From cc52320dfee23398bf649bcadcaefa4512ba3de5 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Mon, 16 Dec 2024 01:30:15 +1000 Subject: [PATCH] FullscreenUI: Update translation string list --- src/core/fullscreen_ui.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/core/fullscreen_ui.cpp b/src/core/fullscreen_ui.cpp index 6edabffd6..44e3fc9ae 100644 --- a/src/core/fullscreen_ui.cpp +++ b/src/core/fullscreen_ui.cpp @@ -8277,6 +8277,7 @@ TRANSLATE_NOOP("FullscreenUI", "Use Debug GPU Device"); TRANSLATE_NOOP("FullscreenUI", "Use Global Setting"); TRANSLATE_NOOP("FullscreenUI", "Use Light Theme"); TRANSLATE_NOOP("FullscreenUI", "Use Old MDEC Routines"); +TRANSLATE_NOOP("FullscreenUI", "Use Separate Disc Settings"); TRANSLATE_NOOP("FullscreenUI", "Use Single Card For Multi-Disc Games"); TRANSLATE_NOOP("FullscreenUI", "Use Software Renderer For Readbacks"); TRANSLATE_NOOP("FullscreenUI", "User Name: "); @@ -8290,6 +8291,7 @@ TRANSLATE_NOOP("FullscreenUI", "Uses native resolution coordinates for 2D polygo TRANSLATE_NOOP("FullscreenUI", "Uses perspective-correct interpolation for colors, which can improve visuals in some games."); TRANSLATE_NOOP("FullscreenUI", "Uses perspective-correct interpolation for texture coordinates, straightening out warped textures."); TRANSLATE_NOOP("FullscreenUI", "Uses screen positions to resolve PGXP data. May improve visuals in some games."); +TRANSLATE_NOOP("FullscreenUI", "Uses separate game settings for each disc of multi-disc games. Can only be set on the first/main disc."); TRANSLATE_NOOP("FullscreenUI", "Utilizes the chosen video timing regardless of the game's setting."); TRANSLATE_NOOP("FullscreenUI", "Value: {} | Default: {} | Minimum: {} | Maximum: {}"); TRANSLATE_NOOP("FullscreenUI", "Version: %s");