dolphin/Source/Plugins
Ignacio Farias fd5f7ba6b4 Hy, this is my first commit, and i hope it is not bad xD.
- First change is for Mixer.cpp, I've just re-added the functionality lost in r4724, so, if you disable audio throttle, games like donkey kong jungle beat, will work properly.

- Second change points to a doubt comment on UCode_Zelda_Voice.cpp, where it did not know here PB.NeedsReset came from. Well, the answer is it came from line 03b2 of the dumped Ucode, so when PB.IsBlanck equals to zero, PB.NeedsReset is zero too.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6100 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-08-16 15:22:53 +00:00
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Plugin_DSP_HLE Hy, this is my first commit, and i hope it is not bad xD. 2010-08-16 15:22:53 +00:00
Plugin_DSP_LLE dsp stuff - the same ucode hash under lle and hle now (had to rename couple of dissasms), ucode dumping under hle (debug only), small dsp:read32 change (needed for some homebrew) 2010-08-05 17:00:32 +00:00
Plugin_VideoDX9 I've observed that "FIFO is overflown by GatherPipe" is not real overflow. 2010-08-10 07:25:35 +00:00
Plugin_VideoDX11 I've observed that "FIFO is overflown by GatherPipe" is not real overflow. 2010-08-10 07:25:35 +00:00
Plugin_VideoOGL Add Common::AtomicDecrement for gcc to match win32. 2010-08-10 08:29:15 +00:00
Plugin_VideoSoftware Add Common::AtomicDecrement for gcc to match win32. 2010-08-10 08:29:15 +00:00
Plugin_Wiimote Fix a problem in the old wiimote plugin in which a bitmap could be created with size 0x0. This fails an assertion in wxWidgets. wxWidgets complains about it in the debug build. 2010-08-11 02:28:40 +00:00
Plugin_WiimoteNew New Wiimote Plugin: Fix hang on close issue of my last commit.(thanks to glennrics) Made profile saving/deleting a bit more user friendly. 2010-08-15 23:03:15 +00:00