Threading: Add IsCallingThread() to ThreadHandle
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5c4d95fd51
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@ -7,6 +7,7 @@
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#include "log.h"
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#include <memory>
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#include <utility>
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#if !defined(_WIN32) && !defined(__APPLE__)
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#ifndef _GNU_SOURCE
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@ -164,8 +165,9 @@ Threading::ThreadHandle Threading::ThreadHandle::GetForCallingThread()
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{
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ThreadHandle ret;
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#ifdef _WIN32
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ret.m_native_id = GetCurrentThreadId();
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ret.m_native_handle =
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(void*)OpenThread(THREAD_QUERY_INFORMATION | THREAD_SET_LIMITED_INFORMATION, FALSE, GetCurrentThreadId());
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(void*)OpenThread(THREAD_QUERY_INFORMATION | THREAD_SET_LIMITED_INFORMATION, FALSE, ret.m_native_id);
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#else
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ret.m_native_handle = (void*)pthread_self();
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#ifdef __linux__
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@ -181,7 +183,9 @@ Threading::ThreadHandle& Threading::ThreadHandle::operator=(ThreadHandle&& handl
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if (m_native_handle)
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CloseHandle((HANDLE)m_native_handle);
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m_native_handle = handle.m_native_handle;
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m_native_id = handle.m_native_id;
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handle.m_native_handle = nullptr;
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handle.m_native_id = 0;
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#else
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m_native_handle = handle.m_native_handle;
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handle.m_native_handle = nullptr;
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@ -207,6 +211,12 @@ Threading::ThreadHandle& Threading::ThreadHandle::operator=(const ThreadHandle&
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THREAD_QUERY_INFORMATION | THREAD_SET_LIMITED_INFORMATION, FALSE, 0))
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{
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m_native_handle = (void*)new_handle;
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m_native_id = handle.m_native_id;
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}
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else
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{
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m_native_handle = nullptr;
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m_native_id = 0;
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}
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#else
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m_native_handle = handle.m_native_handle;
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@ -275,6 +285,15 @@ bool Threading::ThreadHandle::SetAffinity(u64 processor_mask) const
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#endif
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}
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bool Threading::ThreadHandle::IsCallingThread() const
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{
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#ifdef _WIN32
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return (GetCurrentThreadId() == m_native_id);
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#else
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return pthread_equal(pthread_self(), (pthread_t)m_native_handle);
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#endif
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}
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#ifdef __APPLE__
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bool Threading::ThreadHandle::SetTimeConstraints(bool enabled, u64 period, u64 typical_time, u64 maximum_time)
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@ -317,9 +336,9 @@ bool Threading::ThreadHandle::SetTimeConstraints(bool enabled, u64 period, u64 t
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Threading::Thread::Thread() = default;
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Threading::Thread::Thread(Thread&& thread) : ThreadHandle(thread), m_stack_size(thread.m_stack_size)
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Threading::Thread::Thread(Thread&& thread) : ThreadHandle(thread)
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{
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thread.m_stack_size = 0;
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m_stack_size = std::exchange(thread.m_stack_size, 0);
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}
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Threading::Thread::Thread(EntryPoint func) : ThreadHandle()
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@ -53,6 +53,9 @@ public:
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/// Obviously, only works up to 64 processors.
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bool SetAffinity(u64 processor_mask) const;
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/// Returns true if the calling thread matches this handle.
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bool IsCallingThread() const;
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#ifdef __APPLE__
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/// Only available on MacOS, sets a period/maximum time for the scheduler.
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bool SetTimeConstraints(bool enabled, u64 period, u64 typical_time, u64 maximum_time);
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@ -62,8 +65,9 @@ protected:
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void* m_native_handle = nullptr;
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// We need the thread ID for affinity adjustments on Linux.
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#if defined(__linux__)
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#if defined(_WIN32) || defined(__linux__)
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unsigned int m_native_id = 0;
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u32 m_stack_size = 0;
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#endif
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};
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@ -104,7 +108,10 @@ protected:
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static void* ThreadProc(void* param);
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#endif
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#if !defined(_WIN32) && !defined(__linux__)
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// Stored in ThreadHandle to save 8 bytes.
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u32 m_stack_size = 0;
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#endif
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};
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/// A semaphore that requires a system call to wake/sleep.
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