iq_132
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795214d97e
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Add driver for Mario Bros.
|
2014-11-09 04:07:00 +00:00 |
iq_132
|
4a574fab8d
|
Add driver for Space Invaders
|
2014-11-09 03:44:30 +00:00 |
jackchatelet
|
131a824546
|
Fix Mission 660 (Japan) (BurnDrvGetText is evil!!)
|
2014-11-08 18:43:07 +00:00 |
dinkc64
|
d20cf99a18
|
Mission 660j
|
2014-11-08 17:40:49 +00:00 |
iq_132
|
e24dcbc5f1
|
Fix Mission 660 title.
|
2014-11-08 01:47:41 +00:00 |
dinkc64
|
93939d216e
|
tlcs90: calculate the timer period based on clock
|
2014-11-07 21:09:37 +00:00 |
dinkc64
|
11a7ab0190
|
k054539, only scan active chip(s)
|
2014-11-07 20:58:49 +00:00 |
dinkc64
|
ccf394dbb4
|
fix musashi m68k compile on newer gcc
|
2014-11-07 20:21:38 +00:00 |
dinkc64
|
5856511af3
|
remove dac hack, no longer needed since r2065
|
2014-11-07 07:08:45 +00:00 |
dinkc64
|
b9d402f644
|
Fix Moo Mesa and Xexex to sound right at both 44100khz or 48000khz
|
2014-11-07 06:19:47 +00:00 |
iq_132
|
46ecbd97fe
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Add driver for Samurai Nihon-Ichi, VS Gong Fight, Mission 660, Go Go Mr. Yamaguchi, Nunchackun, and Lady Master of Kung Fu.
|
2014-11-07 03:31:16 +00:00 |
iq_132
|
bcc28f7229
|
Fix dac popping & clicking when mixing two dac chips
|
2014-11-07 03:29:22 +00:00 |
dinkc64
|
d75fa3f82e
|
Moo Mesa and Xexex: tweaks to get the music in-key
|
2014-11-06 20:10:28 +00:00 |
Barry Harris
|
ca70f09123
|
Multiple YM3812 chip support (untested due to lack of test case)
|
2014-11-05 22:05:22 +00:00 |
dinkc64
|
7d409470f6
|
Gradius III - Fix the drumroll fade-in when the intro starts
|
2014-11-05 06:07:44 +00:00 |
dinkc64
|
424951feea
|
time limit screen orientation
|
2014-11-05 05:05:04 +00:00 |
dinkc64
|
ab2f50ad49
|
ym2612 mixing crackles begone!
|
2014-11-05 04:12:56 +00:00 |
iq_132
|
1f6ff8180f
|
Add Time Limit driver.
|
2014-11-05 01:59:09 +00:00 |
jackchatelet
|
7c9d47c519
|
updated whatsnew
|
2014-11-05 00:10:18 +00:00 |
iq_132
|
209f0cafe3
|
Fix Gradius 3 in 16-bit color modes. [Gamez Fan, IQ_132]
|
2014-11-04 23:52:55 +00:00 |
jackchatelet
|
14971e9fcf
|
change description for Vigilante (Japan) to Vigilante (Japan, Rev D) - NW
|
2014-11-04 22:37:57 +00:00 |
iq_132
|
3f9d343af0
|
Fix Vigilant graphics.
|
2014-11-04 22:16:22 +00:00 |
Barry Harris
|
f8117d97b4
|
Hammer Away - bring the volume down a bit
|
2014-11-04 21:59:08 +00:00 |
Barry Harris
|
55e9754bac
|
Hammer Away Dip Switches
|
2014-11-04 21:47:51 +00:00 |
Barry Harris
|
f1ad8fd368
|
Fix System 18 Text Layer Rendering - Hammer Away is working
|
2014-11-04 21:12:22 +00:00 |
Barry Harris
|
4c6f8df05c
|
hamway initial commit (works a lot better than it looks - corrupted text layer is drawing over the top)
|
2014-11-04 20:30:15 +00:00 |
dinkc64
|
088b6088aa
|
whatsnew
|
2014-11-04 18:05:56 +00:00 |
jackchatelet
|
62269edd5b
|
d_armedf.cpp : synch with MAME 0.155
- added correct descriptions
- added Terra Force (Japan) [terrafj]
|
2014-11-04 16:10:15 +00:00 |
jackchatelet
|
ecce78c680
|
d_contra.cpp : Synch with MAME 0.155
- Added Contra (Japan bootleg, set 1) [contrabj]
- Added Contra (Japan, set 2) [contraj1]
|
2014-11-04 13:18:50 +00:00 |
jackchatelet
|
cfb9946fc6
|
Added Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999) [Bill D, The Dumping Union]
|
2014-11-04 09:43:10 +00:00 |
dinkc64
|
16368e8880
|
give mikie the yiear treatment. also, oops: yiear
|
2014-11-04 07:32:56 +00:00 |
iq_132
|
e123d5dbb8
|
Actually, let's do it this way.
|
2014-11-04 06:42:39 +00:00 |
iq_132
|
45253b95af
|
Fix S.P.Y.
|
2014-11-04 04:02:58 +00:00 |
iq_132
|
b79b276029
|
Let's actually mark it as working... since it is working.
|
2014-11-04 02:32:35 +00:00 |
iq_132
|
efb953a874
|
Add proper patch addresses for drgw2hk
|
2014-11-04 02:31:48 +00:00 |
dinkc64
|
13d48ecc44
|
fix Escape Kids crash @ bootup
|
2014-11-03 21:34:40 +00:00 |
dinkc64
|
171650529f
|
show Yie Ar Kung Fu some love. Interlace the SN to get correct sound effects, Init the right chip, trigger IRQ0 on vbl-in intead of vbl-out.
|
2014-11-03 20:56:17 +00:00 |
jackchatelet
|
eb48be9ad1
|
disable DRAW_SPRITE_NUMBER
|
2014-11-03 17:24:47 +00:00 |
jackchatelet
|
453d9d775d
|
added Dragon World II (V100H, Hong Kong) [rtw]
(not yet working, needs correct protection details adding)
|
2014-11-03 15:30:41 +00:00 |
jackchatelet
|
0a5e0fff83
|
added Teenage Mutant Hero Turtles (UK 4 Players, set 3) [caius]
|
2014-11-03 10:20:03 +00:00 |
dinkc64
|
653a3e098c
|
sandscorpion: remove unneeded bootfix hack, eight forces: more volume
|
2014-11-03 05:48:53 +00:00 |
dinkc64
|
ee3fcd370c
|
seibusnd, missing ZetExit
|
2014-11-03 04:42:55 +00:00 |
iq_132
|
e8b8521f42
|
Add sprite blending support to PGM.
|
2014-11-03 02:42:07 +00:00 |
iq_132
|
a75ee9db9b
|
Let's make sure to put things away after ourselves
|
2014-11-03 02:06:55 +00:00 |
iq_132
|
3827b7fefb
|
Z80 vector should actually be reset to 0xff on every reset!
|
2014-11-02 23:03:49 +00:00 |
dinkc64
|
5bc285225e
|
seibusnd.cpp - set the z80 vector to 0xff (default) on exit. some [at least one!] games depend on this.
|
2014-11-02 05:48:50 +00:00 |
dinkc64
|
57d97ce7ef
|
Fix: Sand Scorpion wont boot after Raiden II / DX
|
2014-11-02 05:40:19 +00:00 |
jackchatelet
|
d79412d10c
|
Megadrive Update Part III (Games H to M) :
- More PAL auto-detect fail megadrive games
- More Games promoted to not working
- Fix Lion King 3 and Lion King 3 (Alt?)
|
2014-11-01 20:13:01 +00:00 |
dinkc64
|
da19924c50
|
dac.cpp - buzzfix hack + unhackfix d_armedf.cpp
|
2014-11-01 19:47:04 +00:00 |
Barry Harris
|
b6cf999e4a
|
Documentation update
|
2014-11-01 14:28:55 +00:00 |