Barry Harris
|
f271a821ce
|
sf2b2 (and similar) - hookup Scroll 2 X Write
|
2018-02-05 12:09:05 +00:00 |
Barry Harris
|
4d28ff1f18
|
sf2b2 - fix gfx decode
|
2018-02-05 10:52:04 +00:00 |
jackchatelet
|
0c154eb814
|
@ Barry: Using sf2mdtbInit makes the game boot and work but with row scroll issues and BAD GFX. It clearly needs a special as it uses GFX which was never seen in others sf2 bootlegs.
d_cps1.cpp: added Street Fighter II: The World Warrior (bootleg, set 2) [f205v, Maru79]
|
2018-02-05 10:19:24 +00:00 |
dinkc64
|
e51515a2bf
|
derps
|
2018-02-05 04:55:19 +00:00 |
dinkc64
|
c63d49c32c
|
ay8910 update
|
2018-02-05 04:50:15 +00:00 |
dinkc64
|
050a9f1269
|
d_mario: emulate soundcpu
|
2018-02-05 03:59:15 +00:00 |
jackchatelet
|
96311acff3
|
d_neogeo.cpp: Update kof99ae to 20170909 Final version
|
2018-02-04 14:31:03 +00:00 |
iq_132
|
e747dc403f
|
Finish up AY8910 Changes
|
2018-02-04 04:06:18 +00:00 |
iq_132
|
8b3f239fea
|
Fix Gyruss sound
|
2018-02-04 03:42:51 +00:00 |
iq_132
|
f248bb7ac6
|
Fix a few references to AY8910Init(
|
2018-02-04 03:33:11 +00:00 |
dinkc64
|
613cbf6599
|
32/64bit states compatibility fixes, v6.1
|
2018-02-04 03:23:34 +00:00 |
iq_132
|
18123700cf
|
Hopefully the last few! Expose pAY8910Buffer to allow for filtering.
|
2018-02-04 03:11:32 +00:00 |
iq_132
|
913105a205
|
Apparently I've had my tabs set incorrectly for 13 years ^^
|
2018-02-04 02:24:40 +00:00 |
iq_132
|
7449e768cd
|
More Ay8910 Updates
|
2018-02-04 02:14:50 +00:00 |
jackchatelet
|
55b712d3ac
|
d_hyperpac.cpp: added Cookie & Bibi 2 (set 2) [Hammy]
|
2018-02-03 18:32:30 +00:00 |
jackchatelet
|
fc15e72b53
|
d_asuka.cpp: added Cadash (Spain, version 1) [caius, The Dumping Union]
|
2018-02-03 17:22:10 +00:00 |
jackchatelet
|
36044a69a5
|
d_aerofgt.cpp: added Turbo Force (World, set 2) [Corrado Tomaselli, The Dumping Union]
|
2018-02-03 12:35:00 +00:00 |
jackchatelet
|
bd0d0034aa
|
d_popeye.cpp: revert "Popeye (bootleg set 1)" to 0.33b6 names and contents. The tile ROM was replaced with the contents from the TPP2 set and all the graphics roms were renamed to match the names in use at the time. The tile rom in the recently dumped "Popeye (bootleg set 2)" also matches the old tile rom, so it's a reasonable bet that the dump was correct. [smf]
|
2018-02-03 11:55:58 +00:00 |
jackchatelet
|
348a0d840e
|
d_pacman.cpp: added Pac-Man (bootleg, Video Game SA) [Arcade Vintage, Recreativas.org, The Dumping Union]
|
2018-02-03 11:42:37 +00:00 |
jackchatelet
|
213c4487f8
|
d_warpwarp.cpp: added Gee Bee (UK) [Andrew Welburn, The Dumping Union]
|
2018-02-03 09:48:08 +00:00 |
dinkc64
|
0ededd4585
|
d_kangaroo: the cycles need to be tight for the sound to be right.
|
2018-02-03 05:05:07 +00:00 |
dinkc64
|
c9e7c62103
|
pirate ship higemaru, make inputs 4-way again :)
|
2018-02-03 04:29:42 +00:00 |
iq_132
|
70222202d9
|
Update Popeye for AY8910
|
2018-02-03 03:26:40 +00:00 |
iq_132
|
e1a1a04b02
|
pre90s ay8910 update
|
2018-02-03 03:23:41 +00:00 |
dinkc64
|
10654ddd16
|
dataeast/d_dblewing: fix sprite clipping bug with multi sprites
|
2018-02-03 03:18:59 +00:00 |
iq_132
|
019c499187
|
MSX update to latest Ay8910
|
2018-02-03 03:10:59 +00:00 |
iq_132
|
1a11cff953
|
Irem drivers update to lastest ay8910
|
2018-02-03 03:07:48 +00:00 |
iq_132
|
ae816450a4
|
Data East update AY8910 code
|
2018-02-03 03:04:14 +00:00 |
iq_132
|
0c47a5e3cb
|
Re-write Kangaroo (third time?)
|
2018-02-03 03:00:19 +00:00 |
iq_132
|
fffd7c3cad
|
Pirate Ship Higemaru re-write
|
2018-02-03 02:44:57 +00:00 |
dinkc64
|
e0cb3cbb92
|
oops, debug junk
|
2018-02-02 14:10:00 +00:00 |
dinkc64
|
c57d170728
|
unbreak skyskipper which was broken when adding the bootlegs.
|
2018-02-02 14:08:23 +00:00 |
iq_132
|
22486eab91
|
Update a few drivers to use new AY8910 Functions
|
2018-02-02 05:49:16 +00:00 |
iq_132
|
88caca51ef
|
AY8910 Core change - Add AY8910Init2 and AY8910Render2, these using internally allocated buffers. They also manage FPS changes without crashing. Also tidied AY8910Render a bit. Hooked up these new functions in mrflea and ambush.
|
2018-02-02 05:27:53 +00:00 |
dinkc64
|
8d74118e01
|
fix dblewings sound, fix palette issue on fades
|
2018-02-02 04:39:06 +00:00 |
iq_132
|
61a2d9ddc2
|
Add BurnYM2151Write, Rename MSM6295Command -> MSM6295Write, MSM6295ReadStatus -> MSM6295Read, BurnYM2151ReadStatus -> BurnYM2151Read, h6280cpuScan -> h6280Scan
|
2018-02-02 01:54:30 +00:00 |
dinkc64
|
5b9d1dedb1
|
taitof3 timer thing for faster music in ridingf
|
2018-02-02 01:19:27 +00:00 |
dinkc64
|
1c3f790e8a
|
smssound: remove unneeded stuff as it causes problems in haiku os
|
2018-02-02 01:18:47 +00:00 |
dinkc64
|
d6e32a6c80
|
snd/samples: if game is missing it's samples, init sample engine anyways
|
2018-02-01 02:24:37 +00:00 |
dinkc64
|
b832305e72
|
monkeymagic: add paddle, fixups
|
2018-02-01 00:25:45 +00:00 |
iq_132
|
88b538b74e
|
Add Monkey Magic - needs analog paddle hooked up please :)
|
2018-01-31 03:21:11 +00:00 |
dinkc64
|
dfed298fc7
|
dataeast/deco16ic, deco16ic drivers incl. pre90s/d_madmotor: mix properly, remove silly mixer hack. static-ize tons of local functions
|
2018-01-31 03:13:45 +00:00 |
dinkc64
|
ceac46e2d6
|
madmotor sound, mixer from cninja
|
2018-01-30 14:37:18 +00:00 |
dinkc64
|
885abf10ea
|
monster slider louder
|
2018-01-30 05:08:58 +00:00 |
dinkc64
|
a5b947602c
|
make gyruss louder
|
2018-01-30 03:29:51 +00:00 |
dinkc64
|
46ea6e64c4
|
add proper resampling to ES5505/6
|
2018-01-30 03:11:44 +00:00 |
dinkc64
|
f3eabc74ae
|
testing BurnYM2203Init(num, clock, irq_hand, addsignal); in pre90s/d_gng.cpp
|
2018-01-29 12:56:59 +00:00 |
dinkc64
|
9fb845ba9d
|
burn.cpp: make default BurnGetTime, BurnSynchronizeStream for FM handlers, hook up to pre90s/d_gng.cpp
|
2018-01-29 12:42:44 +00:00 |
dinkc64
|
bd9487f946
|
ics2115, disable second timer for fun
|
2018-01-29 12:41:41 +00:00 |
dinkc64
|
4e14ad8bd7
|
pgm inter leave
|
2018-01-29 12:41:08 +00:00 |