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< title > What's New? 2.2.0 (changelog)< / title >
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< h1 > What's New? 2.2.0 (changelog)< / h1 >
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< p > < / p >
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< p > < span class = "rvts17" > What's New? < / span > < span class = "rvts20" > 2.2.0< / span > < / p >
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< p > Released -- 27 November 2012< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > The 2.2.0 release fixes a lot of bugs and adds many new features to prior releases, < span class = "rvts21" > increasing game compatibility and enhancing usability of both Windows and SDL ports< / span > . The Windows version also includes major improvement of debugging tools and introduces the new powerful toolset – TAS Editor v1.0 – created to boost efficiency and ease of Tool-Assisted Speedrunning.< / p >
< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts22" > Common < / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > Fixed crash when using machine with no sound card< / span > < / li >
< li > < span class = "rvts21" > Fixed long savestate messages containing path< / span > < / li >
< li > < span class = "rvts21" > Soft reset and power switch messages< / span > < / li >
< li > < span class = "rvts21" > All onscreen messages are now logged to Message Log< / span > < / li >
< li > < span class = "rvts21" > Fixed wrong default palette entry< / span > < / li >
< li > < span class = "rvts21" > Fixed bug when loading UNIF games< / span > < / li >
< li > < span class = "rvts21" > Improved HUD text rendering wrapping< / span > < / li >
< li > < span class = "rvts21" > "Display FPS" option< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts23" > Emulation< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > PAL/NTSC noise channel bug fixed< / span > < / li >
< li > < span class = "rvts21" > All latest mapper changes from fceu-mm< / span > < / li >
< li > < span class = "rvts21" > Also added mappers 176, 116, 156, 252, 28< / span > < / li >
< li > < span class = "rvts21" > Fixed mappers 242, 227, 115, 248, 12, 164, 15, 253, 23, 178, 90, 73 and many others< / span > < / li >
< li > < span class = "rvts21" > Straighten out bandai m159/m016 handling and add valid null-EEPROM emulation to get those games booting.< / span > < / li >
< li > < span class = "rvts21" > Add ability for CNROM games to choose whether they have bus conflicts (fixes Colorful Dragon (Unl) (Sachen), since it flakes out if bus conflicts are emulated)< / span > < / li >
< li > < span class = "rvts21" > Fixed bus conflict emulation, no kage no densetsu bug anymore< / span > < / li >
< li > < span class = "rvts21" > Fixed newppu bug which prevented metroid from booting, CHR RAM was not getting initialized to anything< / span > < / li >
< li > < span class = "rvts21" > Newppu - fix bug in scroll reg logic causing mis-scrolls in p'radikus conflict< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts23" > Movies< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > Fixed old bug in "Play Movie From Beginning"< / span > < / li >
< li > < span class = "rvts21" > Fixed replay engine bug that doubles the last input of the movie< / span > < / li >
< li > < span class = "rvts21" > Fixed movie savestates logic, loading post-movie savestates from different timeline is not allowed in read-only< / span > < / li >
< li > < span class = "rvts21" > Fixed savestates filenaming bug when working with a movie< / span > < / li >
< li > < span class = "rvts21" > Added support for HUD recording in AVI dumping< / span > < / li >
< li > < span class = "rvts21" > Rerecords counter display< / span > < / li >
< li > < span class = "rvts21" > Config-> Movie options-> Always suggest Read-Only replay (for Replay dialog). No more accidental rewrites!< / span > < / li >
< li > < span class = "rvts21" > Removed "Lag Counter Reset" hotkey, as it was obsolete since FCEUX 2.0.2< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts23" > Lua< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > Fixed lua drawing alpha blending< / span > < / li >
< li > < span class = "rvts21" > Auto-clearing previous frame drawings (same behaviour as other emulators)< / span > < / li >
< li > < span class = "rvts21" > New library: taseditor (Windows-only) - contains 24 functions, see taseditor.chm< / span > < / li >
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< / ul >
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< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > New Lua functions:< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > emu.paused()< / span > < / li >
< li > < span class = "rvts21" > emu.setlagflag()< / span > < / li >
< li > < span class = "rvts21" > joypad.getimmediate()< / span > < / li >
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< / ul >
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< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > New scripts:< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > BoulderDash_AmoebaAI.lua< / span > < / li >
< li > < span class = "rvts21" > ButtonCount.lua< / span > < / li >
< li > < span class = "rvts21" > CustomLagIndicator_RvT.lua< / span > < / li >
< li > < span class = "rvts21" > RBIBaseball.lua< / span > < / li >
< li > < span class = "rvts21" > SoundDisplay.lua< / span > < / li >
< li > < span class = "rvts21" > SoundDisplay2.lua< / span > < / li >
< li > < span class = "rvts21" > taseditor\InputDisplay_for_Selection.lua< / span > < / li >
< li > < span class = "rvts21" > taseditor\InvertSelection.lua< / span > < / li >
< li > < span class = "rvts21" > taseditor\RecordBackwards.lua< / span > < / li >
< li > < span class = "rvts21" > taseditor\ShowNotes.lua< / span > < / li >
< li > < span class = "rvts21" > taseditor\Swap1P2P.lua< / span > < / li >
< li > < span class = "rvts21" > taseditor\TrackNoise.lua< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts23" > Win32< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > Total revamp of fulscreen support< / span > < / li >
< li > < span class = "rvts21" > Fixed graphic tearing with vertical sync enabled< / span > < / li >
< li > < span class = "rvts21" > Added "Maintain aspect ratio" option to Video config< / span > < / li >
< li > < span class = "rvts21" > Added "Hide mouse cursor" and "Use console BG color for empty areas" options to Video config< / span > < / li >
< li > < span class = "rvts21" > Added "Switch fullscreen by double-click" option to GUI config< / span > < / li >
< li > < span class = "rvts21" > Added "Force Grayscale" option to Palette config< / span > < / li >
< li > < span class = "rvts21" > Fixed crashes and bugs caused by 2.1.5 allowing hotkeys without ROM loaded< / span > < / li >
< li > < span class = "rvts21" > Lua console now gets proper file path when selecting a file from the recent menu< / span > < / li >
< li > < span class = "rvts21" > Fixed context menus to use rightclicks in context menus correctly< / span > < / li >
< li > < span class = "rvts21" > Reload hotkey now also supports removing invalid filenames in Recent ROMs< / span > < / li >
< li > < span class = "rvts21" > Replay dialog speedup, it doesn't search for movies in fceux root folder anymore< / span > < / li >
< li > < span class = "rvts21" > Support multibyte languages for opening files through drag& drop (except for Lua files)< / span > < / li >
< li > < span class = "rvts21" > Loading TAS Editor projects (*.fm3) by drag& drop< / span > < / li >
< li > < span class = "rvts21" > Fixed bug with Input Config not displaying some key names< / span > < / li >
< li > < span class = "rvts21" > Launch tools hotkeys shown in menu; general cleanup of menu/settings, changed some checkboxes to radiobuttons< / span > < / li >
< li > < span class = "rvts21" > Added "Clear" button to Message Log< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts22" > TAS Editor< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > Completely rewritten tool with brand new architecture and design. Too many changes to enlist, see taseditor.chm< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts22" > Debugger< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > General window layout cleanup; different font; ".DEB files" can be switched off; etc< / span > < / li >
< li > < span class = "rvts21" > Deleting a breakpoint/bookmark leaves selection in the list< / span > < / li >
< li > < span class = "rvts21" > Fixed mysterious out of bounds condition while editing breakpoints< / span > < / li >
< li > < span class = "rvts21" > Fixed RAM peek by a rightclick on left pane< / span > < / li >
< li > < span class = "rvts21" > Allow Frame Advancing when Debugger is in breakpoint state< / span > < / li >
< li > < span class = "rvts21" > Disabled breakpoints now don't impose slowdown< / span > < / li >
< li > < span class = "rvts21" > When a breakpoint is hit, it becomes highlighed (selected) in the breakpoints list< / span > < / li >
< li > < span class = "rvts21" > Show the number of breakpoints (enabled and total) above the breakpoints list< / span > < / li >
< li > < span class = "rvts21" > "> " points at current line in disassembly< / span > < / li >
< li > < span class = "rvts21" > Improved stack display< / span > < / li >
< li > < span class = "rvts21" > Added "CPU cycles" and "Instructions" counters (cumulative and delta)< / span > < / li >
< li > < span class = "rvts21" > Added "Cycles counter exceeds N" and "Instructions counter exceeds N" type of breakpoints< / span > < / li >
< li > < span class = "rvts21" > Single click on any address copies this address to the "Seek To" field and "Bookmark Add" field< / span > < / li >
< li > < span class = "rvts21" > Double-click on any address prompts "Add Breakpoint here" dialog< / span > < / li >
< li > < span class = "rvts21" > "ROM offsets" option displays real ROM addresses in the Disassembly window< / span > < / li >
< li > < span class = "rvts21" > Fixed conditional breakpoints bug: the error message didn't appear when editing a breakpoint< / span > < / li >
< li > < span class = "rvts21" > Fixed and improved Symbolic debug (Names and Comments display)< / span > < / li >
< li > < span class = "rvts21" > Added Bookmarks naming< / span > < / li >
< li > < span class = "rvts21" > Cleaned up and vastly improved debugging documentation< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts22" > Trace Logger< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > Added "Symbolic trace" option< / span > < / li >
< li > < span class = "rvts21" > "RTS" instructions now output the subroutine address/name< / span > < / li >
< li > < span class = "rvts21" > Added "Use Stack Pointer for code tabbing (nesting visualization)" option< / span > < / li >
< li > < span class = "rvts21" > Added "To the left from disassembly text" option for log format customization< / span > < / li >
< li > < span class = "rvts21" > Added "Log current Frame number" option< / span > < / li >
< li > < span class = "rvts21" > Added "Log emulator messages" option< / span > < / li >
< li > < span class = "rvts21" > Added "Log breakpoint hits" option< / span > < / li >
< li > < span class = "rvts21" > Fixed bug with trying to log to file without choosing a filename< / span > < / li >
< li > < span class = "rvts21" > Tracer now also updates its window when user pauses the game, not just when Debugger snaps< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts22" > Code/Data Logger< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > Now can log data access from RAM code< / span > < / li >
< li > < span class = "rvts21" > "Save Unused Data" button complements "Save Stripped iNes Rom" feature< / span > < / li >
< li > < span class = "rvts21" > Now can log VROM access (CHR banks of the ROM) when NewPPU is enabled< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts22" > Hex Editor< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > Display 0x5000-0x5FFF contents< / span > < / li >
< li > < span class = "rvts21" > Ctrl+F opens Find dialog< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts22" > RAM Watch / RAM Search< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > Updating list when emulator is paused (on Power or when resetting search)< / span > < / li >
< li > < span class = "rvts21" > Fixed loading Data Size and Data Type from a .wch, now corrupted .wch won't crash< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts22" > Cheats< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > Added Compare box to the Cheats window< / span > < / li >
< li > < span class = "rvts21" > Don't lose cheat compare value when toggle cheat enables through UI< / span > < / li >
< li > < span class = "rvts21" > Parse cheat files with non-ASCII characters properly< / span > < / li >
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< / ul >
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< p > < span class = "rvts23" > < br / > < / span > < / p >
< p > < span class = "rvts23" > SDL< / span > < / p >
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< ul style = "text-indent: 0px; margin-left: 24px; list-style-position: outside;" >
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< li > < span class = "rvts21" > gtk 2.24 now recommended< / span > < / li >
< li > < span class = "rvts21" > added gtk hotkey configuration dialog< / span > < / li >
< li > < span class = "rvts21" > updated/added various gui elements for options< / span > < / li >
< li > < span class = "rvts21" > new option: SDL.ShowFPS< / span > < / li >
< li > < span class = "rvts21" > new option: SDL.Input..EnableOppositeDirectional - allow/disallow simultaneous right+left/up+down input< / span > < / li >
< li > < span class = "rvts21" > fixed various build issues< / span > < / li >
< li > < span class = "rvts21" > fixed segfault occuring during particular sequences in the cheat menu< / span > < / li >
< li > < span class = "rvts21" > fixed potential segfault with gui< / span > < / li >
< li > < span class = "rvts21" > fixed segfault issue on debian/ubuntu with proprietary nvidia drivers< / span > < / li >
< li > < span class = "rvts21" > now compatible with llvm/clang++ < / span > < / li >
< li > < span class = "rvts21" > added build option to dynamically link lua< / span > < / li >
< li > < span class = "rvts21" > updated default server configuration file to "fceux-server.conf" (from "fceu-server.conf")< / span > < / li >
< li > < span class = "rvts21" > updated manpage and documentation< / span > < / li >
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< / ul >
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< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
< p > < span class = "rvts21" > < br / > < / span > < / p >
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< p > < / p >
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< p class = "rvps2" > < span class = "rvts13" > Created with the Personal Edition of HelpNDoc: < / span > < a class = "rvts14" href = "http://www.helpndoc.com" > Free Web Help generator< / a > < / p >
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< div id = "topic_footer" >
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