From 1b9dbc1a0b557bd7de3db754fb8803eb9448f611 Mon Sep 17 00:00:00 2001 From: Albert Liu <45282415+ggrtk@users.noreply.github.com> Date: Sun, 14 Jun 2020 16:29:25 -0700 Subject: [PATCH] Qt: Add help text note about binding rumble --- src/duckstation-qt/settingsdialog.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/duckstation-qt/settingsdialog.cpp b/src/duckstation-qt/settingsdialog.cpp index 9e1dfb9b7..5fbdac13a 100644 --- a/src/duckstation-qt/settingsdialog.cpp +++ b/src/duckstation-qt/settingsdialog.cpp @@ -27,8 +27,9 @@ static constexpr std::array(SettingsDialog::Catego "self-explanatory.", "Controller Settings
This page lets you choose the type of controller you wish to simulate for " "the console, and rebind the keys or host game controller buttons to your choosing. Clicking a binding will start a " - "count-down, in which case you should press the key or controller button/axis you wish to bind. If no button is " - "pressed and the timer lapses, the binding will be unchanged. To clear a binding, right-click the button.", + "countdown, in which case you should press the key or controller button/axis you wish to bind. (For rumble, press " + "any button/axis on the controller you wish to send rumble to.) If no button is pressed and the timer lapses, " + "the binding will be unchanged. To clear a binding, right-click the button.", "Memory Card Settings
This page lets you control what mode the memory card emulation will " "function in, and where the images for these cards will be stored on disk.", "GPU Settings
These options control the simulation of the GPU in the console. Various "