FullscreenUI: Update translation string list
This commit is contained in:
parent
4216eef420
commit
cc52320dfe
|
@ -8277,6 +8277,7 @@ TRANSLATE_NOOP("FullscreenUI", "Use Debug GPU Device");
|
|||
TRANSLATE_NOOP("FullscreenUI", "Use Global Setting");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Use Light Theme");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Use Old MDEC Routines");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Use Separate Disc Settings");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Use Single Card For Multi-Disc Games");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Use Software Renderer For Readbacks");
|
||||
TRANSLATE_NOOP("FullscreenUI", "User Name: ");
|
||||
|
@ -8290,6 +8291,7 @@ TRANSLATE_NOOP("FullscreenUI", "Uses native resolution coordinates for 2D polygo
|
|||
TRANSLATE_NOOP("FullscreenUI", "Uses perspective-correct interpolation for colors, which can improve visuals in some games.");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Uses perspective-correct interpolation for texture coordinates, straightening out warped textures.");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Uses screen positions to resolve PGXP data. May improve visuals in some games.");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Uses separate game settings for each disc of multi-disc games. Can only be set on the first/main disc.");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Utilizes the chosen video timing regardless of the game's setting.");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Value: {} | Default: {} | Minimum: {} | Maximum: {}");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Version: %s");
|
||||
|
|
Loading…
Reference in New Issue