Qt: Add separate menu items for rescan all/scan for new games
This commit is contained in:
parent
34d27bad4a
commit
2504d187d3
|
@ -218,8 +218,8 @@ GameListSettingsWidget::GameListSettingsWidget(QtHostInterface* host_interface,
|
|||
&GameListSettingsWidget::onAddSearchDirectoryButtonPressed);
|
||||
connect(m_ui.removeSearchDirectoryButton, &QToolButton::pressed, this,
|
||||
&GameListSettingsWidget::onRemoveSearchDirectoryButtonPressed);
|
||||
connect(m_ui.refreshGameListButton, &QToolButton::pressed, this,
|
||||
&GameListSettingsWidget::onRefreshGameListButtonPressed);
|
||||
connect(m_ui.rescanAllGames, &QToolButton::pressed, this, &GameListSettingsWidget::onRescanAllGamesPressed);
|
||||
connect(m_ui.scanForNewGames, &QToolButton::pressed, this, &GameListSettingsWidget::onScanForNewGamesPressed);
|
||||
connect(m_ui.updateRedumpDatabase, &QToolButton::pressed, this,
|
||||
&GameListSettingsWidget::onUpdateRedumpDatabaseButtonPressed);
|
||||
}
|
||||
|
@ -280,9 +280,14 @@ void GameListSettingsWidget::onRemoveSearchDirectoryButtonPressed()
|
|||
m_search_directories_model->removeEntry(row);
|
||||
}
|
||||
|
||||
void GameListSettingsWidget::onRefreshGameListButtonPressed()
|
||||
void GameListSettingsWidget::onRescanAllGamesPressed()
|
||||
{
|
||||
m_host_interface->refreshGameList(true);
|
||||
m_host_interface->refreshGameList(true, false);
|
||||
}
|
||||
|
||||
void GameListSettingsWidget::onScanForNewGamesPressed()
|
||||
{
|
||||
m_host_interface->refreshGameList(false, false);
|
||||
}
|
||||
|
||||
void GameListSettingsWidget::onUpdateRedumpDatabaseButtonPressed()
|
||||
|
|
|
@ -23,7 +23,8 @@ private Q_SLOTS:
|
|||
void onDirectoryListItemClicked(const QModelIndex& index);
|
||||
void onAddSearchDirectoryButtonPressed();
|
||||
void onRemoveSearchDirectoryButtonPressed();
|
||||
void onRefreshGameListButtonPressed();
|
||||
void onScanForNewGamesPressed();
|
||||
void onRescanAllGamesPressed();
|
||||
void onUpdateRedumpDatabaseButtonPressed();
|
||||
|
||||
protected:
|
||||
|
|
|
@ -82,9 +82,23 @@
|
|||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="refreshGameListButton">
|
||||
<widget class="QToolButton" name="scanForNewGames">
|
||||
<property name="text">
|
||||
<string>Refresh</string>
|
||||
<string>Scan New</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="resources/icons.qrc">
|
||||
<normaloff>:/icons/folder-open.png</normaloff>:/icons/folder-open.png</iconset>
|
||||
</property>
|
||||
<property name="toolButtonStyle">
|
||||
<enum>Qt::ToolButtonTextBesideIcon</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="rescanAllGames">
|
||||
<property name="text">
|
||||
<string>Rescan All</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="resources/icons.qrc">
|
||||
|
|
|
@ -10,10 +10,10 @@
|
|||
#include "qthostdisplay.h"
|
||||
#include "qthostinterface.h"
|
||||
#include "qtsettingsinterface.h"
|
||||
#include "qtutils.h"
|
||||
#include "scmversion/scmversion.h"
|
||||
#include "settingsdialog.h"
|
||||
#include "settingwidgetbinder.h"
|
||||
#include "qtutils.h"
|
||||
#include <QtCore/QDebug>
|
||||
#include <QtCore/QFileInfo>
|
||||
#include <QtCore/QUrl>
|
||||
|
@ -524,8 +524,10 @@ void MainWindow::connectSignals()
|
|||
connect(m_ui.actionReset, &QAction::triggered, m_host_interface, &QtHostInterface::resetSystem);
|
||||
connect(m_ui.actionPause, &QAction::toggled, m_host_interface, &QtHostInterface::pauseSystem);
|
||||
connect(m_ui.actionScreenshot, &QAction::triggered, m_host_interface, &QtHostInterface::saveScreenshot);
|
||||
connect(m_ui.actionRefreshGameList, &QAction::triggered, this,
|
||||
connect(m_ui.actionScanForNewGames, &QAction::triggered, this,
|
||||
[this]() { m_host_interface->refreshGameList(false, false); });
|
||||
connect(m_ui.actionRescanAllGames, &QAction::triggered, this,
|
||||
[this]() { m_host_interface->refreshGameList(true, false); });
|
||||
connect(m_ui.actionLoadState, &QAction::triggered, this, [this]() { m_ui.menuLoadState->exec(QCursor::pos()); });
|
||||
connect(m_ui.actionSaveState, &QAction::triggered, this, [this]() { m_ui.menuSaveState->exec(QCursor::pos()); });
|
||||
connect(m_ui.actionExit, &QAction::triggered, this, &MainWindow::close);
|
||||
|
|
|
@ -98,7 +98,8 @@
|
|||
<addaction name="actionAdvancedSettings"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionAddGameDirectory"/>
|
||||
<addaction name="actionRefreshGameList"/>
|
||||
<addaction name="actionScanForNewGames"/>
|
||||
<addaction name="actionRescanAllGames"/>
|
||||
<addaction name="separator"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menuHelp">
|
||||
|
@ -197,13 +198,22 @@
|
|||
<string>Start &BIOS</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionRefreshGameList">
|
||||
<action name="actionScanForNewGames">
|
||||
<property name="icon">
|
||||
<iconset resource="resources/icons.qrc">
|
||||
<normaloff>:/icons/folder-open.png</normaloff>:/icons/folder-open.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>&Refresh Game List</string>
|
||||
<string>&Scan For New Games</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionRescanAllGames">
|
||||
<property name="icon">
|
||||
<iconset resource="resources/icons.qrc">
|
||||
<normaloff>:/icons/view-refresh.png</normaloff>:/icons/view-refresh.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>&Rescan All Games</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionPowerOff">
|
||||
|
|
Loading…
Reference in New Issue