Barry Harris
80ef73ac63
Simplify bootleg sprite rendering, fix sprites in punipic sets (now working, with glitches in intro, which may happen on hardware?)
2012-04-13 19:28:50 +00:00
iq_132
f7f0bd95d8
Silver Millennium driver.
2012-04-13 19:20:22 +00:00
Barry Harris
9197466590
punipic sets now partially working
2012-04-13 13:26:13 +00:00
Barry Harris
4e7b3120e8
cawingbl progress, decoded graphics, tidied up, still doesn't write the scroll values anywhere though
2012-04-12 19:53:17 +00:00
Barry Harris
87243b52e3
Fix sprite masking in fcrash
2012-04-12 19:06:54 +00:00
Barry Harris
c4f2f1dacb
Fix compile and fix rom clash in dat file (d_pgm.cpp)
2012-04-12 14:51:25 +00:00
Barry Harris
6f5ecaaa06
knightsb and knightsb4 promoted to working
2012-04-12 14:30:22 +00:00
iq_132
bb90d44914
Push pgm changes per JackC
2012-04-12 13:59:35 +00:00
Barry Harris
d333e5f54b
Hook up fcrash sprites in dino PIC sets, all dino sets now working (remove old dinopic hacks)
2012-04-12 11:47:23 +00:00
Barry Harris
a9c2da8760
Started looking at wofh
2012-04-11 19:28:20 +00:00
Barry Harris
c8864202ae
Change kodb over to use fcrash sprites, mostly working now
2012-04-11 15:14:40 +00:00
Barry Harris
91bdf1f0ff
cawingb -> cawingbl
2012-04-11 14:21:03 +00:00
Barry Harris
ab3d82f971
Emulate daimakb, strange beast, palette control register moved, scroll registers moved, and completely different layer control
2012-04-11 09:01:53 +00:00
Barry Harris
6963f63ed9
Updated cawingb Z80 dump (JacKc)
2012-04-11 07:18:11 +00:00
Barry Harris
eb883348f8
JacKc added Captcommb2 and knightsb4 (dumped by Bonky0013)
2012-04-11 07:11:22 +00:00
Barry Harris
2b1c010801
Add variable to disable CPS-1 BgHi, change mercs, qad, sf2jc to use it rather than game specific variables, add it to FcrashInit, fcrash now working expect sound
2012-04-10 19:47:24 +00:00
Barry Harris
7f8e72dfee
Add sprite layer to fcrash
2012-04-10 19:39:19 +00:00
Barry Harris
ecaf416adc
Make a start on fcrash
2012-04-10 10:30:53 +00:00
Barry Harris
b738053e2b
Put BgHi hack back in CPS-1 driver
2012-04-09 19:33:05 +00:00
Barry Harris
7ae501470a
Remove obselete BgHi hack from CPS-1 driver
2012-04-09 19:23:32 +00:00
Barry Harris
66b9a40b0e
Rename callback function in d_cps1.cpp for clarity
2012-04-09 19:11:37 +00:00
Barry Harris
ed05c9a8b4
Add knightsb to d_cps1.cpp, debug only
2012-04-09 19:03:06 +00:00
Barry Harris
56a7d310d0
Add sf2mdt to d_cps1.cpp, debug only
2012-04-09 17:55:13 +00:00
Barry Harris
bfeb93d6f8
Allow PSnd disabling in cps_rw.cpp
2012-04-09 11:11:54 +00:00
Barry Harris
2fac9c54e7
Rename variable Cps1Pic to Cps1DisablePSnd
2012-04-09 10:53:14 +00:00
Barry Harris
d00228b574
Add support for alt sf2koryu gfx roms
2012-04-08 20:34:07 +00:00
Barry Harris
1a84d17e90
Rename variable Sf2Hack to Cps1LockSpriteList910000
2012-04-08 19:54:16 +00:00
Barry Harris
63b6ce1e48
Add optional CPS-1 sprite list end detection, promote captcommb and knightsb2 to working
2012-04-08 19:51:05 +00:00
Barry Harris
a59a58c180
Improve CPS-1 sprite list end detection (match MAME)
2012-04-08 19:41:35 +00:00
Barry Harris
3c3ddd86da
Sync with MAME 0.145u6
2012-04-08 17:26:36 +00:00
iq_132
a65e6ffcae
Keep JackC happy.
2012-04-08 02:50:10 +00:00
iq_132
545a7548ad
Add dragon world pretty chance to d_pgm
2012-04-08 02:46:28 +00:00
Barry Harris
de5f846258
Add some more patches from MAMEPlus for some wof sets, need to get these as small as possible eventually
2012-04-07 19:15:17 +00:00
Barry Harris
dd3051513c
Add patches for wofb and wofsjb from MAMEPlus
2012-04-07 18:51:42 +00:00
Barry Harris
cdb9b13d26
JacKc - Rename sf2m16 to sf2tha
...
Change description for sf2th : Street Fighter 2' - champion edition (bootleg, Turbo Hack set 1).
Change description for sf2tha : Street Fighter 2' - champion edition (bootleg, Turbo Hack set 2).
Added correct labels roms for sf2tha according to pcb scans
Added PALS for sf2tha
change description for sf2tlonx sets to : Street Fighter II' - champion edition (Chinese bootleg, Tu Long set X) (confirmed as Chinese bootlegs)
Added Street Fighter II' - champion edition (Chinese bootleg, Xiang Long set 2) [sf2koryu2]
2012-04-07 18:30:55 +00:00
Barry Harris
ca1ab80c57
Avoid some unnecessary byteswapping in d_cps1.cpp
2012-04-06 20:26:50 +00:00
Barry Harris
2d8a537191
Document sf2m8 bad dump a little better
2012-04-06 20:19:19 +00:00
Barry Harris
0c60336ce9
Promote sf2th to working (JacKc, Barry)
2012-04-06 19:59:03 +00:00
iq_132
d47cec8259
Funky Bee driver update/clean-up
2012-04-06 02:51:23 +00:00
iq_132
42d21e2f85
Fix custom-sized tile rendering in tiles_generic
2012-04-06 02:44:03 +00:00
iq_132
e3aec276b8
Garouo -> garouh
2012-04-04 15:39:05 +00:00
iq_132
a47174769b
Rename bktigrb2 to blktigerb2 per JackC
2012-04-04 15:33:57 +00:00
Barry Harris
28901d4eab
Remove unnecessary function Sf2m8badInit
2012-04-04 14:17:11 +00:00
Barry Harris
d06f914b54
Add good dump of sf2m8, rename sets greater than 8 to reflect (JacKc)
2012-04-04 14:14:12 +00:00
Barry Harris
c2601a024f
Add sf2m15 (JacKc), add rename sf2m15->sf2m8bad
2012-04-03 19:11:09 +00:00
iq_132
7018449fef
Knights of Valour sprite alignment fix. This should resolve a graphical issue JackC pointed out to me ages ago. Will someone else please test to make sure I didn't re-introduce the crash bug in dmnfront?
2012-04-03 04:15:25 +00:00
iq_132
2b173db380
blktiger improvements -- fix watchdog, flipscreen, blkdragn title (Reported by JackC)
2012-04-03 03:35:22 +00:00
Barry Harris
ef3f9887be
Add rastanua and tidy sets (JacKc)
2012-04-02 20:58:59 +00:00
Barry Harris
1c23cf127b
Fix crash in hunchbks and hncholms
2012-04-02 18:34:20 +00:00
Barry Harris
60f758e786
Change SM_ to SH2_ in d_suprnova.cpp
2012-04-01 21:10:17 +00:00