Commit Graph

2875 Commits

Author SHA1 Message Date
Barry Harris cbec71190c allow avi recording to be turned off in makefile 2015-10-09 10:31:46 +00:00
Barry Harris 693927ebb8 Fix MSVC compile 2015-10-09 09:59:54 +00:00
Barry Harris 4b0da32a96 resource_string.h - fix translation templates 2015-10-09 09:28:53 +00:00
dinkc64 fd982ce278 fix linking 2015-10-09 03:30:35 +00:00
dinkc64 edb9eb63e0 fix avi recording issue with games that are flagged BDF_16BIT_ONLY 2015-10-08 22:52:37 +00:00
dinkc64 e159e85674 avi recorder-WIP 2015-10-08 22:30:38 +00:00
dinkc64 ffde183ffd irem m72 & m92: fun with irq vectorbases 2015-10-07 22:51:18 +00:00
dinkc64 f3c0920376 irem m72: get the interrupt vector config dynamically instead of hard-coded. 2015-10-07 03:17:43 +00:00
dinkc64 eb658d954e re-write the frame timing for a better playing Snow Bros. - fixes slowdowns and other timing issues notable later in the game. Zazzone approved. 2015-10-06 00:19:46 +00:00
dinkc64 c2683eca32 -D 2015-10-05 17:19:09 +00:00
jackchatelet df2c000c72 added Ken-Go (set 2) [caius] 2015-10-05 17:05:47 +00:00
jackchatelet b75c330b0d Added New parent set for Ken-Go called Lightning Swords [System11, The Dumping Union] 2015-10-05 12:29:48 +00:00
dinkc64 e4f4125d8c add driver for Chanbara [iq_132] 2015-10-04 22:12:14 +00:00
dinkc64 5bfdcbe76a hiscore for scrambled egg and dommy 2015-10-04 02:42:17 +00:00
jackchatelet 9bb2f6388f Fix copy/paste error - NW 2015-10-02 13:31:52 +00:00
jackchatelet 13a47037d2 Added Turbo Out Run (cockpit, FD1094 317-0106 decrypted) - NW
Sort Final Fight sets by displayed date & Minor doc update - NW
Added Sound ROMs DUMPs to bayroute1
2015-10-02 13:22:35 +00:00
Barry Harris 5a6680b041 fix bloxeedd 2015-10-01 19:28:54 +00:00
Barry Harris 59614aa67f fix lghostd* 2015-10-01 19:27:24 +00:00
Barry Harris effc0f3a7f fix wb32d 2015-10-01 19:20:53 +00:00
Barry Harris 533e710d4a tetris1d fix 2015-10-01 19:19:00 +00:00
Barry Harris c855bfc3a5 eswatd fixes 2015-10-01 19:16:26 +00:00
Barry Harris 9d7e01aa08 fix mvpjd 2015-10-01 19:11:17 +00:00
Barry Harris 29f7753f44 fix cottond* 2015-10-01 19:09:11 +00:00
Barry Harris 1893de657b more size fixes 2015-10-01 19:01:48 +00:00
Barry Harris e9402756d4 fix some rom sizes 2015-10-01 18:55:10 +00:00
Barry Harris b5fb32d615 Oops 2015-10-01 15:46:03 +00:00
Barry Harris 5eb8f0703f X-Board decrypted 2015-10-01 15:27:51 +00:00
Barry Harris 876d94d893 System 18 decrypted 2015-10-01 15:15:29 +00:00
Barry Harris 41031a8d00 Outrun decrypted 2015-10-01 14:59:33 +00:00
Barry Harris bf576478a0 System 16B decrypted 2015-10-01 14:53:20 +00:00
Barry Harris 9ce9ddcfd5 System 16A Decrypted 2015-10-01 14:19:56 +00:00
Barry Harris db27913d3e sync with MAME 0.166 2015-10-01 10:13:36 +00:00
dinkc64 42b7cc4809 fix borked sprites in lethal enforcers (due to bad gfxdecode x/yoffs?) 2015-09-30 23:38:00 +00:00
jackchatelet 5e30935df9 sync d_route16.cpp with MAME 0.166:
- Added Route 16 (set 3, bootleg?) [Siftware]
- Added Speak & Rescue (bootleg) 
- Added Space Echo (set 2)
2015-09-30 12:08:34 +00:00
dinkc64 1b4069ad40 fix some occasional video glitchery in nemesis re: vbl timing 2015-09-29 03:26:02 +00:00
dinkc64 c36610adb4 nemesis / gradius: fix the laser & missile sounds by adding ay8910render to the interlace loop 2015-09-29 02:33:56 +00:00
dinkc64 9db77eb2f8 d_nemesis.cpp: do not init vlm5030 for black panther and forget to deinit it on exit 2015-09-28 02:54:05 +00:00
dinkc64 49309a2273 this is better 2015-09-27 02:07:41 +00:00
dinkc64 4c65a5a4e6 a few driver changes re the new joyprocessing code 2015-09-27 00:12:33 +00:00
dinkc64 b20fad782c update joyprocess.cpp / .h to include standard DrvJoy* processing, add include to burn.h. fingers crossed :) 2015-09-26 23:12:47 +00:00
dinkc64 70b18023dd convert the other 4-way mode games to use the joyprocess device 2015-09-26 12:38:44 +00:00
dinkc64 1b98255a1b d_higemaru.cpp, d_popeye.cpp nice-ification though joyprocess.h/.cpp 2015-09-26 02:27:29 +00:00
dinkc64 6248ad8492 add joyprocess device 2015-09-26 02:14:57 +00:00
dinkc64 b6ea1abef8 d_higemaru (pirate ship higemaru): improve timing, convert inputs to 4-way 2015-09-25 13:41:40 +00:00
dinkc64 7895611b88 d_sonson.cpp: fix sprite wrapping issue 2015-09-25 02:21:20 +00:00
dinkc64 5eea09129b d_gng.cpp: Ghouls n Ghosts: buffer the sprites at the right time to fix sprite lag (notice the gravestones while walking), on first boot: fill the palette with something to see the boot messages 2015-09-24 22:19:38 +00:00
dinkc64 4183730172 a few updates, commando, gunsmoke etc 2015-09-24 01:48:26 +00:00
dinkc64 83c46cc396 add static & a dash of INT32 2015-09-21 12:54:31 +00:00
dinkc64 fc192a7d31 adds a few crummy games to the warpwarp driver 2015-09-21 12:38:58 +00:00
dinkc64 7223ddc72d latest qbert driver, fixes nvram for qberts qubes 2015-09-19 00:25:21 +00:00