Commit Graph

3277 Commits

Author SHA1 Message Date
Barry Harris 9dbb587b3a d_seta.cpp - fix compile for non-debug builds 2016-04-18 09:26:16 +00:00
Barry Harris 984f8e1b32 Remove commented lines from cona.cpp when BUILD_A68K isn't defined 2016-04-18 09:16:45 +00:00
Barry Harris bcdcbbf318 Remove redundant code and UI elements when BUILD_A68K is not defined 2016-04-18 09:13:06 +00:00
dinkc64 eaff0c8da9 give a reason for failing 2016-04-17 03:06:44 +00:00
iq_132 b45dea5ef9 Remove debug junk. 2016-04-16 07:25:38 +00:00
iq_132 cd629a6d33 Fixed Thunder Cross 2. Please thoroughly test the Konami games (tmnt driver, etc). 2016-04-16 04:59:41 +00:00
dinkc64 fe5dbe2cf4 konami/d_pooyan: fix palette/transparency issues in Pooyan 2016-04-16 04:08:04 +00:00
dinkc64 7f644aa343 paletteviewer.cpp: fix colors, making the palette viewer usefull. Lengthen the LTEXT box in app.rc so that the RGB#`s can be shown when a color is clicked on, as well 2016-04-16 04:03:41 +00:00
dinkc64 459198b8b3 clarify 2016-04-15 22:14:30 +00:00
dinkc64 d4dbb97ce0 Guardians / Denjin Makai II notes: Graphic issue @ game start. 2016-04-15 18:14:19 +00:00
dinkc64 b63d4c6b25 burner/win32/app.rc: only show asm 68k core option for debug builds, mark it ``for this session only`` 2016-04-15 18:03:20 +00:00
dinkc64 fa1cb79b9b Make Assembly MC68k work on a per-session bases only and warn if its ON. 2016-04-15 13:26:15 +00:00
jackchatelet 4be7bb9025 Update whatsnew.html 2016-04-15 13:15:57 +00:00
jackchatelet 5de56e8e0e Fixed Fixed Heavyweight Champ (Japan, FD1094 317-0046 decrypted) 2016-04-15 13:08:14 +00:00
dinkc64 be83f97e7b d_megasys1: fix EDF 2016-04-14 21:49:32 +00:00
jackchatelet cc3c2f17c3 Added Street Fighter II' - Champion Edition (920313 etc bootleg set 5) [Janniz, f205v] 2016-04-14 10:02:27 +00:00
dinkc64 fa50591243 fix Clear and ClearLock for Analogue & Mouse in the Input Editor 2016-04-14 02:45:44 +00:00
dinkc64 98ed6dca5d shots factory: esc to close window, change All Sprites to Layer 1, as it should be 2016-04-14 01:25:12 +00:00
dinkc64 36a14740e5 d_mainsnk: mainevent (1984) fixed: wont boot sometimes, or acts strangely. d_cabal: p2 inputs 2016-04-13 17:02:25 +00:00
dinkc64 a2c2ff7f65 d_snk: fix gwarj, mark broken games as not working 2016-04-12 18:52:54 +00:00
dinkc64 4c7c2550b3 d_seta-calibr50-morebrokenwip 2016-04-12 03:59:18 +00:00
dinkc64 dfd9904d31 seta calibr50-m65c02-wip 2016-04-11 23:24:44 +00:00
jackchatelet 9428af5d34 Updated The King of Fighters '99 (15th Anniversary Edition) to 20160411 Last Ver. 1 [Yashional] 2016-04-11 14:35:50 +00:00
jackchatelet db8130b0cf New clones
- added Street Fighter II' - Magic Delta Turbo (bootleg set 4 (with YM2151 + 2xMSM5205), 920313 etc) [f205v, maru79]
- added Street Fighter II' - Champion Edition (920313 etc bootleg set 3) [f205v, maru79]
- added Street Fighter II' - Champion Edition (920313 etc bootleg set 4) [f205v, maru79]
2016-04-11 12:31:15 +00:00
Barry Harris d86c2f6d1d compile fix for d_snk.cpp 2016-04-10 11:13:19 +00:00
Barry Harris ea8ba3e618 version bump 2016-04-10 11:06:46 +00:00
jackchatelet 673ea2e3a7 Added Unknown Neo-Geo Vs. Fighter (prototype) [Brian Hargrove]
Added clone of Raiden DX (Japan, set 2) [Alex Cmaylo]
2016-04-10 09:47:16 +00:00
jackchatelet 47fd8a1172 - Update kof98cb to 2016/03/21 version
- Update kof98ae2016 to 2016/03/08 version
2016-04-08 11:59:41 +00:00
Barry Harris ec126bd7b5 Compiler Warnings 2016-04-08 10:28:56 +00:00
dinkc64 919785dfc4 add Bara Buru and Data Storm to the SMS driver 2016-04-08 02:11:28 +00:00
Barry Harris 04a28ed1b8 Sync with MAME 2016-04-07 14:17:43 +00:00
jackchatelet 19668e854e added Mystic Warriors (ver AAB) [Bill D / The Dumping Union] 2016-04-07 08:49:11 +00:00
dinkc64 6261527e56 consistency 2016-04-06 12:54:19 +00:00
dinkc64 b0e0037ef3 add bbustersj 2player controls 2016-04-06 00:12:12 +00:00
jackchatelet e60d2dcdb5 Added Beast Busters (Japan, Version 2) [ShouTime]
sync d_bbusters.cpp with current MAME Version
2016-04-05 18:40:27 +00:00
dinkc64 9dc8ccae6a oops, left in some debug junk. 2016-04-05 03:15:02 +00:00
dinkc64 4816baca24 proper fix for beast busters / mechanized attack sprite wrapping stuff. as simple as it is, I spent many many hours on this 2016-04-05 03:13:25 +00:00
dinkc64 86ed035148 while (1) oops++; 2016-04-04 21:50:12 +00:00
jackchatelet 9bf6877043 new clones
Major Title 2 (World, set 2) [Porchy]
Atomic Robo-kid (set 2) [Alex Cmaylo]
2016-04-04 10:43:09 +00:00
dinkc64 7917332180 new romset names for androidp/androidpo 2016-04-04 03:51:31 +00:00
dinkc64 bb2e18933a oops, somehow I forgot to commit this. 2016-04-03 23:07:16 +00:00
dinkc64 76529b20bb d_himesiki.cpp: add androidp2, d_rallyx.cpp: tactician tweak 2016-04-03 22:40:01 +00:00
dinkc64 1aecbb9676 sorry JacKc, try now! 2016-04-03 21:59:57 +00:00
jackchatelet 1d4da09498 added Majestic Twelve - The Space Invaders Part IV (US) [Artemio Urbina, The Dumping Union] 2016-04-03 11:52:57 +00:00
dinkc64 1552c6e521 wip++ 2016-04-02 19:39:17 +00:00
dinkc64 4393324b1a d_rallyx.cpp wip++, adds loco-motion & commandosega 2016-04-02 13:37:00 +00:00
dinkc64 49758bcaf2 d_rallyx wip, not done, but putting here just incase. 2016-04-02 03:47:21 +00:00
dinkc64 3fdadf1c7f d_rallyx.cpp: make Jungler work/hook it up/etc. pseudo-wip 2016-04-01 19:36:53 +00:00
dinkc64 61d8f995e8 oops 2016-04-01 19:23:46 +00:00
dinkc64 0013b8c2b8 timeplt_snd update, for other games in d_rallyx 2016-04-01 19:22:55 +00:00