GPU/HW: Disable downsampling when using 24-bit display
It's dropped to 1x first anyway.
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@ -191,7 +191,10 @@ protected:
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GPUDownsampleMode GetDownsampleMode(u32 resolution_scale) const;
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GPUDownsampleMode GetDownsampleMode(u32 resolution_scale) const;
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ALWAYS_INLINE bool IsUsingMultisampling() const { return m_multisamples > 1; }
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ALWAYS_INLINE bool IsUsingMultisampling() const { return m_multisamples > 1; }
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ALWAYS_INLINE bool IsUsingDownsampling() const { return (m_downsample_mode != GPUDownsampleMode::Disabled); }
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ALWAYS_INLINE bool IsUsingDownsampling() const
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{
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return (m_downsample_mode != GPUDownsampleMode::Disabled && !m_GPUSTAT.display_area_color_depth_24);
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}
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void SetFullVRAMDirtyRectangle()
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void SetFullVRAMDirtyRectangle()
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{
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{
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