iq_132
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28148cecab
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Take another crack at fixing ddp2. This should work properly. The arm7 is now synchronized to exactly the amount of cycles ran by the 68k. It is easy to see why it wasn't working before in hindsight.
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2012-03-22 02:45:26 +00:00 |
iq_132
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a2b2e3edb3
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Bump interleave up on pgm cpus. Please test this with games that use the ARM. I'm not sure it will cause any bugs, but it might.
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2012-03-21 20:20:23 +00:00 |
Barry Harris
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9ef9294c4d
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JacKc added unicode title for 1945 Part 2
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2012-03-21 17:14:34 +00:00 |
Barry Harris
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35d237a571
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Support insane cheat file lengths
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2012-03-21 16:46:54 +00:00 |
Barry Harris
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f3a089da1b
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Fix issue with load progress dialog appearing when set is unavailable
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2012-03-21 16:30:04 +00:00 |
Barry Harris
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2a993cc348
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big endian fixes from lantus for d_sf.cpp, d_snk68.cpp and d_toki.cpp
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2012-03-21 15:25:27 +00:00 |
Barry Harris
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1fa4bcc5a9
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Fix dac.cpp with GCC 3.4.5
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2012-03-21 15:07:44 +00:00 |
iq_132
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9d20a612bd
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Possible DAC fix. I can't reproduce sound issues with my source/mingw setup.
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2012-03-21 04:29:48 +00:00 |
iq_132
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16ffc979c4
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Small PGM modification.
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2012-03-21 04:06:50 +00:00 |
Barry Harris
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f9717bc391
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Fix text layer in bgareggabl
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2012-03-20 21:06:23 +00:00 |
Barry Harris
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680070360b
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Update copyright to 2012, thanks to BisonSAS for pointing out
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2012-03-20 20:30:13 +00:00 |
Barry Harris
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14aee2a291
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more misc 90s big endian fixes from lantus
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2012-03-20 20:26:38 +00:00 |
Barry Harris
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2be7438294
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Change CPS-1 sprite timing for Reverse sprite drawing bootlegs back to default
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2012-03-20 20:19:16 +00:00 |
Barry Harris
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b991cb9b54
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Add clone of Battle Garaga (1945 text hack), extra text layer doesn't work correctly
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2012-03-20 14:37:48 +00:00 |
Barry Harris
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a32f4ac144
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Add Phoenix version of kod (JacKc)
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2012-03-20 13:54:06 +00:00 |
iq_132
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3e19b6dd29
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Missed a semicolon.
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2012-03-19 15:23:28 +00:00 |
iq_132
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b240a87705
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Hopefully last DAC modification. Bestbest, mogura and kingball sound good.
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2012-03-19 15:21:16 +00:00 |
Barry Harris
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45185fb698
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Fix my mistake with rom in 1941a
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2012-03-19 10:44:26 +00:00 |
Barry Harris
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b7efa94f59
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Fix some names in 1941a to avoid forced parent-splitting
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2012-03-19 10:07:56 +00:00 |
iq_132
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1d647c83ca
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Re-add precise zettotalcycles, remove zettotalcyclesprecise. Pulstar seems to be the same as before. PLEASE TEST A LOT. LANTUS I WILL BUY YOU BEER.
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2012-03-19 01:51:54 +00:00 |
iq_132
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45fb2f3e96
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Add some speed-ups to dac, simplify a bit, add some debugging, and move callback to struct -- this allows for multiple cpus with dacs.
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2012-03-19 01:32:34 +00:00 |
iq_132
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3031b5d259
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We want Best of Best to run at 6mhz. Not 150. lmao.
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2012-03-19 00:41:47 +00:00 |
iq_132
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4125200597
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Added 1941a dump. (Bonky0013 & JackC)
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2012-03-19 00:24:20 +00:00 |
Barry Harris
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5010978445
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Remove deprecated old style DAC
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2012-03-16 16:40:56 +00:00 |
Barry Harris
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ffd3b340cd
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Change d_m72.cpp to use DACSync
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2012-03-16 16:35:15 +00:00 |
Barry Harris
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dd169f97a6
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Change d_m90.cpp to use DACSync
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2012-03-16 16:20:46 +00:00 |
Barry Harris
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78e98ebd7a
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Changed d_armedf.cpp to use DACSync
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2012-03-16 16:08:28 +00:00 |
Barry Harris
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8e759f0e8b
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Properly do DACSync in d_route16.cpp
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2012-03-16 16:01:25 +00:00 |
Barry Harris
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bf52804eae
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Changed d_route16.cpp to use DACSync
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2012-03-16 15:54:22 +00:00 |
Barry Harris
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06430ada27
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Make samples sound properly in kageki
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2012-03-16 15:11:47 +00:00 |
Barry Harris
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bfccdee6e4
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Updated d_tnzs.cpp to use DACSync, fixes sample sound in Kageki also
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2012-03-16 14:18:32 +00:00 |
Barry Harris
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b1be6e5cdd
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Tidy up
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2012-03-16 13:37:14 +00:00 |
Barry Harris
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451da1dd33
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Remove sek.h and zet.h from burnint.h, update accordingly
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2012-03-16 13:29:28 +00:00 |
iq_132
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39804e72c8
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Restore ZetTotalCycles(), Add ZetTotalCyclesPrecise(). Change DACSync in drivers to use it.
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2012-03-16 00:06:40 +00:00 |
Barry Harris
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18bb2afe90
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Change d_terracre.cpp to use new DAC
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2012-03-15 15:19:51 +00:00 |
Barry Harris
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8a7108c61e
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Change d_vigilant.cpp to use new DAC
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2012-03-15 15:00:16 +00:00 |
Barry Harris
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3231418352
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Change d_suna16.cpp to use new DAC
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2012-03-15 14:35:13 +00:00 |
Barry Harris
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41d8467630
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Change King & Balloon to use new DAC, add emulation of the sample CPU and DAC in SF-X
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2012-03-15 13:59:07 +00:00 |
Barry Harris
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3065440a4b
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Fix sample sound in King & Balloon
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2012-03-15 12:27:19 +00:00 |
Barry Harris
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cb73845b2d
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Change Sega System 16A to use new DAC
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2012-03-15 12:19:22 +00:00 |
Barry Harris
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cc74658951
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Add clone of Arkanoid 2
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2012-03-15 08:34:19 +00:00 |
iq_132
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bdf5a5a20f
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Update a couple of games that use the DAC
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2012-03-15 02:23:46 +00:00 |
iq_132
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a17b0b51fe
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Dac update. Simplify a bit (dkong commit prep)
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2012-03-15 02:19:46 +00:00 |
iq_132
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76b42320ce
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Update ZetTotalCycles to give more accurate result (dkong commit prep)
We really should move sek.h & zet.h to per driver includes rather than burnint.h
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2012-03-15 02:17:53 +00:00 |
Barry Harris
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0d828b9b64
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Add clone of Deer Hunting to Seta2 driver
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2012-03-13 19:46:34 +00:00 |
iq_132
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d355905bbe
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Update dac core to use a stream sync and buffer. Still supports old-style, but usage is depreciated. (dkong commit prep)
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2012-03-13 01:18:26 +00:00 |
iq_132
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2c3c3a04a6
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Add totalcycles and newframe function for i8039 (dkong commit prep)
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2012-03-12 22:51:45 +00:00 |
Barry Harris
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aa648e928e
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Add clone of Super Chase
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2012-03-12 14:54:23 +00:00 |
iq_132
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b9d4b25011
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Fix crash if sampleinit is called without a sample list. (Prep for dkong commit).
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2012-03-12 02:00:40 +00:00 |
Barry Harris
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76fd62eeb6
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Sync with MAME 0.145u4
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2012-03-11 20:44:18 +00:00 |