Barry Harris
389430ce44
Add sgyxz, change wofh and wofha sound roms to use the same as sgyxz
2012-04-17 13:49:40 +00:00
Barry Harris
5722e8cc61
Cleanup of d_cps1.cpp
2012-04-17 12:13:51 +00:00
Barry Harris
3fea2a0429
wofaha -> wofjha
2012-04-17 10:11:34 +00:00
Barry Harris
b1b025af10
Fix crash in wofsjb, promote wofb to working
2012-04-17 09:55:04 +00:00
Barry Harris
7b63e2cd14
doh!
2012-04-16 20:20:44 +00:00
Barry Harris
7a2572f8d7
wof tidyup wip - patches are gone, more sets are emulated, still some layer problems in some
2012-04-16 20:19:27 +00:00
Barry Harris
8e6171cf6f
Fix compile (forgot this file before)
2012-04-16 14:55:51 +00:00
Barry Harris
af63aaad1d
Tidyup wofh and wofhfa (they don't use Q-Sound)
2012-04-16 14:50:31 +00:00
Barry Harris
d8afba3abe
Found the sprite priority registers in kodb
2012-04-16 14:34:09 +00:00
Barry Harris
e412b7683b
Mark sf2b as bad dump, change dinopic2 gfx rom over to good dump
2012-04-16 14:00:56 +00:00
Barry Harris
032f88891d
Housekeeping
2012-04-16 13:22:40 +00:00
Barry Harris
7f964103c8
Emulate sound in sf2mdt, captcommb2 and knightsb4, all use a Z80 to drive a YM2151 and 2 x MSM5205
2012-04-16 13:20:45 +00:00
Barry Harris
5381fc93d6
Tidy fcrash_snd.cpp a bit, still missing some sounds though
2012-04-16 11:25:07 +00:00
Barry Harris
02262ed454
Update makefile.burn_rules for previous update
2012-04-15 19:37:29 +00:00
Barry Harris
a36c5db731
Add sound to fcrash, hook up in cawingbl and add sound to knightsb
2012-04-15 19:36:53 +00:00
Barry Harris
121541ead3
wofha is pretty much the same as wofh, and now working as well as wofh
2012-04-14 21:38:35 +00:00
tmaul
4e4bbd8724
Slightly more snes cleanup, although it's still pointless
2012-04-14 21:36:38 +00:00
Barry Harris
2b8898144d
Improvements for wofh, playable now, no sound (I don't think it uses q-sound)
2012-04-14 20:29:01 +00:00
tmaul
972b474a22
Forgot a makefile update
2012-04-14 15:27:52 +00:00
tmaul
6a95870443
Start cleaning this mess up.
2012-04-14 15:27:06 +00:00
tmaul
d337fd792e
Clean my mess up a bit.
2012-04-14 13:44:07 +00:00
tmaul
4d8676b6f8
Implement Bram for tennoko bank.
...
When it first runs, press 1,2 and 3 and it will get a bit further. no idea what the fuck it's supposed to be however, but it seems to want a card inserted somewhere. Might need proper CD support.
Also, someone might need to clean up my mess a bit, I have forgotten how to do bitmasking.
2012-04-14 13:17:19 +00:00
iq_132
92439603d9
Silver Millennium - Sync with latest MAME updates
2012-04-14 03:06:45 +00:00
Barry Harris
99e343521d
Fix issue with CPS-1 bootleg sprite rendering with the first sprite's y offset
2012-04-13 19:53:57 +00:00
Barry Harris
80ef73ac63
Simplify bootleg sprite rendering, fix sprites in punipic sets (now working, with glitches in intro, which may happen on hardware?)
2012-04-13 19:28:50 +00:00
iq_132
f7f0bd95d8
Silver Millennium driver.
2012-04-13 19:20:22 +00:00
Barry Harris
9197466590
punipic sets now partially working
2012-04-13 13:26:13 +00:00
Barry Harris
4e7b3120e8
cawingbl progress, decoded graphics, tidied up, still doesn't write the scroll values anywhere though
2012-04-12 19:53:17 +00:00
Barry Harris
87243b52e3
Fix sprite masking in fcrash
2012-04-12 19:06:54 +00:00
Barry Harris
c4f2f1dacb
Fix compile and fix rom clash in dat file (d_pgm.cpp)
2012-04-12 14:51:25 +00:00
Barry Harris
6f5ecaaa06
knightsb and knightsb4 promoted to working
2012-04-12 14:30:22 +00:00
iq_132
bb90d44914
Push pgm changes per JackC
2012-04-12 13:59:35 +00:00
Barry Harris
d333e5f54b
Hook up fcrash sprites in dino PIC sets, all dino sets now working (remove old dinopic hacks)
2012-04-12 11:47:23 +00:00
Barry Harris
a9c2da8760
Started looking at wofh
2012-04-11 19:28:20 +00:00
Barry Harris
c8864202ae
Change kodb over to use fcrash sprites, mostly working now
2012-04-11 15:14:40 +00:00
Barry Harris
91bdf1f0ff
cawingb -> cawingbl
2012-04-11 14:21:03 +00:00
Barry Harris
ab3d82f971
Emulate daimakb, strange beast, palette control register moved, scroll registers moved, and completely different layer control
2012-04-11 09:01:53 +00:00
Barry Harris
6963f63ed9
Updated cawingb Z80 dump (JacKc)
2012-04-11 07:18:11 +00:00
Barry Harris
eb883348f8
JacKc added Captcommb2 and knightsb4 (dumped by Bonky0013)
2012-04-11 07:11:22 +00:00
Barry Harris
2b1c010801
Add variable to disable CPS-1 BgHi, change mercs, qad, sf2jc to use it rather than game specific variables, add it to FcrashInit, fcrash now working expect sound
2012-04-10 19:47:24 +00:00
Barry Harris
7f8e72dfee
Add sprite layer to fcrash
2012-04-10 19:39:19 +00:00
Barry Harris
ecaf416adc
Make a start on fcrash
2012-04-10 10:30:53 +00:00
Barry Harris
b738053e2b
Put BgHi hack back in CPS-1 driver
2012-04-09 19:33:05 +00:00
Barry Harris
7ae501470a
Remove obselete BgHi hack from CPS-1 driver
2012-04-09 19:23:32 +00:00
Barry Harris
66b9a40b0e
Rename callback function in d_cps1.cpp for clarity
2012-04-09 19:11:37 +00:00
Barry Harris
ed05c9a8b4
Add knightsb to d_cps1.cpp, debug only
2012-04-09 19:03:06 +00:00
Barry Harris
56a7d310d0
Add sf2mdt to d_cps1.cpp, debug only
2012-04-09 17:55:13 +00:00
Barry Harris
bfeb93d6f8
Allow PSnd disabling in cps_rw.cpp
2012-04-09 11:11:54 +00:00
Barry Harris
2fac9c54e7
Rename variable Cps1Pic to Cps1DisablePSnd
2012-04-09 10:53:14 +00:00
Barry Harris
d00228b574
Add support for alt sf2koryu gfx roms
2012-04-08 20:34:07 +00:00