dinkc64
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d1d4e7f478
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d_galaxian: strategy x missing button 3, and video ram mirror
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2017-04-06 22:13:01 +00:00 |
dinkc64
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ea09dc7580
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update whatsnew
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2017-04-06 04:20:12 +00:00 |
dinkc64
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4d8aa66787
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d_taitob: make static
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2017-04-06 04:14:43 +00:00 |
dinkc64
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019c984348
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d_taitob: fix hit the ice: p3,p4 inputs, fix and align backwards scroll for the hitice framebuffer, clear framebuffer between scenes
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2017-04-06 04:09:51 +00:00 |
dinkc64
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cda33206fc
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sys16_run.cpp: fix yboard music
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2017-04-06 00:39:41 +00:00 |
dinkc64
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41360c44d1
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d_metro: daitorid crashes, mark as not working for now. more info in header of driver.
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2017-04-05 12:52:28 +00:00 |
dinkc64
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feefabeb8f
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d_segae: alignment
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2017-04-05 12:00:50 +00:00 |
dinkc64
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f5a219f276
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display attenuated FPS when ffwd(f1) is pressed
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2017-04-05 04:38:02 +00:00 |
dinkc64
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60ee52e4b5
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s2650_intf.cpp: dont overflow mappings
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2017-04-05 02:17:05 +00:00 |
dinkc64
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cfc679f88c
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d_4enraya: make game run at the right speed
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2017-04-04 21:59:57 +00:00 |
dinkc64
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f4e0e594d3
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by request, alt+/- volume in steps of 10, ctrlalt+/- steps of 1
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2017-04-04 21:57:08 +00:00 |
dinkc64
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986af70796
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ym2151: remove junk
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2017-04-04 21:44:48 +00:00 |
dinkc64
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ffcd490e05
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burn.cpp: add 2 __LIBRETRO__ ifdefs for the libretro guys
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2017-04-04 21:40:05 +00:00 |
dinkc64
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528bb0f278
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misc cpu cores: 32/64bit compatibility for savestates
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2017-04-04 03:41:58 +00:00 |
dinkc64
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a78d23f6a7
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d_taitol: remove done todo notes
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2017-04-04 03:10:10 +00:00 |
dinkc64
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69dd31d370
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whatsnew
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2017-04-04 03:09:50 +00:00 |
dinkc64
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17d2de2ce0
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d_toki: revised after playing toki from beginning to end
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2017-04-04 02:08:03 +00:00 |
dinkc64
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a011ebfe1a
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d_toki: fix timing glitch in end of level 1 map
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2017-04-04 00:43:36 +00:00 |
Barry Harris
|
a12f05a440
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Sync with latest MAME
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2017-04-03 09:54:29 +00:00 |
Barry Harris
|
cb3d855bd4
|
Update zlib to 1.2.11
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2017-04-03 09:14:57 +00:00 |
dinkc64
|
008ab7a993
|
gmgalax debug spew
|
2017-04-02 21:32:07 +00:00 |
dinkc64
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d9fbb2964f
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taito l, evil stone is picky
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2017-04-02 13:44:09 +00:00 |
dinkc64
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c510d5bf06
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taito L system: hook up trackball for American Horseshoes. Hook up Priority buffer to fix priority issues in American Horseshoes, Fighting Hawk, Evil Stone etc.
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2017-04-02 02:53:13 +00:00 |
dinkc64
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e6961b5c64
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d_ambush: ambushj is a clone of ambush
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2017-04-02 01:09:21 +00:00 |
dinkc64
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103ea22230
|
whatsnew.html update
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2017-04-02 01:06:39 +00:00 |
jackchatelet
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7beef24948
|
added Knights of Valour / Sangoku Senki (ver. 100, Hong Kong) [Pasky Junk]
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2017-04-01 20:32:33 +00:00 |
jackchatelet
|
d8f0335ce5
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Sync with MAME and update whatsnew.html
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2017-04-01 15:39:02 +00:00 |
jackchatelet
|
c65a11a8e0
|
add comments [NW]
|
2017-04-01 13:08:37 +00:00 |
jackchatelet
|
251c6180c4
|
- added Prehistoric Isle in 1930 (World, bootleg) [The Iron Goat]
- Update whatsnew.html
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2017-04-01 13:05:06 +00:00 |
jackchatelet
|
4b332cd631
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add Street Fighter II' - Champion Edition (920322 Japan UPL bootleg) [Shoutime]
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2017-04-01 12:09:24 +00:00 |
jackchatelet
|
c5623bc33b
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add not working clone : Sonic Blast Man (US) [coolmod, The Dumping Union]
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2017-04-01 11:00:40 +00:00 |
jackchatelet
|
3633419a7c
|
Update Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (Special 2017) to Ver 1.0.0320
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2017-04-01 08:57:14 +00:00 |
dinkc64
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d02365418c
|
gng: fix states v2
|
2017-04-01 04:34:58 +00:00 |
dinkc64
|
5280606e20
|
replay.cpp: fix source of lost frame-causing desynchs
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2017-04-01 02:58:00 +00:00 |
dinkc64
|
09fda3ccfd
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m6809: scan ea, align int pointer to 8 bytes for 32/64bit state compatibility
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2017-03-31 23:12:08 +00:00 |
dinkc64
|
9ff0abd557
|
ghosts n goblins: better sync
|
2017-03-31 04:12:36 +00:00 |
jackchatelet
|
b625bd5e3f
|
added Street Fighter II - The World Warrior (911210 Japan, rev L) [Bonky0013, The Dumping Union]
|
2017-03-30 22:52:37 +00:00 |
jackchatelet
|
301d8f2478
|
add Street Fighter II - The World Warrior (911210 Japan, rev L) [Bonky0013, The Dumping Union]
|
2017-03-30 22:33:35 +00:00 |
dinkc64
|
0bea27cf01
|
whatsnew
|
2017-03-30 22:31:48 +00:00 |
dinkc64
|
59fd98cead
|
dcon vbl timing
|
2017-03-30 22:09:10 +00:00 |
dinkc64
|
9066618653
|
d_seta: oisipuzl alignment
|
2017-03-30 22:07:49 +00:00 |
jackchatelet
|
1c9a34207c
|
sync d_pgm.cpp with MAME 0.184
|
2017-03-30 21:01:27 +00:00 |
jackchatelet
|
a4be55b5ee
|
add Rastan (World, Earlier code base) [System11, The Dumping Union]
|
2017-03-30 20:55:43 +00:00 |
dinkc64
|
b1ea8eedd6
|
replay.cpp, display version# of recording / tidy.
|
2017-03-29 14:43:02 +00:00 |
dinkc64
|
40505306c3
|
cleaner
|
2017-03-29 04:01:37 +00:00 |
dinkc64
|
dd5c376dcd
|
replay: oops aka how to create more bugs and less bugs at the same time. also respect the chunk size of 4 bytes to make happy
|
2017-03-29 04:01:01 +00:00 |
dinkc64
|
39c75b2456
|
burner/win32/run.cpp: shift+backspace to enable/disable recording/replay frame counter. also: DisplayFPS: make sure there is enough data to properly calculate FPS before displaying FPS
|
2017-03-28 22:55:15 +00:00 |
dinkc64
|
b935d4c124
|
toaplan/toa_extratext.cpp: 0x20 needs to be drawn, too. In fact, draw everything. (see note in code)
|
2017-03-28 04:05:00 +00:00 |
dinkc64
|
e3a89257c2
|
burn.h,driver.h,z80,ay8910,capcom/qs_c: align pointers in structures that are to be scanned to 8 bytes, to keep states compatible between 32/64bit systems
|
2017-03-28 02:44:40 +00:00 |
dinkc64
|
4ea64d36d6
|
d_unico: more zeropoint fixes
|
2017-03-28 02:38:42 +00:00 |