dinkc64
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0392eb89a4
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add Mappings for SaveState/LoadState/UndoState also
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2014-09-18 19:54:34 +00:00 |
dinkc64
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f02c59dccc
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Feature: ability to map Pause and FFWD in the input dialogue, global or per-game
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2014-09-18 06:06:47 +00:00 |
dinkc64
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8f0e95989a
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Generate Datfiles function for SG-1000 and ColecoVision (Win32 UI)
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2014-08-22 18:20:57 +00:00 |
Marcos Medeiros
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92307f31a3
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Initial Qt port. Deps: nall and ruby are included.
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2014-07-03 02:59:57 +00:00 |
dinkc64
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da399db95d
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Add Savestate Undo to the win32 ui, shift-f8 (up to 10 levels of undo for each slot!)
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2014-05-18 17:10:09 +00:00 |
Barry Harris
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f50d0b4735
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libretro patch (Twinaphex)
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2012-12-14 20:31:55 +00:00 |
Barry Harris
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8fa78bcce6
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libretro commit 5
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2012-06-09 00:33:37 +00:00 |
Barry Harris
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c70fa5d86b
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(Libsnes) Update - should now run on PS3/Wii/360 (Squarepusher2)
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2012-04-01 18:58:41 +00:00 |
Barry Harris
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ad0075c160
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Add a makefile INCLUDE_LIB_PNGH to allow not including png.h in burner.h
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2012-03-09 14:07:59 +00:00 |
Barry Harris
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c7b2291c90
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Tidy up zip handling a bit
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2012-02-13 14:03:22 +00:00 |
Barry Harris
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1e4ae98083
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I forgot to add PCE support to dat.cpp!
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2012-01-22 11:05:00 +00:00 |
Barry Harris
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daf564e98a
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Allow up to 20 rom paths, with the last 10 being supplementary
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2012-01-20 11:04:51 +00:00 |
Barry Harris
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46f5d3b181
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Readded back Cap's icon display code
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2012-01-02 20:34:25 +00:00 |
tmaul
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747a9c9d57
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SDL version now compiles on ubuntu 11.10 but won't link because it doesnt like the sdl linkages
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2012-01-01 22:52:35 +00:00 |
tmaul
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7b0caf7f83
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Make windows build still build
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2012-01-01 20:40:10 +00:00 |
tmaul
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efd7972d7f
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various platform cleanups
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2012-01-01 20:35:21 +00:00 |
tmaul
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2748ca071d
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move network specific stuff to win32
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2012-01-01 20:08:34 +00:00 |
Barry Harris
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6d7ee2c52d
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Added support for xbox headers and plugins in burner and interface folders
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2011-12-29 21:28:47 +00:00 |
Barry Harris
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e4cc7bbf30
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Initial commit
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2011-12-03 20:27:59 +00:00 |