GPU/Vulkan: Display shader compiling message
This commit is contained in:
parent
7c54129409
commit
cdab84e210
|
@ -570,6 +570,8 @@ bool GPU_HW_Vulkan::CompilePipelines()
|
|||
{VK_PRIMITIVE_TOPOLOGY_LINE_LIST, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST}};
|
||||
static constexpr std::array<VkPolygonMode, 2> polygon_mode_mapping = {{VK_POLYGON_MODE_LINE, VK_POLYGON_MODE_FILL}};
|
||||
|
||||
m_system->GetHostInterface()->DisplayLoadingScreen("Compiling Shaders...");
|
||||
|
||||
VkDevice device = g_vulkan_context->GetDevice();
|
||||
VkPipelineCache pipeline_cache = g_vulkan_shader_cache->GetPipelineCache();
|
||||
|
||||
|
|
Loading…
Reference in New Issue