CommonHostInterface: Fix crash when there's no controller interface
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cdab84e210
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@ -1058,12 +1058,15 @@ void CommonHostInterface::UpdateControllerInputMap(SettingsInterface& si)
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AddRumbleToInputMap(binding, controller_index, num_motors);
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AddRumbleToInputMap(binding, controller_index, num_motors);
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}
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}
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const float axis_scale = si.GetFloatValue(category, "AxisScale", 1.00f);
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if (m_controller_interface)
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m_controller_interface->SetControllerAxisScale(controller_index,
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{
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(ctype == ControllerType::AnalogController) ? axis_scale : 1.00f);
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const float axis_scale = si.GetFloatValue(category, "AxisScale", 1.00f);
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m_controller_interface->SetControllerAxisScale(controller_index,
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(ctype == ControllerType::AnalogController) ? axis_scale : 1.00f);
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const float deadzone_size = si.GetFloatValue(category, "Deadzone", 0.25f);
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const float deadzone_size = si.GetFloatValue(category, "Deadzone", 0.25f);
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m_controller_interface->SetControllerDeadzone(controller_index, deadzone_size);
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m_controller_interface->SetControllerDeadzone(controller_index, deadzone_size);
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}
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}
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}
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}
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}
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@ -2000,8 +2003,7 @@ bool CommonHostInterface::SaveScreenshot(const char* filename /* = nullptr */, b
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}
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}
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m_system->GetGPU()->ResetGraphicsAPIState();
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m_system->GetGPU()->ResetGraphicsAPIState();
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const bool screenshot_saved =
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const bool screenshot_saved = m_display->WriteDisplayTextureToFile(filename, full_resolution, apply_aspect_ratio);
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m_display->WriteDisplayTextureToFile(filename, full_resolution, apply_aspect_ratio);
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m_system->GetGPU()->RestoreGraphicsAPIState();
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m_system->GetGPU()->RestoreGraphicsAPIState();
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if (!screenshot_saved)
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if (!screenshot_saved)
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{
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{
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