Settings: Add missing GPU feature disables
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6d080c1a3f
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5c4d95fd51
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@ -374,6 +374,10 @@ bool Host::CreateGPUDevice(RenderAPI api, bool fullscreen, Error* error)
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disabled_features |= GPUDevice::FEATURE_MASK_MEMORY_IMPORT;
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if (g_settings.gpu_disable_raster_order_views)
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disabled_features |= GPUDevice::FEATURE_MASK_RASTER_ORDER_VIEWS;
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if (g_settings.gpu_disable_compute_shaders)
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disabled_features |= GPUDevice::FEATURE_MASK_COMPUTE_SHADERS;
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if (g_settings.gpu_disable_compressed_textures)
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disabled_features |= GPUDevice::FEATURE_MASK_COMPRESSED_TEXTURES;
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// Don't dump shaders on debug builds for Android, users will complain about storage...
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#if !defined(__ANDROID__) || defined(_DEBUG)
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@ -202,6 +202,8 @@ void Settings::Load(const SettingsInterface& si, const SettingsInterface& contro
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gpu_disable_texture_copy_to_self = si.GetBoolValue("GPU", "DisableTextureCopyToSelf", false);
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gpu_disable_memory_import = si.GetBoolValue("GPU", "DisableMemoryImport", false);
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gpu_disable_raster_order_views = si.GetBoolValue("GPU", "DisableRasterOrderViews", false);
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gpu_disable_compute_shaders = si.GetBoolValue("GPU", "DisableComputeShaders", false);
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gpu_disable_compressed_textures = si.GetBoolValue("GPU", "DisableCompressedTextures", false);
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gpu_per_sample_shading = si.GetBoolValue("GPU", "PerSampleShading", false);
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gpu_use_thread = si.GetBoolValue("GPU", "UseThread", true);
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gpu_use_software_renderer_for_readbacks = si.GetBoolValue("GPU", "UseSoftwareRendererForReadbacks", false);
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@ -539,6 +541,8 @@ void Settings::Save(SettingsInterface& si, bool ignore_base) const
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si.SetBoolValue("GPU", "DisableTextureCopyToSelf", gpu_disable_texture_copy_to_self);
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si.SetBoolValue("GPU", "DisableMemoryImport", gpu_disable_memory_import);
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si.SetBoolValue("GPU", "DisableRasterOrderViews", gpu_disable_raster_order_views);
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si.SetBoolValue("GPU", "DisableComputeShaders", gpu_disable_compute_shaders);
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si.SetBoolValue("GPU", "DisableCompressedTextures", gpu_disable_compressed_textures);
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}
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si.SetBoolValue("GPU", "PerSampleShading", gpu_per_sample_shading);
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@ -108,6 +108,8 @@ struct Settings
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bool gpu_disable_texture_copy_to_self : 1 = false;
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bool gpu_disable_memory_import : 1 = false;
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bool gpu_disable_raster_order_views : 1 = false;
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bool gpu_disable_compute_shaders : 1 = false;
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bool gpu_disable_compressed_textures : 1 = false;
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bool gpu_per_sample_shading : 1 = false;
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bool gpu_true_color : 1 = true;
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bool gpu_scaled_dithering : 1 = true;
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@ -4244,6 +4244,8 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
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g_settings.gpu_disable_texture_copy_to_self != old_settings.gpu_disable_texture_copy_to_self ||
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g_settings.gpu_disable_memory_import != old_settings.gpu_disable_memory_import ||
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g_settings.gpu_disable_raster_order_views != old_settings.gpu_disable_raster_order_views ||
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g_settings.gpu_disable_compute_shaders != old_settings.gpu_disable_compute_shaders ||
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g_settings.gpu_disable_compressed_textures != old_settings.gpu_disable_compressed_textures ||
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g_settings.display_exclusive_fullscreen_control != old_settings.display_exclusive_fullscreen_control))
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{
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// if debug device/threaded presentation change, we need to recreate the whole display
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@ -4256,6 +4258,8 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
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g_settings.gpu_disable_texture_copy_to_self != old_settings.gpu_disable_texture_copy_to_self ||
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g_settings.gpu_disable_memory_import != old_settings.gpu_disable_memory_import ||
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g_settings.gpu_disable_raster_order_views != old_settings.gpu_disable_raster_order_views ||
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g_settings.gpu_disable_compute_shaders != old_settings.gpu_disable_compute_shaders ||
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g_settings.gpu_disable_compressed_textures != old_settings.gpu_disable_compressed_textures ||
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g_settings.display_exclusive_fullscreen_control != old_settings.display_exclusive_fullscreen_control);
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Host::AddIconOSDMessage("RendererSwitch", ICON_FA_PAINT_ROLLER,
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@ -308,6 +308,12 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableTextureBuffers, "GPU", "DisableTextureBuffers", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableTextureCopyToSelf, "GPU", "DisableTextureCopyToSelf",
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false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableMemoryImport, "GPU", "DisableMemoryImport", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableRasterOrderViews, "GPU", "DisableRasterOrderViews",
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false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableComputeShaders, "GPU", "DisableComputeShaders", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableCompressedTextures, "GPU", "DisableCompressedTextures",
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false);
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// Init all dependent options.
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updateRendererDependentOptions();
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@ -632,6 +638,12 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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dialog->registerWidgetHelp(m_ui.disableRasterOrderViews, tr("Disable Rasterizer Order Views"), tr("Unchecked"),
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tr("Disables the use of rasterizer order views. Useful for testing broken graphics "
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"drivers. <strong>Only for developer use.</strong>"));
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dialog->registerWidgetHelp(m_ui.disableComputeShaders, tr("Disable Compute Shaders"), tr("Unchecked"),
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tr("Disables the use of compute shaders. Useful for testing broken graphics drivers. "
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"<strong>Only for developer use.</strong>"));
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dialog->registerWidgetHelp(m_ui.disableCompressedTextures, tr("Disable Compressed Textures"), tr("Unchecked"),
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tr("Disables the use of compressed textures. Useful for testing broken graphics drivers. "
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"<strong>Only for developer use.</strong>"));
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}
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GraphicsSettingsWidget::~GraphicsSettingsWidget() = default;
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@ -1331,13 +1331,6 @@
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<layout class="QFormLayout" name="formLayout_10">
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<item row="0" column="0" colspan="2">
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<layout class="QGridLayout" name="gridLayout_8">
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<item row="2" column="1">
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<widget class="QCheckBox" name="disableTextureCopyToSelf">
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<property name="text">
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<string>Disable Texture Copy To Self</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QCheckBox" name="useDebugDevice">
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<property name="text">
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@ -1345,20 +1338,6 @@
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QCheckBox" name="disableDualSource">
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<property name="text">
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<string>Disable Dual-Source Blending</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QCheckBox" name="disableFramebufferFetch">
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<property name="text">
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<string>Disable Framebuffer Fetch</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QCheckBox" name="disableTextureBuffers">
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<property name="text">
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@ -1366,6 +1345,13 @@
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QCheckBox" name="disableDualSource">
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<property name="text">
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<string>Disable Dual-Source Blending</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QCheckBox" name="disableShaderCache">
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<property name="text">
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@ -1373,6 +1359,20 @@
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QCheckBox" name="disableFramebufferFetch">
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<property name="text">
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<string>Disable Framebuffer Fetch</string>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QCheckBox" name="disableTextureCopyToSelf">
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<property name="text">
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<string>Disable Texture Copy To Self</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QCheckBox" name="disableMemoryImport">
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<property name="text">
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@ -1387,6 +1387,20 @@
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</property>
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</widget>
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</item>
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<item row="4" column="0">
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<widget class="QCheckBox" name="disableComputeShaders">
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<property name="text">
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<string>Disable Compute Shaders</string>
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</property>
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</widget>
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</item>
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<item row="4" column="1">
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<widget class="QCheckBox" name="disableCompressedTextures">
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<property name="text">
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<string>Disable Compressed Textures</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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