Commit Graph

672 Commits

Author SHA1 Message Date
Barry Harris 389430ce44 Add sgyxz, change wofh and wofha sound roms to use the same as sgyxz 2012-04-17 13:49:40 +00:00
Barry Harris 5722e8cc61 Cleanup of d_cps1.cpp 2012-04-17 12:13:51 +00:00
Barry Harris 3fea2a0429 wofaha -> wofjha 2012-04-17 10:11:34 +00:00
Barry Harris b1b025af10 Fix crash in wofsjb, promote wofb to working 2012-04-17 09:55:04 +00:00
Barry Harris 7b63e2cd14 doh! 2012-04-16 20:20:44 +00:00
Barry Harris 7a2572f8d7 wof tidyup wip - patches are gone, more sets are emulated, still some layer problems in some 2012-04-16 20:19:27 +00:00
Barry Harris 8e6171cf6f Fix compile (forgot this file before) 2012-04-16 14:55:51 +00:00
Barry Harris af63aaad1d Tidyup wofh and wofhfa (they don't use Q-Sound) 2012-04-16 14:50:31 +00:00
Barry Harris d8afba3abe Found the sprite priority registers in kodb 2012-04-16 14:34:09 +00:00
Barry Harris e412b7683b Mark sf2b as bad dump, change dinopic2 gfx rom over to good dump 2012-04-16 14:00:56 +00:00
Barry Harris 032f88891d Housekeeping 2012-04-16 13:22:40 +00:00
Barry Harris 7f964103c8 Emulate sound in sf2mdt, captcommb2 and knightsb4, all use a Z80 to drive a YM2151 and 2 x MSM5205 2012-04-16 13:20:45 +00:00
Barry Harris 5381fc93d6 Tidy fcrash_snd.cpp a bit, still missing some sounds though 2012-04-16 11:25:07 +00:00
Barry Harris 02262ed454 Update makefile.burn_rules for previous update 2012-04-15 19:37:29 +00:00
Barry Harris a36c5db731 Add sound to fcrash, hook up in cawingbl and add sound to knightsb 2012-04-15 19:36:53 +00:00
Barry Harris 121541ead3 wofha is pretty much the same as wofh, and now working as well as wofh 2012-04-14 21:38:35 +00:00
tmaul 4e4bbd8724 Slightly more snes cleanup, although it's still pointless 2012-04-14 21:36:38 +00:00
Barry Harris 2b8898144d Improvements for wofh, playable now, no sound (I don't think it uses q-sound) 2012-04-14 20:29:01 +00:00
tmaul 972b474a22 Forgot a makefile update 2012-04-14 15:27:52 +00:00
tmaul 6a95870443 Start cleaning this mess up. 2012-04-14 15:27:06 +00:00
tmaul d337fd792e Clean my mess up a bit. 2012-04-14 13:44:07 +00:00
tmaul 4d8676b6f8 Implement Bram for tennoko bank.
When it first runs, press 1,2 and 3 and it will get a bit further. no idea what the fuck it's supposed to be however, but it seems to want a card inserted somewhere. Might need proper CD support.

Also, someone might need to clean up my mess a bit, I have forgotten how to do bitmasking.
2012-04-14 13:17:19 +00:00
iq_132 92439603d9 Silver Millennium - Sync with latest MAME updates 2012-04-14 03:06:45 +00:00
Barry Harris 99e343521d Fix issue with CPS-1 bootleg sprite rendering with the first sprite's y offset 2012-04-13 19:53:57 +00:00
Barry Harris 80ef73ac63 Simplify bootleg sprite rendering, fix sprites in punipic sets (now working, with glitches in intro, which may happen on hardware?) 2012-04-13 19:28:50 +00:00
iq_132 f7f0bd95d8 Silver Millennium driver. 2012-04-13 19:20:22 +00:00
Barry Harris 9197466590 punipic sets now partially working 2012-04-13 13:26:13 +00:00
Barry Harris 4e7b3120e8 cawingbl progress, decoded graphics, tidied up, still doesn't write the scroll values anywhere though 2012-04-12 19:53:17 +00:00
Barry Harris 87243b52e3 Fix sprite masking in fcrash 2012-04-12 19:06:54 +00:00
Barry Harris c4f2f1dacb Fix compile and fix rom clash in dat file (d_pgm.cpp) 2012-04-12 14:51:25 +00:00
Barry Harris 6f5ecaaa06 knightsb and knightsb4 promoted to working 2012-04-12 14:30:22 +00:00
iq_132 bb90d44914 Push pgm changes per JackC 2012-04-12 13:59:35 +00:00
Barry Harris d333e5f54b Hook up fcrash sprites in dino PIC sets, all dino sets now working (remove old dinopic hacks) 2012-04-12 11:47:23 +00:00
Barry Harris a9c2da8760 Started looking at wofh 2012-04-11 19:28:20 +00:00
Barry Harris c8864202ae Change kodb over to use fcrash sprites, mostly working now 2012-04-11 15:14:40 +00:00
Barry Harris 91bdf1f0ff cawingb -> cawingbl 2012-04-11 14:21:03 +00:00
Barry Harris ab3d82f971 Emulate daimakb, strange beast, palette control register moved, scroll registers moved, and completely different layer control 2012-04-11 09:01:53 +00:00
Barry Harris 6963f63ed9 Updated cawingb Z80 dump (JacKc) 2012-04-11 07:18:11 +00:00
Barry Harris eb883348f8 JacKc added Captcommb2 and knightsb4 (dumped by Bonky0013) 2012-04-11 07:11:22 +00:00
Barry Harris 2b1c010801 Add variable to disable CPS-1 BgHi, change mercs, qad, sf2jc to use it rather than game specific variables, add it to FcrashInit, fcrash now working expect sound 2012-04-10 19:47:24 +00:00
Barry Harris 7f8e72dfee Add sprite layer to fcrash 2012-04-10 19:39:19 +00:00
Barry Harris ecaf416adc Make a start on fcrash 2012-04-10 10:30:53 +00:00
Barry Harris b738053e2b Put BgHi hack back in CPS-1 driver 2012-04-09 19:33:05 +00:00
Barry Harris 7ae501470a Remove obselete BgHi hack from CPS-1 driver 2012-04-09 19:23:32 +00:00
Barry Harris 66b9a40b0e Rename callback function in d_cps1.cpp for clarity 2012-04-09 19:11:37 +00:00
Barry Harris ed05c9a8b4 Add knightsb to d_cps1.cpp, debug only 2012-04-09 19:03:06 +00:00
Barry Harris 56a7d310d0 Add sf2mdt to d_cps1.cpp, debug only 2012-04-09 17:55:13 +00:00
Barry Harris bfeb93d6f8 Allow PSnd disabling in cps_rw.cpp 2012-04-09 11:11:54 +00:00
Barry Harris 2fac9c54e7 Rename variable Cps1Pic to Cps1DisablePSnd 2012-04-09 10:53:14 +00:00
Barry Harris d00228b574 Add support for alt sf2koryu gfx roms 2012-04-08 20:34:07 +00:00