iq_132
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f95d845854
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Added Pac-Land driver.
Added graphics decoding macros. Should make things cleaner and easer to move from MAME.
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2011-12-29 22:20:38 +00:00 |
Barry Harris
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6d7ee2c52d
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Added support for xbox headers and plugins in burner and interface folders
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2011-12-29 21:28:47 +00:00 |
Barry Harris
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4de8fe7ab7
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Add filters for Capcom (Other), Seta and Technos, updated relevant drivers to support filters
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2011-12-29 20:54:41 +00:00 |
Barry Harris
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6d08edc4ab
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Move Kaneko, Irem, Sega, Taito and Toaplan drivers from Misc to correct filter
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2011-12-29 11:16:33 +00:00 |
Barry Harris
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d5aa855aa3
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Move some drivers from misc to relevant Sega, Toaplan, Taito or Irem folder
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2011-12-29 11:01:45 +00:00 |
Barry Harris
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6eed1d831a
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Move Data East drivers to their own filter
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2011-12-29 08:26:18 +00:00 |
Barry Harris
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eefc7494fa
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Move Data East drivers to their own folder
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2011-12-29 08:12:25 +00:00 |
Barry Harris
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0944a4d6f8
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Moved Kaneko16 and SNES to their own filters, DataEast to follow
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2011-12-28 21:38:45 +00:00 |
Barry Harris
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d154b269b1
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Improve hardware filtering in sel.cpp
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2011-12-28 21:20:07 +00:00 |
Barry Harris
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101b9ee478
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Endian fixes for Taito drivers from FBANext - Taito drivers should be endian-safe
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2011-12-28 16:27:47 +00:00 |
Barry Harris
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f4df003dd8
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Endian fixes for Psikyo driver from FBANext - Psikyo drivers should be endian-safe now
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2011-12-28 14:21:10 +00:00 |
Barry Harris
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358f3d9e8e
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Improved IRQ timing in Sega SystemY driver
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2011-12-27 22:47:57 +00:00 |
Barry Harris
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cee3344d2c
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Endian fixes for Toaplan drivers from FBANext - Toaplan drivers should be endian-safe
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2011-12-27 20:51:53 +00:00 |
Barry Harris
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fb8166563e
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Endian fixes for Sega drivers from FBANext - Sega drivers should be endian-safe
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2011-12-27 20:43:14 +00:00 |
iq_132
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d0c8a73e20
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Oops. Wrong base.
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2011-12-27 04:38:20 +00:00 |
iq_132
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8d1fd98c23
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Add preliminary Puzzli2 protection simulation and remove patches. Also remove some comments.
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2011-12-27 04:09:55 +00:00 |
Barry Harris
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a52079546a
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Matched sets to MAME 0.144u4
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2011-12-25 20:22:50 +00:00 |
Barry Harris
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47db754485
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endian fixes for sek.cpp based on FBANext, neogeo should hopefully be endian-safe if anyone has ability to test?
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2011-12-23 20:53:58 +00:00 |
Barry Harris
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cd39f2971d
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neogeo endian fixes from FBANext - should be all of them
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2011-12-23 20:47:00 +00:00 |
Barry Harris
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5a447328ae
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d_neogeo.cpp endian fixes based on FBANext
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2011-12-23 20:20:10 +00:00 |
Barry Harris
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df4e79f89f
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psikyosh_render.cpp endian fixes from FBANext
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2011-12-23 20:04:39 +00:00 |
Barry Harris
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ca47b73af1
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PGM endian fix
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2011-12-23 11:53:53 +00:00 |
Barry Harris
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3bfed100ea
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Endian fixes from FBANext for CPS-3
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2011-12-23 11:38:03 +00:00 |
Barry Harris
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7fe089a450
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Endian fixes from FBANext for CPU cores
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2011-12-23 11:08:55 +00:00 |
Barry Harris
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c0df8070c7
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Reverted 119 and 120, broke debug tracking and some games, FB Alpha is otherwise quite stable now, please fully test all changes before committing
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2011-12-23 10:30:57 +00:00 |
Barry Harris
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db1f0f76dd
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Tidied makefile.rules
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2011-12-23 09:15:48 +00:00 |
Barry Harris
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dd7c5ae909
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Tidied neogeo drivers
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2011-12-22 20:51:35 +00:00 |
iq_132
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1d531347a5
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Move some Konami drivers to Konami rather than pre/post-90s
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2011-12-22 20:47:08 +00:00 |
iq_132
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a70210d129
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Change HD6309Init(num) to HD6309Init(nCPU). Initialize a single CPU at a time.
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2011-12-22 20:37:21 +00:00 |
iq_132
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e37e3b0d65
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Change M6809Init(num) to M6809Init(nCPU). Initialize a single CPU at a time.
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2011-12-22 20:14:43 +00:00 |
Barry Harris
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462f307324
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Delay the VBlank IRQ in CPS-2 driver until part way through VBlank period, fixes text in D&D games
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2011-12-22 19:54:11 +00:00 |
Barry Harris
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eda80b3025
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Tidied Capcom drivers and normalised the sound in some CPS-2 games
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2011-12-22 15:59:52 +00:00 |
Barry Harris
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0b99bab0c8
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Tidied Konami drivers, fixed sound in some where ym irqs weren't being triggered frequently enough
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2011-12-22 13:10:31 +00:00 |
Barry Harris
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896b4e1089
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Make sure handlers are NULLed, fixes at least multi-session bug when playing Cuebrick and then any other Konami game
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2011-12-22 13:08:19 +00:00 |
Barry Harris
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a4c174b9d2
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Fixed name of K051649Exit function
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2011-12-22 09:33:55 +00:00 |
iq_132
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f5f73c5129
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Change ZetInit to initialize a single z80 at a time. Working towards making all CPU inits homogeneous.
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2011-12-21 22:51:01 +00:00 |
Barry Harris
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a095ecf4e9
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Fix for k053260.cpp, fixes parodius
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2011-12-21 16:18:38 +00:00 |
Barry Harris
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086738cff5
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Tidied Irem drivers
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2011-12-21 15:40:37 +00:00 |
Barry Harris
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b3189e7605
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Fixed some warnings thrown by optimisation reduction in GCC 3.4.5
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2011-12-21 13:55:40 +00:00 |
Barry Harris
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9f83b4a91f
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Added support for trackball in d_lemmings.cpp
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2011-12-21 13:09:19 +00:00 |
iq_132
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545d9b92f3
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Lemmings. Anyone interested in hooking up the analog inputs? It is still black magic to me how they are handled... :(
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2011-12-21 05:02:21 +00:00 |
tmaul
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65d27edb5b
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Fix warnings in snes (and it still works)
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2011-12-20 22:23:28 +00:00 |
tmaul
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a5b5935906
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Fix rom name
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2011-12-20 22:16:37 +00:00 |
Barry Harris
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38c91f2645
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JacKc posted unicode titles for some games in d_pgm.cpp
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2011-12-20 21:24:12 +00:00 |
Barry Harris
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eb2b440d93
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Bagman parent should be enabled in debug only
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2011-12-20 21:16:43 +00:00 |
Barry Harris
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3345828a0a
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Reduce optimisation in GCC 3.4.5 builds to match other GCC builds (fixes a crash when scanning for snes roms, which I spent way too long finding!)
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2011-12-20 21:13:52 +00:00 |
Barry Harris
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d6510978a2
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Fix makefile.vc
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2011-12-20 20:50:44 +00:00 |
tmaul
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f04664862b
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Add sdl input, audio, video so I can re-port to sdl.
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2011-12-20 18:44:03 +00:00 |
tmaul
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7f04aeea81
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Move burner/win32 to burner/platform/win32
move burner/win32 to burner/resource as some/all of them could be used by other platforms.
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2011-12-20 18:33:05 +00:00 |
Barry Harris
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d8892c89b5
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Tidied Galaxian drivers
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2011-12-20 16:50:24 +00:00 |