Frontends: Add Discord Presence support
This commit is contained in:
parent
d8ab587153
commit
1ed86f4897
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@ -7,6 +7,7 @@ set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/CMakeModules/")
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if(NOT ANDROID)
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option(BUILD_SDL_FRONTEND "Build the SDL frontend" ON)
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option(BUILD_QT_FRONTEND "Build the Qt frontend" ON)
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option(ENABLE_DISCORD_PRESENCE "Build with Discord Rich Presence support" ON)
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option(USE_SDL2 "Link with SDL2 for controller support" ON)
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endif()
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@ -301,7 +301,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\Include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;$(SolutionDir)dep\msvc\qt5-x86\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -322,7 +322,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\Include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;$(SolutionDir)dep\msvc\qt5-x64\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -343,7 +343,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUGFAST;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_ITERATOR_DEBUG_LEVEL=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUGFAST;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\Include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;$(SolutionDir)dep\msvc\qt5-x86\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -366,7 +366,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUGFAST;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_ITERATOR_DEBUG_LEVEL=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUGFAST;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\Include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;$(SolutionDir)dep\msvc\qt5-x64\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -390,7 +390,7 @@
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\Include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;$(SolutionDir)dep\msvc\qt5-x86\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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@ -413,7 +413,7 @@
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\Include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;$(SolutionDir)dep\msvc\qt5-x86\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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@ -437,7 +437,7 @@
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\Include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;$(SolutionDir)dep\msvc\qt5-x64\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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@ -460,7 +460,7 @@
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\Include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;$(SolutionDir)dep\msvc\qt5-x64\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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@ -37,6 +37,7 @@
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<ClCompile Include="d3d11hostdisplay.cpp" />
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<ClCompile Include="$(IntDir)qrc_resources.cpp" />
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<ClCompile Include="advancedsettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_advancedsettingswidget.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="qtsettingsinterface.h" />
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@ -45,7 +46,6 @@
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<ClInclude Include="qthostdisplay.h" />
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<ClInclude Include="d3d11hostdisplay.h" />
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<ClInclude Include="openglhostdisplay.h" />
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<ClInclude Include="advancedsettingswidget.h" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="resources">
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@ -70,6 +70,7 @@
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<QtMoc Include="qtdisplaywidget.h" />
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<QtMoc Include="generalsettingswidget.h" />
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<QtMoc Include="qtprogresscallback.h" />
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<QtMoc Include="advancedsettingswidget.h" />
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</ItemGroup>
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<ItemGroup>
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<QtUi Include="consolesettingswidget.ui" />
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@ -79,11 +80,9 @@
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<QtUi Include="gpusettingswidget.ui" />
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<QtUi Include="audiosettingswidget.ui" />
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<QtUi Include="generalsettingswidget.ui" />
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<QtUi Include="advancedsettingswidget.ui" />
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</ItemGroup>
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<ItemGroup>
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<Natvis Include="qt5.natvis" />
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</ItemGroup>
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<ItemGroup>
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<None Include="advancedsettingswidget.ui" />
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</ItemGroup>
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</Project>
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@ -63,6 +63,18 @@ GeneralSettingsWidget::GeneralSettingsWidget(QtHostInterface* host_interface, QW
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dialog->registerWidgetHelp(
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m_ui.showSpeed, "Show Speed", "Unchecked",
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"Shows the current emulation speed of the system in the top-right corner of the display as a percentage.");
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// Since this one is compile-time selected, we don't put it in the .ui file.
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#ifdef WITH_DISCORD_PRESENCE
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{
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QCheckBox* enableDiscordPresence = new QCheckBox(tr("Enable Discord Presence"), m_ui.groupBox_4);
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, enableDiscordPresence,
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QStringLiteral("Main/EnableDiscordPresence"));
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m_ui.formLayout_4->addWidget(enableDiscordPresence, m_ui.formLayout_4->rowCount(), 0);
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dialog->registerWidgetHelp(enableDiscordPresence, "Enable Discord Presence", "Unchecked",
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"Shows the game you are currently playing as part of your profile in Discord.");
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}
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#endif
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}
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GeneralSettingsWidget::~GeneralSettingsWidget() = default;
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@ -217,7 +217,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\nativefiledialog\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -238,7 +238,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\nativefiledialog\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -259,7 +259,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUGFAST;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_ITERATOR_DEBUG_LEVEL=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUGFAST;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\nativefiledialog\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -283,7 +283,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUGFAST;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_ITERATOR_DEBUG_LEVEL=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUGFAST;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\nativefiledialog\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -308,7 +308,7 @@
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\nativefiledialog\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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@ -331,7 +331,7 @@
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\nativefiledialog\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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@ -355,7 +355,7 @@
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\nativefiledialog\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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@ -378,7 +378,7 @@
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WITH_DISCORD_PRESENCE=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\nativefiledialog\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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@ -13,6 +13,8 @@ add_library(frontend-common
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save_state_selector_ui.h
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)
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target_link_libraries(frontend-common PUBLIC core common imgui simpleini scmversion)
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if(SDL2_FOUND)
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target_sources(frontend-common PRIVATE
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sdl_audio_stream.cpp
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@ -27,5 +29,7 @@ if(SDL2_FOUND)
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target_link_libraries(frontend-common PRIVATE ${SDL2_LIBRARIES})
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endif()
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target_link_libraries(frontend-common PUBLIC core common imgui simpleini scmversion)
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if(ENABLE_DISCORD_PRESENCE)
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target_compile_definitions(frontend-common PUBLIC -DWITH_DISCORD_PRESENCE=1)
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target_link_libraries(frontend-common PRIVATE discord-rpc)
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endif()
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#include "sdl_audio_stream.h"
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#include "sdl_controller_interface.h"
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#endif
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#include "discord_rpc.h"
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#include "ini_settings_interface.h"
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#include <cstdio>
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#include <cstring>
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#include <ctime>
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Log_SetChannel(CommonHostInterface);
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CommonHostInterface::CommonHostInterface() = default;
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@ -57,6 +59,10 @@ void CommonHostInterface::Shutdown()
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{
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HostInterface::Shutdown();
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#ifdef WITH_DISCORD_PRESENCE
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ShutdownDiscordPresence();
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#endif
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m_system.reset();
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m_audio_stream.reset();
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if (m_display)
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@ -293,6 +299,9 @@ bool CommonHostInterface::ParseCommandLineParameters(int argc, char* argv[],
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void CommonHostInterface::PollAndUpdate()
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{
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#ifdef WITH_DISCORD_PRESENCE
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PollDiscordPresence();
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#endif
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}
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bool CommonHostInterface::IsFullscreen() const
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@ -363,6 +372,10 @@ void CommonHostInterface::OnSystemDestroyed()
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void CommonHostInterface::OnRunningGameChanged()
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{
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HostInterface::OnRunningGameChanged();
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#ifdef WITH_DISCORD_PRESENCE
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UpdateDiscordPresence();
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#endif
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}
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void CommonHostInterface::OnControllerTypeChanged(u32 slot)
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@ -410,11 +423,19 @@ void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetStringValue("Hotkeys", "IncreaseResolutionScale", "Keyboard/PageUp");
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si.SetStringValue("Hotkeys", "DecreaseResolutionScale", "Keyboard/PageDown");
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si.SetStringValue("Hotkeys", "ToggleSoftwareRendering", "Keyboard/End");
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#ifdef WITH_DISCORD_PRESENCE
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si.SetBoolValue("Main", "EnableDiscordPresence", false);
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#endif
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}
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void CommonHostInterface::ApplySettings(SettingsInterface& si)
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{
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HostInterface::ApplySettings(si);
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#ifdef WITH_DISCORD_PRESENCE
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SetDiscordPresenceEnabled(si.GetBoolValue("Main", "EnableDiscordPresence", false));
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#endif
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}
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std::optional<CommonHostInterface::HostKeyCode>
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@ -1042,3 +1063,75 @@ bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInt
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profile.Save();
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return true;
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}
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#ifdef WITH_DISCORD_PRESENCE
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void CommonHostInterface::SetDiscordPresenceEnabled(bool enabled)
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{
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if (m_discord_presence_enabled == enabled)
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return;
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m_discord_presence_enabled = enabled;
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if (enabled)
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InitializeDiscordPresence();
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else
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||||
ShutdownDiscordPresence();
|
||||
}
|
||||
|
||||
void CommonHostInterface::InitializeDiscordPresence()
|
||||
{
|
||||
if (m_discord_presence_active)
|
||||
return;
|
||||
|
||||
DiscordEventHandlers handlers = {};
|
||||
Discord_Initialize("705325712680288296", &handlers, 0, nullptr);
|
||||
m_discord_presence_active = true;
|
||||
|
||||
UpdateDiscordPresence();
|
||||
}
|
||||
|
||||
void CommonHostInterface::ShutdownDiscordPresence()
|
||||
{
|
||||
if (!m_discord_presence_active)
|
||||
return;
|
||||
|
||||
Discord_ClearPresence();
|
||||
Discord_Shutdown();
|
||||
m_discord_presence_active = false;
|
||||
}
|
||||
|
||||
void CommonHostInterface::UpdateDiscordPresence()
|
||||
{
|
||||
if (!m_discord_presence_active)
|
||||
return;
|
||||
|
||||
DiscordRichPresence rp = {};
|
||||
rp.smallImageKey = "duckstation_logo";
|
||||
rp.smallImageText = "DuckStation PS1/PSX Emulator";
|
||||
rp.startTimestamp = std::time(nullptr);
|
||||
|
||||
SmallString details_string;
|
||||
if (m_system)
|
||||
{
|
||||
details_string.AppendFormattedString("%s (%s)", m_system->GetRunningTitle().c_str(),
|
||||
m_system->GetRunningCode().c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
details_string.AppendString("No Game Running");
|
||||
}
|
||||
|
||||
rp.details = details_string;
|
||||
|
||||
Discord_UpdatePresence(&rp);
|
||||
}
|
||||
|
||||
void CommonHostInterface::PollDiscordPresence()
|
||||
{
|
||||
if (!m_discord_presence_active)
|
||||
return;
|
||||
|
||||
Discord_RunCallbacks();
|
||||
}
|
||||
|
||||
#endif
|
|
@ -128,6 +128,14 @@ private:
|
|||
void UpdateHotkeyInputMap(SettingsInterface& si);
|
||||
void ClearAllControllerBindings(SettingsInterface& si);
|
||||
|
||||
#ifdef WITH_DISCORD_PRESENCE
|
||||
void SetDiscordPresenceEnabled(bool enabled);
|
||||
void InitializeDiscordPresence();
|
||||
void ShutdownDiscordPresence();
|
||||
void UpdateDiscordPresence();
|
||||
void PollDiscordPresence();
|
||||
#endif
|
||||
|
||||
HotkeyInfoList m_hotkeys;
|
||||
|
||||
std::unique_ptr<FrontendCommon::SaveStateSelectorUI> m_save_state_selector_ui;
|
||||
|
@ -153,4 +161,10 @@ private:
|
|||
|
||||
// running in batch mode? i.e. exit after stopping emulation
|
||||
bool m_batch_mode = false;
|
||||
|
||||
#ifdef WITH_DISCORD_PRESENCE
|
||||
// discord rich presence
|
||||
bool m_discord_presence_enabled = false;
|
||||
bool m_discord_presence_active = false;
|
||||
#endif
|
||||
};
|
||||
|
|
|
@ -38,6 +38,9 @@
|
|||
<ProjectReference Include="..\..\dep\cubeb\cubeb.vcxproj">
|
||||
<Project>{72f9423c-91ee-4487-aac6-555ed6f61aa1}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\dep\discord-rpc\discord-rpc.vcxproj">
|
||||
<Project>{4266505b-dbaf-484b-ab31-b53b9c8235b3}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\dep\glad\glad.vcxproj">
|
||||
<Project>{43540154-9e1e-409c-834f-b84be5621388}</Project>
|
||||
</ProjectReference>
|
||||
|
@ -221,10 +224,10 @@
|
|||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
|
@ -248,10 +251,10 @@
|
|||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<SupportJustMyCode>false</SupportJustMyCode>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
|
@ -278,10 +281,10 @@
|
|||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
|
@ -305,10 +308,10 @@
|
|||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<SupportJustMyCode>false</SupportJustMyCode>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
|
@ -337,9 +340,9 @@
|
|||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
|
@ -366,9 +369,9 @@
|
|||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
|
@ -397,9 +400,9 @@
|
|||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
|
@ -426,9 +429,9 @@
|
|||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WITH_SDL2=1;WITH_DISCORD_PRESENCE=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\discord-rpc\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
|
|
Loading…
Reference in New Issue