fbneo/src/burner
dinkc64 3118d643ed sdl, add dat generation for SNES 2025-08-17 20:14:12 -04:00
..
macos fixed MacOS Build 2025-06-10 02:40:15 +08:00
pi cleaner sdl2 commits :) 2020-01-23 22:01:59 +00:00
psp some nitpicks from cppcheck 2017-02-13 02:20:01 +00:00
qt win32: Pre-synchronization for libretro 2024-05-20 00:52:47 +08:00
resource New working clones 2025-04-04 23:29:53 +02:00
sdl sdl, add dat generation for SNES 2025-08-17 20:14:12 -04:00
win32 HardFX test fixes; 1: init properly, 2: fix bad rounding 2025-08-17 01:28:45 -04:00
burner.h Step 2: add SOCD scenes to the menu options 2025-07-04 02:57:25 +08:00
conc.cpp cheats: fix the mayhem with the libretro port 2025-08-13 16:08:55 +02:00
cong.cpp make safe _fgetts 2023-08-31 20:55:32 -04:00
crypt.h update minizip, note: maybe this should be moved to libs/zlib? 2024-09-28 09:11:23 -04:00
dat.cpp add new driver 2024-11-09 00:51:51 -05:00
dynhuff.cpp dynhuff, fix oob 2020-10-10 09:24:57 -04:00
dynhuff.h move dynhuff into main burner for SDL port as it's not relly win32 specific. Tested with VS and GCC. DISCLAIMER: I am ill so sorry if I break things. 2019-10-13 20:46:02 +01:00
gamc.cpp gamc, add mah big, mah wup, mah small 2023-01-17 23:55:20 -05:00
gameinp.h burner/gami.cpp, gameinp.h: resolve inputs to macros 2022-11-14 09:27:38 -05:00
gami.cpp add new driver 2024-11-09 00:51:51 -05:00
image.cpp image.cpp, deal with alpha opacity a bit better 2024-06-27 01:28:38 -04:00
inputbuf.cpp rewind feature: fix possible OOB (crash) with rewind while recording inputs 2024-09-28 00:20:15 -04:00
inputbuf.h rewind feature: fix possible OOB (crash) with rewind while recording inputs 2024-09-28 00:20:15 -04:00
ints.h update minizip, note: maybe this should be moved to libs/zlib? 2024-09-28 09:11:23 -04:00
ioapi.c samples: enable mp3/flac for libretro 2025-07-24 07:58:26 +02:00
ioapi.h cleanup 2025-07-22 15:10:10 +02:00
luaengine.cpp feat(lua): Fix registersave/load hooks. Add value to memwatch callbacks [NBeing] 2024-06-29 01:15:11 -04:00
luaengine.h Adds 4 more hotkeys, makes them controller mappable (#874) 2021-11-15 16:56:55 -05:00
luasav.cpp Lua support (#824) 2021-07-25 09:11:57 -04:00
luasav.h Lua support (#824) 2021-07-25 09:11:57 -04:00
misc.cpp add genre: GBF_MULTISHOOT - Multi-scrolling shooter 2025-08-09 20:32:31 -04:00
neocdlist.h No changes, just cleaning burner/* 2019-05-13 08:41:23 -04:00
nvram.cpp nvram.cpp: oops 2022-07-21 10:29:15 +02:00
sshot.cpp sshot.cpp: replace fixed titles and support strings by the global variables that contains them (#2040) 2025-05-17 20:38:41 -04:00
state.cpp replay, embed EEPROM in recording to prevent desyncs in playback of games like viostorm 2024-03-03 21:15:29 -05:00
statec.cpp burner/statec.cpp, deemed solid. turning off debug logging 2025-02-25 01:26:15 -05:00
title.h title.h, version.rc, update date & description 2025-05-12 09:06:26 -04:00
un7z.cpp update lib7z to current 2024-11-01 21:13:19 -04:00
un7z.h cleanup 2025-07-22 15:10:10 +02:00
unzip.c update minizip, note: maybe this should be moved to libs/zlib? 2024-09-28 09:11:23 -04:00
unzip.h update minizip, note: maybe this should be moved to libs/zlib? 2024-09-28 09:11:23 -04:00
zipfn.cpp zipfn double-free ish 2024-11-02 02:03:13 -04:00