GPUDevice: Typedef auto-recycled texture

This commit is contained in:
Stenzek 2024-12-06 01:14:27 +10:00
parent 52feb1a37d
commit 9c327af280
No known key found for this signature in database
2 changed files with 5 additions and 5 deletions

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@ -1041,7 +1041,7 @@ std::unique_ptr<GPUTexture> GPUDevice::FetchTexture(u32 width, u32 height, u32 l
return ret;
}
std::unique_ptr<GPUTexture, GPUDevice::PooledTextureDeleter>
GPUDevice::AutoRecycleTexture
GPUDevice::FetchAutoRecycleTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples, GPUTexture::Type type,
GPUTexture::Format format, GPUTexture::Flags flags, const void* data /* = nullptr */,
u32 data_stride /* = 0 */, Error* error /* = nullptr */)

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@ -630,6 +630,7 @@ public:
{
void operator()(GPUTexture* const tex);
};
using AutoRecycleTexture = std::unique_ptr<GPUTexture, PooledTextureDeleter>;
static constexpr u32 MAX_TEXTURE_SAMPLERS = 8;
static constexpr u32 MIN_TEXEL_BUFFER_ELEMENTS = 4 * 1024 * 512;
@ -742,10 +743,9 @@ public:
std::unique_ptr<GPUTexture> FetchTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples,
GPUTexture::Type type, GPUTexture::Format format, GPUTexture::Flags flags,
const void* data = nullptr, u32 data_stride = 0, Error* error = nullptr);
std::unique_ptr<GPUTexture, PooledTextureDeleter>
FetchAutoRecycleTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples, GPUTexture::Type type,
GPUTexture::Format format, GPUTexture::Flags flags, const void* data = nullptr,
u32 data_stride = 0, Error* error = nullptr);
AutoRecycleTexture FetchAutoRecycleTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples,
GPUTexture::Type type, GPUTexture::Format format, GPUTexture::Flags flags,
const void* data = nullptr, u32 data_stride = 0, Error* error = nullptr);
std::unique_ptr<GPUTexture> FetchAndUploadTextureImage(const Image& image,
GPUTexture::Flags flags = GPUTexture::Flags::None,
Error* error = nullptr);