Updated Difficult to Emulate Games (markdown)
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@ -65,7 +65,8 @@ Pro Pinball Series, True Pinball
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- Requires interlaced rendering (line skipping) otherwise hangs on startup
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- Requires interlaced rendering (line skipping) otherwise hangs on startup
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Dead or Alive
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Dead or Alive
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- Requires interlaced rendering, otherwise artifacts on screen in battles
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Mr Driller G
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- Requires interlaced rendering, otherwise artifacts on screen in various locations
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Vampire Hunter D
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Vampire Hunter D
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- Screws with GPU packets after enabling DMA, requires CPU to run in parallel otherwise menu will be black
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- Screws with GPU packets after enabling DMA, requires CPU to run in parallel otherwise menu will be black
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@ -73,6 +74,16 @@ Vampire Hunter D
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Jackie Chan Stuntmaster
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Jackie Chan Stuntmaster
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- Triggers interrupts by setting cop0 bits in software, can be tricky for recompilers
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- Triggers interrupts by setting cop0 bits in software, can be tricky for recompilers
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Remote Control Dandy
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- Requires VRAM transfers to be masked to 9 bits
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Shadow Master
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Threads of Fate
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- Branches in branch delay slots, fun times for recompilers
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Tales of Phantasia
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- Battle transitions will finish too quickly if GPU draw timings are not emulated
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Silent Hill
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Silent Hill
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Ghost In The Shell
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Ghost In The Shell
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TwinBee RPG
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TwinBee RPG
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