Qt: Add help text note about binding rumble

This commit is contained in:
Albert Liu 2020-06-14 16:29:25 -07:00
parent fd4e41bc7d
commit 1b9dbc1a0b
1 changed files with 3 additions and 2 deletions

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@ -27,8 +27,9 @@ static constexpr std::array<const char*, static_cast<int>(SettingsDialog::Catego
"self-explanatory.",
"<strong>Controller Settings</strong><hr>This page lets you choose the type of controller you wish to simulate for "
"the console, and rebind the keys or host game controller buttons to your choosing. Clicking a binding will start a "
"count-down, in which case you should press the key or controller button/axis you wish to bind. If no button is "
"pressed and the timer lapses, the binding will be unchanged. To clear a binding, right-click the button.",
"countdown, in which case you should press the key or controller button/axis you wish to bind. (For rumble, press "
"any button/axis on the controller you wish to send rumble to.) If no button is pressed and the timer lapses, "
"the binding will be unchanged. To clear a binding, right-click the button.",
"<strong>Memory Card Settings</strong><hr>This page lets you control what mode the memory card emulation will "
"function in, and where the images for these cards will be stored on disk.",
"<strong>GPU Settings</strong><hr>These options control the simulation of the GPU in the console. Various "