Commit Graph

10996 Commits

Author SHA1 Message Date
barbudreadmon 31ef41103d
still failing, let's remove this 2022-01-09 16:28:11 +01:00
dinkc64 535e9d4007 runahead fix 2022-01-09 10:11:26 -05:00
dinkc64 e2446d1d18 d_lasso, unbreak pinbo 2022-01-09 10:11:07 -05:00
barbudreadmon 9b44fd2a51
remove mips3 x64 drc
it won't compile in recent gcc
2022-01-09 15:29:18 +01:00
dinkc64 e8e9266617 speccy update c/o gab75 2022-01-09 09:16:02 -05:00
barbudreadmon 179acaf35a
dkong: add Donkey Kong Barrelpalooza v1.07 2022-01-09 13:23:36 +01:00
dinkc64 8c2c44d9a6 nes update from gab75 2022-01-09 00:43:38 -05:00
dinkc64 e545c82c24 neogeo adpcm remove old, bad code for soundroms tally 2022-01-08 20:54:54 -05:00
dinkc64 5083afdd41 Merge branch 'master' of https://github.com/finalburnneo/FBNeo 2022-01-08 10:48:47 -05:00
dinkc64 9cc16375ec neogeo, adpcm a & b part 2/2 2022-01-08 10:48:40 -05:00
JacKc029735 26a5b8db72 d_tail2nose.cpp: added Tail to Nose - Great Championship / Super Formula [Jorge Silva, The Dumping Union]
Added PCB locations to the Tail to Nose sets. [Jorge Silva]
2022-01-08 16:31:52 +01:00
dinkc64 a6143aab95 neo_run, sane way to count adpcm a/b sizes. revert if problems 2022-01-08 10:12:20 -05:00
JacKc029735 4ffa052d7e d_galaxian.cpp: added dip positions for gmgalax plus a note about its PROMs [Guru] 2022-01-08 15:12:30 +01:00
barbudreadmon 2e8466b3ad neogeo: add Hypernoid (Ver. 20211128) 2022-01-08 09:45:04 +01:00
dinkc64 e066ddeac7 runahead-fix pacland 2022-01-08 01:26:46 -05:00
dinkc64 08a79f6951 galivan, pkunwar, cleanup/modernize/runahead fix 2022-01-08 00:14:42 -05:00
dinkc64 1c4fb6019d powerbal, fix some bugs 2022-01-07 23:03:26 -05:00
dinkc64 9015062492 neogeo, teot update (more) 2022-01-07 20:10:04 -05:00
dinkc64 b30d41861e Merge branch 'master' of https://github.com/finalburnneo/FBNeo 2022-01-07 09:26:24 -05:00
dinkc64 ba417f3030 speccy update from gab75 2022-01-07 09:26:18 -05:00
BeWorld 8b552dc45d
SDL2: enhanced (#910)
* SDL2: fix SDL_Quit

- main.cpp: no more need BurnLibExit and SDL_Quit because always exit on "Bye" function called by aexit
- main.cpp: add SDL_INIT_GAMECONTROLLER
- vid_sdl2.cpp: clean and put printf into FBNEO_DEBUG
-  clean and put printf into FBNEO_DEBUG

* SDL2: SDL_GameController enhanced

If use SDL_GameControllerOpen, need SDL_GameControllerClose
2022-01-07 09:22:04 -05:00
BeWorld 282a1a4dc3
SDL2: put CONTROLLER to SDL_pollevent (#909)
- add SDL_CONTROLLER_AXIS_LEFTX to move = +/- 10
- add SDL_CONTROLLER_BUTTON_DPAD UP/DOWN/LEFT/RIGHT control
- add button START (same as A)
- add SDL_CONTROLLER_BUTTON_LEFTSTICK / SDL_CONTROLLER_BUTTON_RIGHTSTICK = +/- game per screen
-
2022-01-07 00:39:03 -05:00
dinkc64 8cec959345 add Start Paused option to movie (replay) playback 2022-01-07 00:07:21 -05:00
dinkc64 45eb22d8b1 Merge branch 'master' of https://github.com/finalburnneo/FBNeo 2022-01-06 13:23:30 -05:00
dinkc64 0b476864d8 speccy udate from Gab75 2022-01-06 13:23:23 -05:00
BeWorld f5d75506a6
SDL2: delete scalers from build 2022-01-06 13:08:51 +01:00
dinkc64 264141aa91 Merge branch 'master' of https://github.com/finalburnneo/FBNeo 2022-01-06 02:01:38 -05:00
dinkc64 7d095825d9 add HardFX shaders from FC [JordiRos / shine] 2022-01-06 02:01:29 -05:00
barbudreadmon 31fed82867
neogeo: update teot 2022-01-06 07:44:11 +01:00
dinkc64 86e79b3e3b unico: zeropnt2 - fix offscreen gun reload 2022-01-05 09:58:25 -05:00
dinkc64 1cd3a4797f msx update from gab75 2022-01-05 09:15:20 -05:00
barbudreadmon 0ecb506870
ms32: hiscore support + disable nvram for p47acesa 2022-01-05 09:09:33 +01:00
barbudreadmon de2cf3426c
neogeo: fix looptris m1 crc 2022-01-05 08:16:32 +01:00
dinkc64 808390f521 Merge branch 'master' of https://github.com/finalburnneo/FBNeo 2022-01-05 00:07:22 -05:00
dinkc64 6487ba085d dx9, some debug info for alt 2022-01-05 00:07:14 -05:00
Akop Karapetyan 581c65c1b8 Added d_powerbal 2022-01-04 20:39:09 -08:00
dinkc64 c8d0ca66ed midway wunit: add wwf wrestlemania acid clown edition, 2020.12.02 sp2 2022-01-04 23:38:06 -05:00
dinkc64 1f64e06f1f add driver power balls [iq_132] 2022-01-04 23:03:16 -05:00
dinkc64 f38e25ce30 p47acesa, try again 2022-01-04 20:20:14 -05:00
dinkc64 d7ba57c235 p47acesa boot fix 2022-01-04 01:06:29 -05:00
dinkc64 930ef34236 rchase dip typo, thanks crystalct 2022-01-03 23:23:23 -05:00
dinkc64 82ebb1c577 speccy update c/o gab75 2022-01-03 16:14:44 -05:00
barbudreadmon 38ac195de8
cleanup warnings 2022-01-03 17:37:56 +01:00
JacKc029735 4df93f6c2d Merge branch 'master' of https://github.com/finalburnneo/FBNeo 2022-01-03 17:13:59 +01:00
JacKc029735 61ff3c7ce7 (nw) BDF_GAME_NOT_WORKING 2022-01-03 17:13:51 +01:00
barbudreadmon 640c1adde1
use builtin compiler functions for RVL & some cleanup 2022-01-03 16:56:10 +01:00
dinkc64 f13bcc08a0 Merge branch 'master' of https://github.com/finalburnneo/FBNeo 2022-01-03 09:24:16 -05:00
dinkc64 c0e3b7910a spectrum update 2022-01-03 09:24:07 -05:00
JacKc029735 7f14ebd34e d_gaelco.cpp: Redumped 'biomtoyc' [Tailsnic Retroworks]
Also fixed the manufacturer name on Zeus games, added the checksum on the game names (very useful when searching for Gaelco clones) and reformatted comments.
Finally, found and dumped a Squash on a 922804/2 PCB, resulting the same as the 'squash' set, so added a note [clawgrip].

* Move thoop checksum to lowercase, like the other games [clawgrip]

* gaelco.cpp: Add note about Thunder Hoop on REF.922804/2 PCB [clawgrip]
2022-01-03 11:47:23 +01:00
JacKc029735 c2b72a4067 (nw) make legionj2 not working 2022-01-03 11:22:45 +01:00