Commit Graph

616 Commits

Author SHA1 Message Date
iq_132 b86312a89a Fix ddp2 logo. (Pointed out by Haze) 2012-03-25 12:08:38 +00:00
Barry Harris 6c3ab115b1 Add non-working clone of Bobble Bobble 2012-03-25 08:52:15 +00:00
Barry Harris 80f23a78f5 Added galemp to Galaxian driver 2012-03-25 08:44:23 +00:00
Barry Harris c58ab060d2 Update whatsnew.html 2012-03-24 20:15:13 +00:00
iq_132 36a55502cd Hopefully last ddp2 fix (update to latest haze firq ack/clear scheme). Add region dips for dmnfrnt. Fix dmnfrnta. 2012-03-23 21:00:10 +00:00
Barry Harris b761b583fd Added DoDonPachi Arrange Mode version to Cave driver (JacKc) 2012-03-23 13:05:49 +00:00
Barry Harris 1f3bdaa9f0 Add Fantastic to Galaxian driver 2012-03-22 21:02:16 +00:00
Barry Harris cc9d580a4d big-endian fixes for Data East and PGM from lantus 2012-03-22 19:45:10 +00:00
Barry Harris 632e8ed87a Add Kong to Galaxian driver 2012-03-22 16:17:19 +00:00
Barry Harris b17416bd5e Update dips in d_sidepckt.cpp 2012-03-22 14:05:00 +00:00
iq_132 a6a01e544f CPS1 set additions & DDP2 asic name fix (JackC) 2012-03-22 13:02:21 +00:00
iq_132 b74beba212 Add endian stuff so Lantus doesn't have to. :p 2012-03-22 04:40:30 +00:00
iq_132 88a7a3e894 Update PGM driver. Includes svgpcb dump, rename a few sets, add demon front protection hack [HAZE!] (and hook up asic), and update dw2001 dump. 2012-03-22 04:37:57 +00:00
iq_132 28148cecab Take another crack at fixing ddp2. This should work properly. The arm7 is now synchronized to exactly the amount of cycles ran by the 68k. It is easy to see why it wasn't working before in hindsight. 2012-03-22 02:45:26 +00:00
iq_132 a2b2e3edb3 Bump interleave up on pgm cpus. Please test this with games that use the ARM. I'm not sure it will cause any bugs, but it might. 2012-03-21 20:20:23 +00:00
Barry Harris 9ef9294c4d JacKc added unicode title for 1945 Part 2 2012-03-21 17:14:34 +00:00
Barry Harris 35d237a571 Support insane cheat file lengths 2012-03-21 16:46:54 +00:00
Barry Harris f3a089da1b Fix issue with load progress dialog appearing when set is unavailable 2012-03-21 16:30:04 +00:00
Barry Harris 2a993cc348 big endian fixes from lantus for d_sf.cpp, d_snk68.cpp and d_toki.cpp 2012-03-21 15:25:27 +00:00
Barry Harris 1fa4bcc5a9 Fix dac.cpp with GCC 3.4.5 2012-03-21 15:07:44 +00:00
iq_132 9d20a612bd Possible DAC fix. I can't reproduce sound issues with my source/mingw setup. 2012-03-21 04:29:48 +00:00
iq_132 16ffc979c4 Small PGM modification. 2012-03-21 04:06:50 +00:00
Barry Harris f9717bc391 Fix text layer in bgareggabl 2012-03-20 21:06:23 +00:00
Barry Harris 680070360b Update copyright to 2012, thanks to BisonSAS for pointing out 2012-03-20 20:30:13 +00:00
Barry Harris 14aee2a291 more misc 90s big endian fixes from lantus 2012-03-20 20:26:38 +00:00
Barry Harris 2be7438294 Change CPS-1 sprite timing for Reverse sprite drawing bootlegs back to default 2012-03-20 20:19:16 +00:00
Barry Harris b991cb9b54 Add clone of Battle Garaga (1945 text hack), extra text layer doesn't work correctly 2012-03-20 14:37:48 +00:00
Barry Harris a32f4ac144 Add Phoenix version of kod (JacKc) 2012-03-20 13:54:06 +00:00
iq_132 3e19b6dd29 Missed a semicolon. 2012-03-19 15:23:28 +00:00
iq_132 b240a87705 Hopefully last DAC modification. Bestbest, mogura and kingball sound good. 2012-03-19 15:21:16 +00:00
Barry Harris 45185fb698 Fix my mistake with rom in 1941a 2012-03-19 10:44:26 +00:00
Barry Harris b7efa94f59 Fix some names in 1941a to avoid forced parent-splitting 2012-03-19 10:07:56 +00:00
iq_132 1d647c83ca Re-add precise zettotalcycles, remove zettotalcyclesprecise. Pulstar seems to be the same as before. PLEASE TEST A LOT. LANTUS I WILL BUY YOU BEER. 2012-03-19 01:51:54 +00:00
iq_132 45fb2f3e96 Add some speed-ups to dac, simplify a bit, add some debugging, and move callback to struct -- this allows for multiple cpus with dacs. 2012-03-19 01:32:34 +00:00
iq_132 3031b5d259 We want Best of Best to run at 6mhz. Not 150. lmao. 2012-03-19 00:41:47 +00:00
iq_132 4125200597 Added 1941a dump. (Bonky0013 & JackC) 2012-03-19 00:24:20 +00:00
Barry Harris 5010978445 Remove deprecated old style DAC 2012-03-16 16:40:56 +00:00
Barry Harris ffd3b340cd Change d_m72.cpp to use DACSync 2012-03-16 16:35:15 +00:00
Barry Harris dd169f97a6 Change d_m90.cpp to use DACSync 2012-03-16 16:20:46 +00:00
Barry Harris 78e98ebd7a Changed d_armedf.cpp to use DACSync 2012-03-16 16:08:28 +00:00
Barry Harris 8e759f0e8b Properly do DACSync in d_route16.cpp 2012-03-16 16:01:25 +00:00
Barry Harris bf52804eae Changed d_route16.cpp to use DACSync 2012-03-16 15:54:22 +00:00
Barry Harris 06430ada27 Make samples sound properly in kageki 2012-03-16 15:11:47 +00:00
Barry Harris bfccdee6e4 Updated d_tnzs.cpp to use DACSync, fixes sample sound in Kageki also 2012-03-16 14:18:32 +00:00
Barry Harris b1be6e5cdd Tidy up 2012-03-16 13:37:14 +00:00
Barry Harris 451da1dd33 Remove sek.h and zet.h from burnint.h, update accordingly 2012-03-16 13:29:28 +00:00
iq_132 39804e72c8 Restore ZetTotalCycles(), Add ZetTotalCyclesPrecise(). Change DACSync in drivers to use it. 2012-03-16 00:06:40 +00:00
Barry Harris 18bb2afe90 Change d_terracre.cpp to use new DAC 2012-03-15 15:19:51 +00:00
Barry Harris 8a7108c61e Change d_vigilant.cpp to use new DAC 2012-03-15 15:00:16 +00:00
Barry Harris 3231418352 Change d_suna16.cpp to use new DAC 2012-03-15 14:35:13 +00:00