivers/win/debuggersp.h

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/* FCEUXD SP - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2005 Sebastian Porst
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <windows.h>
//mbg merge 7/17/06 made struct sane c++
struct Name
{
Name* next;
char* offset;
char* name;
char* comment;
};
extern char symbDebugEnabled;
extern unsigned int bookmarks;
extern unsigned short* bookmarkData;
extern int debuggerWasActive;
int checkCondition(char* buffer, int num);
void loadNameFiles();
void decorateAddress(unsigned int addr, char* str, const char* chr, UINT);
void replaceNames(Name* list, char* str);
void AddDebuggerBookmark(HWND hwnd);
void AddDebuggerBookmark2(HWND hwnd, char* buffer);
void DeleteDebuggerBookmark(HWND hwnd);
void GoToDebuggerBookmark(HWND hwnd);
int getBank(int offs);
void dumpBookmarks(HWND hwmd);