Commit Graph

4435 Commits

Author SHA1 Message Date
dinkc64 d1d4e7f478 d_galaxian: strategy x missing button 3, and video ram mirror 2017-04-06 22:13:01 +00:00
dinkc64 ea09dc7580 update whatsnew 2017-04-06 04:20:12 +00:00
dinkc64 4d8aa66787 d_taitob: make static 2017-04-06 04:14:43 +00:00
dinkc64 019c984348 d_taitob: fix hit the ice: p3,p4 inputs, fix and align backwards scroll for the hitice framebuffer, clear framebuffer between scenes 2017-04-06 04:09:51 +00:00
dinkc64 cda33206fc sys16_run.cpp: fix yboard music 2017-04-06 00:39:41 +00:00
dinkc64 41360c44d1 d_metro: daitorid crashes, mark as not working for now. more info in header of driver. 2017-04-05 12:52:28 +00:00
dinkc64 feefabeb8f d_segae: alignment 2017-04-05 12:00:50 +00:00
dinkc64 f5a219f276 display attenuated FPS when ffwd(f1) is pressed 2017-04-05 04:38:02 +00:00
dinkc64 60ee52e4b5 s2650_intf.cpp: dont overflow mappings 2017-04-05 02:17:05 +00:00
dinkc64 cfc679f88c d_4enraya: make game run at the right speed 2017-04-04 21:59:57 +00:00
dinkc64 f4e0e594d3 by request, alt+/- volume in steps of 10, ctrlalt+/- steps of 1 2017-04-04 21:57:08 +00:00
dinkc64 986af70796 ym2151: remove junk 2017-04-04 21:44:48 +00:00
dinkc64 ffcd490e05 burn.cpp: add 2 __LIBRETRO__ ifdefs for the libretro guys 2017-04-04 21:40:05 +00:00
dinkc64 528bb0f278 misc cpu cores: 32/64bit compatibility for savestates 2017-04-04 03:41:58 +00:00
dinkc64 a78d23f6a7 d_taitol: remove done todo notes 2017-04-04 03:10:10 +00:00
dinkc64 69dd31d370 whatsnew 2017-04-04 03:09:50 +00:00
dinkc64 17d2de2ce0 d_toki: revised after playing toki from beginning to end 2017-04-04 02:08:03 +00:00
dinkc64 a011ebfe1a d_toki: fix timing glitch in end of level 1 map 2017-04-04 00:43:36 +00:00
Barry Harris a12f05a440 Sync with latest MAME 2017-04-03 09:54:29 +00:00
Barry Harris cb3d855bd4 Update zlib to 1.2.11 2017-04-03 09:14:57 +00:00
dinkc64 008ab7a993 gmgalax debug spew 2017-04-02 21:32:07 +00:00
dinkc64 d9fbb2964f taito l, evil stone is picky 2017-04-02 13:44:09 +00:00
dinkc64 c510d5bf06 taito L system: hook up trackball for American Horseshoes. Hook up Priority buffer to fix priority issues in American Horseshoes, Fighting Hawk, Evil Stone etc. 2017-04-02 02:53:13 +00:00
dinkc64 e6961b5c64 d_ambush: ambushj is a clone of ambush 2017-04-02 01:09:21 +00:00
dinkc64 103ea22230 whatsnew.html update 2017-04-02 01:06:39 +00:00
jackchatelet 7beef24948 added Knights of Valour / Sangoku Senki (ver. 100, Hong Kong) [Pasky Junk] 2017-04-01 20:32:33 +00:00
jackchatelet d8f0335ce5 Sync with MAME and update whatsnew.html 2017-04-01 15:39:02 +00:00
jackchatelet c65a11a8e0 add comments [NW] 2017-04-01 13:08:37 +00:00
jackchatelet 251c6180c4 - added Prehistoric Isle in 1930 (World, bootleg) [The Iron Goat]
- Update whatsnew.html
2017-04-01 13:05:06 +00:00
jackchatelet 4b332cd631 add Street Fighter II' - Champion Edition (920322 Japan UPL bootleg) [Shoutime] 2017-04-01 12:09:24 +00:00
jackchatelet c5623bc33b add not working clone : Sonic Blast Man (US) [coolmod, The Dumping Union] 2017-04-01 11:00:40 +00:00
jackchatelet 3633419a7c Update Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (Special 2017) to Ver 1.0.0320 2017-04-01 08:57:14 +00:00
dinkc64 d02365418c gng: fix states v2 2017-04-01 04:34:58 +00:00
dinkc64 5280606e20 replay.cpp: fix source of lost frame-causing desynchs 2017-04-01 02:58:00 +00:00
dinkc64 09fda3ccfd m6809: scan ea, align int pointer to 8 bytes for 32/64bit state compatibility 2017-03-31 23:12:08 +00:00
dinkc64 9ff0abd557 ghosts n goblins: better sync 2017-03-31 04:12:36 +00:00
jackchatelet b625bd5e3f added Street Fighter II - The World Warrior (911210 Japan, rev L) [Bonky0013, The Dumping Union] 2017-03-30 22:52:37 +00:00
jackchatelet 301d8f2478 add Street Fighter II - The World Warrior (911210 Japan, rev L) [Bonky0013, The Dumping Union] 2017-03-30 22:33:35 +00:00
dinkc64 0bea27cf01 whatsnew 2017-03-30 22:31:48 +00:00
dinkc64 59fd98cead dcon vbl timing 2017-03-30 22:09:10 +00:00
dinkc64 9066618653 d_seta: oisipuzl alignment 2017-03-30 22:07:49 +00:00
jackchatelet 1c9a34207c sync d_pgm.cpp with MAME 0.184 2017-03-30 21:01:27 +00:00
jackchatelet a4be55b5ee add Rastan (World, Earlier code base) [System11, The Dumping Union] 2017-03-30 20:55:43 +00:00
dinkc64 b1ea8eedd6 replay.cpp, display version# of recording / tidy. 2017-03-29 14:43:02 +00:00
dinkc64 40505306c3 cleaner 2017-03-29 04:01:37 +00:00
dinkc64 dd5c376dcd replay: oops aka how to create more bugs and less bugs at the same time. also respect the chunk size of 4 bytes to make happy 2017-03-29 04:01:01 +00:00
dinkc64 39c75b2456 burner/win32/run.cpp: shift+backspace to enable/disable recording/replay frame counter. also: DisplayFPS: make sure there is enough data to properly calculate FPS before displaying FPS 2017-03-28 22:55:15 +00:00
dinkc64 b935d4c124 toaplan/toa_extratext.cpp: 0x20 needs to be drawn, too. In fact, draw everything. (see note in code) 2017-03-28 04:05:00 +00:00
dinkc64 e3a89257c2 burn.h,driver.h,z80,ay8910,capcom/qs_c: align pointers in structures that are to be scanned to 8 bytes, to keep states compatible between 32/64bit systems 2017-03-28 02:44:40 +00:00
dinkc64 4ea64d36d6 d_unico: more zeropoint fixes 2017-03-28 02:38:42 +00:00