barbudreadmon
31ef41103d
still failing, let's remove this
2022-01-09 16:28:11 +01:00
dinkc64
535e9d4007
runahead fix
2022-01-09 10:11:26 -05:00
dinkc64
e2446d1d18
d_lasso, unbreak pinbo
2022-01-09 10:11:07 -05:00
barbudreadmon
9b44fd2a51
remove mips3 x64 drc
...
it won't compile in recent gcc
2022-01-09 15:29:18 +01:00
dinkc64
e8e9266617
speccy update c/o gab75
2022-01-09 09:16:02 -05:00
barbudreadmon
179acaf35a
dkong: add Donkey Kong Barrelpalooza v1.07
2022-01-09 13:23:36 +01:00
dinkc64
8c2c44d9a6
nes update from gab75
2022-01-09 00:43:38 -05:00
dinkc64
e545c82c24
neogeo adpcm remove old, bad code for soundroms tally
2022-01-08 20:54:54 -05:00
dinkc64
5083afdd41
Merge branch 'master' of https://github.com/finalburnneo/FBNeo
2022-01-08 10:48:47 -05:00
dinkc64
9cc16375ec
neogeo, adpcm a & b part 2/2
2022-01-08 10:48:40 -05:00
JacKc029735
26a5b8db72
d_tail2nose.cpp: added Tail to Nose - Great Championship / Super Formula [Jorge Silva, The Dumping Union]
...
Added PCB locations to the Tail to Nose sets. [Jorge Silva]
2022-01-08 16:31:52 +01:00
dinkc64
a6143aab95
neo_run, sane way to count adpcm a/b sizes. revert if problems
2022-01-08 10:12:20 -05:00
JacKc029735
4ffa052d7e
d_galaxian.cpp: added dip positions for gmgalax plus a note about its PROMs [Guru]
2022-01-08 15:12:30 +01:00
barbudreadmon
2e8466b3ad
neogeo: add Hypernoid (Ver. 20211128)
2022-01-08 09:45:04 +01:00
dinkc64
e066ddeac7
runahead-fix pacland
2022-01-08 01:26:46 -05:00
dinkc64
08a79f6951
galivan, pkunwar, cleanup/modernize/runahead fix
2022-01-08 00:14:42 -05:00
dinkc64
1c4fb6019d
powerbal, fix some bugs
2022-01-07 23:03:26 -05:00
dinkc64
9015062492
neogeo, teot update (more)
2022-01-07 20:10:04 -05:00
dinkc64
b30d41861e
Merge branch 'master' of https://github.com/finalburnneo/FBNeo
2022-01-07 09:26:24 -05:00
dinkc64
ba417f3030
speccy update from gab75
2022-01-07 09:26:18 -05:00
BeWorld
8b552dc45d
SDL2: enhanced ( #910 )
...
* SDL2: fix SDL_Quit
- main.cpp: no more need BurnLibExit and SDL_Quit because always exit on "Bye" function called by aexit
- main.cpp: add SDL_INIT_GAMECONTROLLER
- vid_sdl2.cpp: clean and put printf into FBNEO_DEBUG
- clean and put printf into FBNEO_DEBUG
* SDL2: SDL_GameController enhanced
If use SDL_GameControllerOpen, need SDL_GameControllerClose
2022-01-07 09:22:04 -05:00
BeWorld
282a1a4dc3
SDL2: put CONTROLLER to SDL_pollevent ( #909 )
...
- add SDL_CONTROLLER_AXIS_LEFTX to move = +/- 10
- add SDL_CONTROLLER_BUTTON_DPAD UP/DOWN/LEFT/RIGHT control
- add button START (same as A)
- add SDL_CONTROLLER_BUTTON_LEFTSTICK / SDL_CONTROLLER_BUTTON_RIGHTSTICK = +/- game per screen
-
2022-01-07 00:39:03 -05:00
dinkc64
8cec959345
add Start Paused option to movie (replay) playback
2022-01-07 00:07:21 -05:00
dinkc64
45eb22d8b1
Merge branch 'master' of https://github.com/finalburnneo/FBNeo
2022-01-06 13:23:30 -05:00
dinkc64
0b476864d8
speccy udate from Gab75
2022-01-06 13:23:23 -05:00
BeWorld
f5d75506a6
SDL2: delete scalers from build
2022-01-06 13:08:51 +01:00
dinkc64
264141aa91
Merge branch 'master' of https://github.com/finalburnneo/FBNeo
2022-01-06 02:01:38 -05:00
dinkc64
7d095825d9
add HardFX shaders from FC [JordiRos / shine]
2022-01-06 02:01:29 -05:00
barbudreadmon
31fed82867
neogeo: update teot
2022-01-06 07:44:11 +01:00
dinkc64
86e79b3e3b
unico: zeropnt2 - fix offscreen gun reload
2022-01-05 09:58:25 -05:00
dinkc64
1cd3a4797f
msx update from gab75
2022-01-05 09:15:20 -05:00
barbudreadmon
0ecb506870
ms32: hiscore support + disable nvram for p47acesa
2022-01-05 09:09:33 +01:00
barbudreadmon
de2cf3426c
neogeo: fix looptris m1 crc
2022-01-05 08:16:32 +01:00
dinkc64
808390f521
Merge branch 'master' of https://github.com/finalburnneo/FBNeo
2022-01-05 00:07:22 -05:00
dinkc64
6487ba085d
dx9, some debug info for alt
2022-01-05 00:07:14 -05:00
Akop Karapetyan
581c65c1b8
Added d_powerbal
2022-01-04 20:39:09 -08:00
dinkc64
c8d0ca66ed
midway wunit: add wwf wrestlemania acid clown edition, 2020.12.02 sp2
2022-01-04 23:38:06 -05:00
dinkc64
1f64e06f1f
add driver power balls [iq_132]
2022-01-04 23:03:16 -05:00
dinkc64
f38e25ce30
p47acesa, try again
2022-01-04 20:20:14 -05:00
dinkc64
d7ba57c235
p47acesa boot fix
2022-01-04 01:06:29 -05:00
dinkc64
930ef34236
rchase dip typo, thanks crystalct
2022-01-03 23:23:23 -05:00
dinkc64
82ebb1c577
speccy update c/o gab75
2022-01-03 16:14:44 -05:00
barbudreadmon
38ac195de8
cleanup warnings
2022-01-03 17:37:56 +01:00
JacKc029735
4df93f6c2d
Merge branch 'master' of https://github.com/finalburnneo/FBNeo
2022-01-03 17:13:59 +01:00
JacKc029735
61ff3c7ce7
(nw) BDF_GAME_NOT_WORKING
2022-01-03 17:13:51 +01:00
barbudreadmon
640c1adde1
use builtin compiler functions for RVL & some cleanup
2022-01-03 16:56:10 +01:00
dinkc64
f13bcc08a0
Merge branch 'master' of https://github.com/finalburnneo/FBNeo
2022-01-03 09:24:16 -05:00
dinkc64
c0e3b7910a
spectrum update
2022-01-03 09:24:07 -05:00
JacKc029735
7f14ebd34e
d_gaelco.cpp: Redumped 'biomtoyc' [Tailsnic Retroworks]
...
Also fixed the manufacturer name on Zeus games, added the checksum on the game names (very useful when searching for Gaelco clones) and reformatted comments.
Finally, found and dumped a Squash on a 922804/2 PCB, resulting the same as the 'squash' set, so added a note [clawgrip].
* Move thoop checksum to lowercase, like the other games [clawgrip]
* gaelco.cpp: Add note about Thunder Hoop on REF.922804/2 PCB [clawgrip]
2022-01-03 11:47:23 +01:00
JacKc029735
c2b72a4067
(nw) make legionj2 not working
2022-01-03 11:22:45 +01:00