From cdab84e210ac433978edaae16f4d78e97839718e Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Sun, 26 Jul 2020 21:53:23 +1000 Subject: [PATCH] GPU/Vulkan: Display shader compiling message --- src/core/gpu_hw_vulkan.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/core/gpu_hw_vulkan.cpp b/src/core/gpu_hw_vulkan.cpp index 46255f551..8bdc81128 100644 --- a/src/core/gpu_hw_vulkan.cpp +++ b/src/core/gpu_hw_vulkan.cpp @@ -570,6 +570,8 @@ bool GPU_HW_Vulkan::CompilePipelines() {VK_PRIMITIVE_TOPOLOGY_LINE_LIST, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST}}; static constexpr std::array polygon_mode_mapping = {{VK_POLYGON_MODE_LINE, VK_POLYGON_MODE_FILL}}; + m_system->GetHostInterface()->DisplayLoadingScreen("Compiling Shaders..."); + VkDevice device = g_vulkan_context->GetDevice(); VkPipelineCache pipeline_cache = g_vulkan_shader_cache->GetPipelineCache();