FullscreenUI: Update translation string list

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Stenzek 2024-12-16 01:30:15 +10:00
parent 4216eef420
commit cc52320dfe
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1 changed files with 2 additions and 0 deletions

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@ -8277,6 +8277,7 @@ TRANSLATE_NOOP("FullscreenUI", "Use Debug GPU Device");
TRANSLATE_NOOP("FullscreenUI", "Use Global Setting"); TRANSLATE_NOOP("FullscreenUI", "Use Global Setting");
TRANSLATE_NOOP("FullscreenUI", "Use Light Theme"); TRANSLATE_NOOP("FullscreenUI", "Use Light Theme");
TRANSLATE_NOOP("FullscreenUI", "Use Old MDEC Routines"); TRANSLATE_NOOP("FullscreenUI", "Use Old MDEC Routines");
TRANSLATE_NOOP("FullscreenUI", "Use Separate Disc Settings");
TRANSLATE_NOOP("FullscreenUI", "Use Single Card For Multi-Disc Games"); TRANSLATE_NOOP("FullscreenUI", "Use Single Card For Multi-Disc Games");
TRANSLATE_NOOP("FullscreenUI", "Use Software Renderer For Readbacks"); TRANSLATE_NOOP("FullscreenUI", "Use Software Renderer For Readbacks");
TRANSLATE_NOOP("FullscreenUI", "User Name: "); TRANSLATE_NOOP("FullscreenUI", "User Name: ");
@ -8290,6 +8291,7 @@ TRANSLATE_NOOP("FullscreenUI", "Uses native resolution coordinates for 2D polygo
TRANSLATE_NOOP("FullscreenUI", "Uses perspective-correct interpolation for colors, which can improve visuals in some games."); TRANSLATE_NOOP("FullscreenUI", "Uses perspective-correct interpolation for colors, which can improve visuals in some games.");
TRANSLATE_NOOP("FullscreenUI", "Uses perspective-correct interpolation for texture coordinates, straightening out warped textures."); TRANSLATE_NOOP("FullscreenUI", "Uses perspective-correct interpolation for texture coordinates, straightening out warped textures.");
TRANSLATE_NOOP("FullscreenUI", "Uses screen positions to resolve PGXP data. May improve visuals in some games."); TRANSLATE_NOOP("FullscreenUI", "Uses screen positions to resolve PGXP data. May improve visuals in some games.");
TRANSLATE_NOOP("FullscreenUI", "Uses separate game settings for each disc of multi-disc games. Can only be set on the first/main disc.");
TRANSLATE_NOOP("FullscreenUI", "Utilizes the chosen video timing regardless of the game's setting."); TRANSLATE_NOOP("FullscreenUI", "Utilizes the chosen video timing regardless of the game's setting.");
TRANSLATE_NOOP("FullscreenUI", "Value: {} | Default: {} | Minimum: {} | Maximum: {}"); TRANSLATE_NOOP("FullscreenUI", "Value: {} | Default: {} | Minimum: {} | Maximum: {}");
TRANSLATE_NOOP("FullscreenUI", "Version: %s"); TRANSLATE_NOOP("FullscreenUI", "Version: %s");