Commit Graph

598 Commits

Author SHA1 Message Date
Barry Harris 80ef73ac63 Simplify bootleg sprite rendering, fix sprites in punipic sets (now working, with glitches in intro, which may happen on hardware?) 2012-04-13 19:28:50 +00:00
iq_132 f7f0bd95d8 Silver Millennium driver. 2012-04-13 19:20:22 +00:00
Barry Harris 9197466590 punipic sets now partially working 2012-04-13 13:26:13 +00:00
Barry Harris 4e7b3120e8 cawingbl progress, decoded graphics, tidied up, still doesn't write the scroll values anywhere though 2012-04-12 19:53:17 +00:00
Barry Harris 87243b52e3 Fix sprite masking in fcrash 2012-04-12 19:06:54 +00:00
Barry Harris c4f2f1dacb Fix compile and fix rom clash in dat file (d_pgm.cpp) 2012-04-12 14:51:25 +00:00
Barry Harris 6f5ecaaa06 knightsb and knightsb4 promoted to working 2012-04-12 14:30:22 +00:00
iq_132 bb90d44914 Push pgm changes per JackC 2012-04-12 13:59:35 +00:00
Barry Harris d333e5f54b Hook up fcrash sprites in dino PIC sets, all dino sets now working (remove old dinopic hacks) 2012-04-12 11:47:23 +00:00
Barry Harris a9c2da8760 Started looking at wofh 2012-04-11 19:28:20 +00:00
Barry Harris c8864202ae Change kodb over to use fcrash sprites, mostly working now 2012-04-11 15:14:40 +00:00
Barry Harris 91bdf1f0ff cawingb -> cawingbl 2012-04-11 14:21:03 +00:00
Barry Harris ab3d82f971 Emulate daimakb, strange beast, palette control register moved, scroll registers moved, and completely different layer control 2012-04-11 09:01:53 +00:00
Barry Harris 6963f63ed9 Updated cawingb Z80 dump (JacKc) 2012-04-11 07:18:11 +00:00
Barry Harris eb883348f8 JacKc added Captcommb2 and knightsb4 (dumped by Bonky0013) 2012-04-11 07:11:22 +00:00
Barry Harris 2b1c010801 Add variable to disable CPS-1 BgHi, change mercs, qad, sf2jc to use it rather than game specific variables, add it to FcrashInit, fcrash now working expect sound 2012-04-10 19:47:24 +00:00
Barry Harris 7f8e72dfee Add sprite layer to fcrash 2012-04-10 19:39:19 +00:00
Barry Harris ecaf416adc Make a start on fcrash 2012-04-10 10:30:53 +00:00
Barry Harris b738053e2b Put BgHi hack back in CPS-1 driver 2012-04-09 19:33:05 +00:00
Barry Harris 7ae501470a Remove obselete BgHi hack from CPS-1 driver 2012-04-09 19:23:32 +00:00
Barry Harris 66b9a40b0e Rename callback function in d_cps1.cpp for clarity 2012-04-09 19:11:37 +00:00
Barry Harris ed05c9a8b4 Add knightsb to d_cps1.cpp, debug only 2012-04-09 19:03:06 +00:00
Barry Harris 56a7d310d0 Add sf2mdt to d_cps1.cpp, debug only 2012-04-09 17:55:13 +00:00
Barry Harris bfeb93d6f8 Allow PSnd disabling in cps_rw.cpp 2012-04-09 11:11:54 +00:00
Barry Harris 2fac9c54e7 Rename variable Cps1Pic to Cps1DisablePSnd 2012-04-09 10:53:14 +00:00
Barry Harris d00228b574 Add support for alt sf2koryu gfx roms 2012-04-08 20:34:07 +00:00
Barry Harris 1a84d17e90 Rename variable Sf2Hack to Cps1LockSpriteList910000 2012-04-08 19:54:16 +00:00
Barry Harris 63b6ce1e48 Add optional CPS-1 sprite list end detection, promote captcommb and knightsb2 to working 2012-04-08 19:51:05 +00:00
Barry Harris a59a58c180 Improve CPS-1 sprite list end detection (match MAME) 2012-04-08 19:41:35 +00:00
Barry Harris 3c3ddd86da Sync with MAME 0.145u6 2012-04-08 17:26:36 +00:00
iq_132 a65e6ffcae Keep JackC happy. 2012-04-08 02:50:10 +00:00
iq_132 545a7548ad Add dragon world pretty chance to d_pgm 2012-04-08 02:46:28 +00:00
Barry Harris de5f846258 Add some more patches from MAMEPlus for some wof sets, need to get these as small as possible eventually 2012-04-07 19:15:17 +00:00
Barry Harris dd3051513c Add patches for wofb and wofsjb from MAMEPlus 2012-04-07 18:51:42 +00:00
Barry Harris cdb9b13d26 JacKc - Rename sf2m16 to sf2tha
Change description for sf2th : Street Fighter 2' - champion edition (bootleg, Turbo Hack set 1).
    Change description for sf2tha : Street Fighter 2' - champion edition (bootleg, Turbo Hack set 2).
    Added correct labels roms for sf2tha according to pcb scans
    Added PALS for sf2tha
    change description for sf2tlonx sets to : Street Fighter II' - champion edition (Chinese bootleg, Tu Long set X) (confirmed as Chinese bootlegs)
    Added Street Fighter II' - champion edition (Chinese bootleg, Xiang Long set 2) [sf2koryu2]
2012-04-07 18:30:55 +00:00
Barry Harris ca1ab80c57 Avoid some unnecessary byteswapping in d_cps1.cpp 2012-04-06 20:26:50 +00:00
Barry Harris 2d8a537191 Document sf2m8 bad dump a little better 2012-04-06 20:19:19 +00:00
Barry Harris 0c60336ce9 Promote sf2th to working (JacKc, Barry) 2012-04-06 19:59:03 +00:00
iq_132 d47cec8259 Funky Bee driver update/clean-up 2012-04-06 02:51:23 +00:00
iq_132 42d21e2f85 Fix custom-sized tile rendering in tiles_generic 2012-04-06 02:44:03 +00:00
iq_132 e3aec276b8 Garouo -> garouh 2012-04-04 15:39:05 +00:00
iq_132 a47174769b Rename bktigrb2 to blktigerb2 per JackC 2012-04-04 15:33:57 +00:00
Barry Harris 28901d4eab Remove unnecessary function Sf2m8badInit 2012-04-04 14:17:11 +00:00
Barry Harris d06f914b54 Add good dump of sf2m8, rename sets greater than 8 to reflect (JacKc) 2012-04-04 14:14:12 +00:00
Barry Harris c2601a024f Add sf2m15 (JacKc), add rename sf2m15->sf2m8bad 2012-04-03 19:11:09 +00:00
iq_132 7018449fef Knights of Valour sprite alignment fix. This should resolve a graphical issue JackC pointed out to me ages ago. Will someone else please test to make sure I didn't re-introduce the crash bug in dmnfront? 2012-04-03 04:15:25 +00:00
iq_132 2b173db380 blktiger improvements -- fix watchdog, flipscreen, blkdragn title (Reported by JackC) 2012-04-03 03:35:22 +00:00
Barry Harris ef3f9887be Add rastanua and tidy sets (JacKc) 2012-04-02 20:58:59 +00:00
Barry Harris 1c23cf127b Fix crash in hunchbks and hncholms 2012-04-02 18:34:20 +00:00
Barry Harris 60f758e786 Change SM_ to SH2_ in d_suprnova.cpp 2012-04-01 21:10:17 +00:00