README.md: Add note about unsupported Windows versions

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Connor McLaughlin 2020-06-12 01:54:17 +10:00
parent 2504d187d3
commit 814edecd05
1 changed files with 8 additions and 2 deletions

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@ -35,12 +35,18 @@ Other features include:
- Optional automatic switching of memory cards for each game
## System Requirements
- A CPU faster than a potato.
- A CPU faster than a potato. But it needs to be 64-bit otherwise you won't get a recompiler and it'll be slow. There are no plans to add any 32-bit recompilers.
- For the hardware renderers, a GPU capable of OpenGL 3.0/OpenGL ES 3.0/Direct3D 11 Feature Level 10.0 and above. So, basically anything made in the last 10 years or so.
- SDL-compatible game controller (e.g. XB360/XBOne)
## Downloading and running
Binaries of DuckStation for 64-bit Windows are available via GitHub Releases and are automatically build with every commit/push. To download:
Binaries of DuckStation for 64-bit Windows are available via GitHub Releases and are automatically built with every commit/push.
**Windows 10 is the only supported operating system.** Windows 7/8 may work, but is not supported by the developer. I am aware some users are still using Windows 7, but
it is no longer supported by Microsoft and too much effort to get running on modern hardware. Game bugs are unlikely to be affected by the operating system, however
performance issues should be verified on Windows 10 before reporting.
To download:
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download the Windows x64 build. This is a 7-Zip archive containing the prebuilt binary.
- Alternatively, direct download link: https://github.com/stenzek/duckstation/releases/download/latest/duckstation-windows-x64-release.7z
- Extract the archive **to a subdirectory**. The archive has no root subdirectory, so extracting to the current directory will drop a bunch of files in your download directory if you do not extract to a subdirectory.