FullscreenUI: Move resources and add lightweight Android version
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Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 2.7 KiB |
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@ -358,7 +358,7 @@ void Host::DisplayLoadingScreen(const char* message, int progress_min /*= -1*/,
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ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing |
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ImGuiWindowFlags_NoBackground))
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{
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HostDisplayTexture* tex = ImGuiFullscreen::GetCachedTexture("fullscreenui/duck.png");
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HostDisplayTexture* tex = ImGuiFullscreen::GetCachedTexture("images/duck.png");
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if (tex)
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ImGui::Image(tex->GetHandle(), ImVec2(logo_width, logo_height));
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}
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@ -116,6 +116,7 @@ using ImGuiFullscreen::ThreeWayToggleButton;
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using ImGuiFullscreen::ToggleButton;
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using ImGuiFullscreen::WantsToCloseMenu;
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#ifndef __ANDROID__
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namespace FullscreenUI {
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enum class MainWindowType
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{
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@ -159,11 +160,6 @@ enum class SettingsPage
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Count
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};
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//////////////////////////////////////////////////////////////////////////
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// Utility
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//////////////////////////////////////////////////////////////////////////
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static std::string TimeToPrintableString(time_t t);
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//////////////////////////////////////////////////////////////////////////
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// Main
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//////////////////////////////////////////////////////////////////////////
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@ -388,24 +384,6 @@ static std::optional<u32> s_open_leaderboard_id;
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#endif
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} // namespace FullscreenUI
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//////////////////////////////////////////////////////////////////////////
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// Utility
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//////////////////////////////////////////////////////////////////////////
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std::string FullscreenUI::TimeToPrintableString(time_t t)
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{
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struct tm lt = {};
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#ifdef _MSC_VER
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localtime_s(<, &t);
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#else
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localtime_r(&t, <);
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#endif
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char buf[256];
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std::strftime(buf, sizeof(buf), "%c", <);
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return std::string(buf);
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}
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//////////////////////////////////////////////////////////////////////////
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// Main
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//////////////////////////////////////////////////////////////////////////
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@ -421,7 +399,7 @@ bool FullscreenUI::Initialize()
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ImGuiFullscreen::SetTheme();
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ImGuiFullscreen::UpdateLayoutScale();
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if (!ImGuiManager::AddFullscreenFontsIfMissing() || !ImGuiFullscreen::Initialize("fullscreenui/placeholder.png") ||
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if (!ImGuiManager::AddFullscreenFontsIfMissing() || !ImGuiFullscreen::Initialize("images/placeholder.png") ||
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!LoadResources())
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{
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DestroyResources();
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@ -437,7 +415,6 @@ bool FullscreenUI::Initialize()
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s_was_paused_on_quick_menu_open = false;
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s_about_window_open = false;
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s_hotkey_list_cache = InputManager::GetHotkeyList();
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// GetMTGS().SetRunIdle(true);
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if (!System::IsValid())
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SwitchToLanding();
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@ -467,15 +444,14 @@ void FullscreenUI::OnSystemStarted()
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void FullscreenUI::OnSystemPaused()
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{
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if (!IsInitialized())
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return;
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g_host_display->SetVSync(true);
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// noop
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}
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void FullscreenUI::OnSystemResumed()
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{
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// noop
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// get rid of pause menu if we unpaused another way
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if (s_current_main_window == MainWindowType::PauseMenu)
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ClosePauseMenu();
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}
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void FullscreenUI::OnSystemDestroyed()
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@ -505,7 +481,15 @@ void FullscreenUI::PauseForMenuOpen()
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{
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s_was_paused_on_quick_menu_open = (System::GetState() == System::State::Paused);
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if (g_settings.pause_on_menu && !s_was_paused_on_quick_menu_open)
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Host::RunOnCPUThread([]() { System::PauseSystem(true); });
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{
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Host::RunOnCPUThread([]() {
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System::PauseSystem(true);
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// force vsync on when pausing
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if (g_host_display)
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g_host_display->SetVSync(true);
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});
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}
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s_pause_menu_was_open = true;
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}
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@ -635,7 +619,7 @@ void FullscreenUI::ReturnToMainWindow()
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bool FullscreenUI::LoadResources()
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{
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s_app_icon_texture = LoadTexture("fullscreenui/duck.png");
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s_app_icon_texture = LoadTexture("images/duck.png");
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s_fallback_disc_texture = LoadTexture("fullscreenui/media-cdrom.png");
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s_fallback_exe_texture = LoadTexture("fullscreenui/applications-system.png");
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@ -5796,3 +5780,104 @@ void DrawDebugDebugMenu()
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}
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}
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#endif
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#else
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// "Lightweight" version with only notifications for Android.
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namespace FullscreenUI {
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static bool s_initialized = false;
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static bool s_tried_to_initialize = false;
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}
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bool FullscreenUI::Initialize()
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{
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if (s_initialized)
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return true;
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if (s_tried_to_initialize)
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return false;
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ImGuiFullscreen::SetTheme();
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ImGuiFullscreen::UpdateLayoutScale();
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if (!ImGuiManager::AddFullscreenFontsIfMissing() || !ImGuiFullscreen::Initialize("images/placeholder.png"))
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{
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ImGuiFullscreen::Shutdown();
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s_tried_to_initialize = true;
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return false;
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}
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s_initialized = true;
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return true;
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}
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bool FullscreenUI::IsInitialized()
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{
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return s_initialized;
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}
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bool FullscreenUI::HasActiveWindow()
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{
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return false;
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}
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void FullscreenUI::OnSystemStarted()
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{
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// noop
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}
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void FullscreenUI::OnSystemPaused()
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{
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// noop
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}
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void FullscreenUI::OnSystemResumed()
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{
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// noop
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}
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void FullscreenUI::OnSystemDestroyed()
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{
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// noop
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}
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void FullscreenUI::OnRunningGameChanged()
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{
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// noop
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}
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void FullscreenUI::OpenPauseMenu()
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{
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// noop
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}
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bool FullscreenUI::OpenAchievementsWindow()
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{
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return false;
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}
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bool FullscreenUI::OpenLeaderboardsWindow()
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{
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return false;
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}
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void FullscreenUI::Shutdown()
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{
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ImGuiFullscreen::Shutdown();
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s_initialized = false;
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s_tried_to_initialize = false;
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}
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void FullscreenUI::Render()
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{
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if (!s_initialized)
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return;
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ImGuiFullscreen::UploadAsyncTextures();
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ImGuiFullscreen::BeginLayout();
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ImGuiFullscreen::EndLayout();
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ImGuiFullscreen::ResetCloseMenuIfNeeded();
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}
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#endif // __ANDROID__
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