dolphin/Source/Core/VideoBackends/OGL
JosJuice 09f3f9b41a Remove NonCopyable
The class NonCopyable is, like the name says, supposed to disallow
copying. But should it allow moving?

For a long time, NonCopyable used to not allow moving. (It declared
a deleted copy constructor and assigment operator without declaring
a move constructor and assignment operator, making the compiler
implicitly delete the move constructor and assignment operator.)
That's fine if the classes that inherit from NonCopyable don't need
to be movable or if writing the move constructor and assignment
operator by hand is fine, but that's not the case for all classes,
as I discovered when I was working on the DirectoryBlob PR.

Because of that, I decided to make NonCopyable movable in c7602cc,
allowing me to use NonCopyable in DirectoryBlob.h. That was however
an unfortunate decision, because some of the classes that inherit
from NonCopyable have incorrect behavior when moved by default-
generated move constructors and assignment operators, and do not
explicitly delete the move constructors and assignment operators,
relying on NonCopyable being non-movable.

So what can we do about this? There are four solutions that I can
think of:

1. Make NonCopyable non-movable and tell DirectoryBlob to suck it.

2. Keep allowing moving NonCopyable, and expect that classes that
   don't support moving will delete the move constructor and
   assignment operator manually. Not only is this inconsistent
   (having classes disallow copying one way and disallow moving
   another way), but deleting the move constructor and assignment
   operator manually is too easy to forget compared to how tricky
   the resulting problems are.

3. Have one "MovableNonCopyable" and one "NonMovableNonCopyable".
   It works, but it feels rather silly...

4. Don't have a NonCopyable class at all. Considering that deleting
   the copy constructor and assignment operator only takes two lines
   of code, I don't see much of a reason to keep NonCopyable. I
   suppose that there was more of a point in having NonCopyable back
   in the pre-C++11 days, when it wasn't possible to use "= delete".

I decided to go with the fourth one (like the commit title says).
The implementation of the commit is fairly straight-forward, though
I would like to point out that I skipped adding "= delete" lines
for classes whose only reason for being uncopyable is that they
contain uncopyable classes like File::IOFile and std::unique_ptr,
because the compiler makes such classes uncopyable automatically.
2017-08-22 16:40:34 +02:00
..
BoundingBox.cpp videoconfig: add BBoxPreferStencilImplementation 2017-03-15 17:41:33 -07:00
BoundingBox.h OGL: only create stencil buffer when needed 2017-03-15 17:41:33 -07:00
CMakeLists.txt Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
FramebufferManager.cpp FramebufferManager: Fix EFB layers being attached to the wrong FBO. 2017-06-27 23:42:42 +02:00
FramebufferManager.h OGL: only create stencil buffer when needed 2017-03-15 17:41:33 -07:00
GPUTimer.h OGL: Add GPUTimer class for measuring execution time of a draw/dispatch 2017-04-01 12:32:57 +10:00
NativeVertexFormat.cpp NativeVertexFormat: Drop unused virtual method SetupVertexPointers 2017-07-30 17:43:59 +10:00
OGL.vcxproj Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
OGL.vcxproj.filters Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
OGLTexture.cpp HiresTextures: Support loading BC7 (BPTC) from DDS files 2017-08-01 11:59:38 +10:00
OGLTexture.h AbstractTexture: Add missing includes (and remove unnecessary ones) 2017-06-18 23:29:22 -04:00
PerfQuery.cpp Improve PerfQuery accuracy 2016-07-04 18:54:49 +10:00
PerfQuery.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PostProcessing.cpp GameConfigLoader: Add GFX Game INI translations 2017-06-03 18:13:02 +01:00
PostProcessing.h VideoCommon: Move the blit methods to the backend class 2017-04-25 14:25:41 +10:00
ProgramShaderCache.cpp ProgramShaderCache: Call glTexImage3D after glTexParameter 2017-08-05 18:18:30 +10:00
ProgramShaderCache.h ProgramShaderCache: Create a FBO for shared contexts to draw into 2017-08-02 20:12:28 +10:00
RasterFont.cpp ShaderGen: Use consistent variable names for texture coordinates 2017-07-30 17:43:59 +10:00
RasterFont.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Render.cpp HiresTextures: Support loading BC7 (BPTC) from DDS files 2017-08-01 11:59:38 +10:00
Render.h OGL: Uber shader support 2017-07-30 17:43:59 +10:00
SamplerCache.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
SamplerCache.h Remove NonCopyable 2017-08-22 16:40:34 +02:00
StreamBuffer.cpp Disable pinned memory for AMD mesa drivers 2017-02-26 10:49:28 -05:00
StreamBuffer.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
TextureCache.cpp Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureCache.h Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureConverter.cpp Remove non-integer IRs 2017-08-08 12:09:50 +02:00
TextureConverter.h Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
VertexManager.cpp OGL: Uber shader support 2017-07-30 17:43:59 +10:00
VertexManager.h NativeVertexFormat: Drop unused virtual method SetupVertexPointers 2017-07-30 17:43:59 +10:00
VideoBackend.h VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
main.cpp HiresTextures: Support loading BC7 (BPTC) from DDS files 2017-08-01 11:59:38 +10:00