Common/Timer: Add SleepUntil() method
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@ -17,6 +17,23 @@ namespace Common {
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static double s_counter_frequency;
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static bool s_counter_initialized = false;
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// This gets leaked... oh well.
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static thread_local HANDLE s_sleep_timer;
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static thread_local bool s_sleep_timer_created = false;
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static HANDLE GetSleepTimer()
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{
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if (s_sleep_timer_created)
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return s_sleep_timer;
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s_sleep_timer_created = true;
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s_sleep_timer = CreateWaitableTimer(nullptr, TRUE, nullptr);
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if (!s_sleep_timer)
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std::fprintf(stderr, "CreateWaitableTimer() failed, falling back to Sleep()\n");
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return s_sleep_timer;
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}
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Timer::Value Timer::GetValue()
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{
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// even if this races, it should still result in the same value..
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@ -63,9 +80,40 @@ Timer::Value Timer::ConvertNanosecondsToValue(double ns)
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return static_cast<Value>(ns * s_counter_frequency);
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}
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#else
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void Timer::SleepUntil(Value value, bool exact)
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{
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if (exact)
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{
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while (GetValue() < value)
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SleepUntil(value, false);
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}
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else
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{
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const std::int64_t diff = static_cast<std::int64_t>(value - GetValue());
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if (diff <= 0)
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return;
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#if 1 // using clock_gettime()
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HANDLE timer = GetSleepTimer();
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if (timer)
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{
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FILETIME ft;
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GetSystemTimeAsFileTime(&ft);
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LARGE_INTEGER fti;
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fti.LowPart = ft.dwLowDateTime;
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fti.HighPart = ft.dwHighDateTime;
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fti.QuadPart += diff;
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if (SetWaitableTimer(timer, &fti, 0, nullptr, nullptr, FALSE))
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WaitForSingleObject(timer, INFINITE);
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}
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// falling back to sleep... bad.
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Sleep(static_cast<DWORD>(static_cast<std::uint64_t>(diff) / 1000000));
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}
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}
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#else
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Timer::Value Timer::GetValue()
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{
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@ -104,46 +152,34 @@ Timer::Value Timer::ConvertNanosecondsToValue(double ns)
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return static_cast<Value>(ns);
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}
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#else // using gettimeofday()
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Timer::Value Timer::GetValue()
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void Timer::SleepUntil(Value value, bool exact)
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return ((Value)tv.tv_usec) + ((Value)tv.tv_sec * (Value)1000000);
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}
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double Timer::ConvertValueToNanoseconds(Timer::Value value)
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{
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return ((double)value * 1000.0);
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}
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double Timer::ConvertValueToMilliseconds(Timer::Value value)
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{
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return ((double)value / 1000.0);
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}
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double Timer::ConvertValueToSeconds(Timer::Value value)
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{
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return ((double)value / 1000000.0);
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}
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Timer::Value Timer::ConvertSecondsToValue(double s)
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{
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return static_cast<Value>(ms * 1000000.0);
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}
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Timer::Value Timer::ConvertMillisecondsToValue(double ms)
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{
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return static_cast<Value>(ms * 1000.0);
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}
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Timer::Value Timer::ConvertNanosecondsToValue(double ns)
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{
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return static_cast<Value>(ns / 1000.0);
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}
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if (exact)
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{
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while (GetValue() < value)
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SleepUntil(value, false);
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}
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else
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{
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// Apple doesn't have TIMER_ABSTIME, so fall back to nanosleep in such a case.
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#ifdef __APPLE__
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const Value current_time = GetValue();
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if (value <= current_time)
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return;
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const Value diff = value - current_time;
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struct timespec ts;
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ts.tv_sec = diff / UINT64_C(1000000000);
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ts.tv_nsec = diff % UINT64_C(1000000000);
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nanosleep(&ts, nullptr);
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#else
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struct timespec ts;
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ts.tv_sec = value / UINT64_C(1000000000);
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ts.tv_nsec = value % UINT64_C(1000000000);
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clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &ts, nullptr);
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#endif
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}
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}
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#endif
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@ -212,24 +248,13 @@ void Timer::HybridSleep(std::uint64_t ns, std::uint64_t min_sleep_time)
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void Timer::NanoSleep(std::uint64_t ns)
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{
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#if defined(WIN32)
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static HANDLE throttle_timer;
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static bool throttle_timer_created = false;
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if (!throttle_timer_created)
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{
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throttle_timer_created = true;
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throttle_timer = CreateWaitableTimer(nullptr, TRUE, nullptr);
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if (throttle_timer)
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std::atexit([]() { CloseHandle(throttle_timer); });
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else
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std::fprintf(stderr, "CreateWaitableTimer() failed, falling back to Sleep()\n");
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}
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if (throttle_timer)
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HANDLE timer = GetSleepTimer();
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if (timer)
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{
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LARGE_INTEGER due_time;
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due_time.QuadPart = -static_cast<std::int64_t>(static_cast<std::uint64_t>(ns) / 100u);
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if (SetWaitableTimer(throttle_timer, &due_time, 0, nullptr, nullptr, FALSE))
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WaitForSingleObject(throttle_timer, INFINITE);
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if (SetWaitableTimer(timer, &due_time, 0, nullptr, nullptr, FALSE))
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WaitForSingleObject(timer, INFINITE);
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else
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std::fprintf(stderr, "SetWaitableTimer() failed: %08X\n", GetLastError());
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}
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@ -20,6 +20,7 @@ public:
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static void BusyWait(std::uint64_t ns);
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static void HybridSleep(std::uint64_t ns, std::uint64_t min_sleep_time = UINT64_C(2000000));
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static void NanoSleep(std::uint64_t ns);
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static void SleepUntil(Value value, bool exact);
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void Reset();
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