GameDB: Recompiler ICache for Resident Evil 3

CD code gets super screwed up and sends multiple commands without
waiting for them to finish.
This commit is contained in:
Stenzek 2024-12-01 18:15:59 +10:00
parent b87c6dde6c
commit d7d028ac5c
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1 changed files with 12 additions and 0 deletions

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@ -15751,6 +15751,7 @@ SLPS-02300:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@ -15772,6 +15773,7 @@ SLPM-80485:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
SLPM-87224:
name: "Biohazard 3 - Last Escape (Japan) (Rev 1)"
controllers:
@ -15780,6 +15782,7 @@ SLPM-87224:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@ -135716,6 +135719,7 @@ SLES-02529:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
libcrypt: true
metadata:
publisher: "Eidos Interactive"
@ -135738,6 +135742,7 @@ SLED-02541:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
SLES-02530:
name: "Resident Evil 3 - Nemesis (France)"
controllers:
@ -135746,6 +135751,7 @@ SLES-02530:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
libcrypt: true
metadata:
publisher: "Eidos Interactive"
@ -135769,6 +135775,7 @@ SLES-02531:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
libcrypt: true
metadata:
publisher: "Eidos Interactive"
@ -135792,6 +135799,7 @@ SLES-02698:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
libcrypt: true
metadata:
publisher: "Eidos Interactive"
@ -135815,6 +135823,7 @@ SLES-02533:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
libcrypt: true
metadata:
publisher: "Eidos Interactive"
@ -135841,6 +135850,7 @@ SLES-02532:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
libcrypt: true
metadata:
publisher: "Proein / Eidos Interactive"
@ -135867,6 +135877,7 @@ SLUS-00923:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@ -135888,6 +135899,7 @@ SLUS-90064:
traits:
- DisableWidescreen
- ForcePGXPCPUMode # Fixes jitter in character models.
- ForceRecompilerICache # Fixes hangs in CD code.
SLPS-01974:
name: "Restaurant Dream (Japan)"
controllers: