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< h1 > Palette Options< / h1 >
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< p > < / p >
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< p > < span class = "rvts17" > Palette Options< / span > < / p >
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< p > < br / > < / p >
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< p > FCEUX comes packaged with several palette files. This page describes details for each one.< / p >
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< p > To load a palette file, see < a class = "rvts18" href = "Palette.html" > Palette config< / a > .< / p >
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< p > < br / > < / p >
< p > < br / > < / p >
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< p > < span class = "rvts10" > FCEUX.pal< / span > < / p >
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< p > < br / > < / p >
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< p > This is the default palette that FCEUX uses. It is the same palette used in FCEU.12 or earlier, and FCEUD/FCEUXD/FCEUXDSP.< / p >
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< p > < br / > < / p >
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< p > < span class = "rvts10" > FCEU-13-default_nitsuja.pal< / span > < / p >
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< p > < br / > < / p >
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< p > This is the palette added to FCEU.13 rerecording by Nitsuja.< / p >
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< p > < br / > < / p >
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< p > < span class = "rvts10" > FCEU-15-nitsuja-new.pal< / span > < / p >
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< p > < br / > < / p >
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< p > This is the palette added to FCEU.15 rerecording by Nitsuja. It is a slight adjustment to the FCEU.13 palette.< / p >
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< p > < br / > < / p >
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< p > < span class = "rvts10" > NESTOPIA_RGB.pal & NESTOPIA_YUV.pal< / span > < / p >
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< p > < br / > < / p >
< p > Default palettes of Nestopia.< / p >
< p > < br / > < / p >
< p > < span class = "rvts10" > BMF_final2.pal & BMF_final3.pal< / span > < / p >
< p > < br / > < / p >
< p > These palettes were designed by BMF. He customized these by looking at snapshots of his television screen and attempting to replicate them as close as possible.< / p >
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< p > < br / > < / p >
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< p > < span class = "rvts10" > ASQ_realityA.pal & ASQ_realityB.pal< / span > < / p >
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< p > < br / > < / p >
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< p > BMF palettes had some flaws. AspiringSquire tweaked BMF's palettes and came up with this. They fix issues mostly related to brightness.< / p >
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< p > < br / > < / p >
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< p > < span class = "rvts10" > SONY_CXA2025AS_US.pal< / span > < / p >
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< p > < br / > < / p >
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< p > This palette is based on the CXA2025AS integrated circuit used in Sony TV-sets.< / p >
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< p > < br / > < / p >
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< p > < span class = "rvts10" > Unsaturated-V6.pal< / span > < / p >
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< p > < br / > < / p >
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< p > This palette by FirebrandX offers a more realistic brightness/contrast scale of the original console. It was developed using a direct-capture device hooked up to the NES, then error-corrected to the current and final 6th version.< / p >
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< p > < / p >
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