51 lines
1.5 KiB
Lua
51 lines
1.5 KiB
Lua
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-- Teenage Mutant Ninja Turtles (U)[!].rom
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-- qFox
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-- 31 july 2008
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local function box(x1,y1,x2,y2,color)
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-- gui.text(50,50,x1..","..y1.." "..x2..","..y2);
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if (x1 > 0 and x1 < 255 and x2 > 0 and x2 < 255 and y1 > 0 and y1 < 241 and y2 > 0 and y2 < 241) then
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gui.drawbox(x1,y1,x2,y2,color);
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end;
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end;
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local function text(x,y,str)
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if (x > 0 and x < 255 and y > 0 and y < 240) then
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gui.text(x,y,str);
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end;
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end;
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local function pixel(x,y,color)
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if (x > 0 and x < 255 and y > 0 and y < 240) then
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gui.drawpixel(x,y,color);
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end;
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end;
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while (true) do
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local stuff = 0x023C; -- start of tile data, 4 bytes each, y, ?, ?, x. every tile appears to be 10x10px
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-- print boxes for all the tiles
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-- invalid tiles are automatically hidden because their x/y coords are out of range, i guess
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for i=0,0x30 do
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x = memory.readbyte(stuff+3+(i*4));
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y = memory.readbyte(stuff+(i*4));
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box(x,y+1,x+7,y+16,"red");
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end;
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-- print player's health
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local x = memory.readbyte(0x0480);
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local y = memory.readbyte(0x0460);
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local hp = memory.readbyte(0x0077+memory.readbyte(0x0067)); -- get health of current char, there are 4 chars and 4 healths
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text(x-10,y-20,hp);
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-- print enemy hp
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local startx = 0x0484;
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local starty = 0x0464;
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local starthp = 0x0564;
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for i=0,11 do
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x = memory.readbyte(startx+i);
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y = memory.readbyte(starty+i);
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hp = memory.readbyte(starthp+i);
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--box(x-5,y-5,x+5,y+5,"green"); -- their 'center', or whatever it is.
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text(x-5,y-20,hp);
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end;
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FCEU.frameadvance();
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end;
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