dolphin/Source/Plugins/Plugin_nJoy_SDL/Src/GUI
John Peterson fcb951c0c9 nJoy: Made the out of focus option only apply to gamepad input. As I understand it it's primarily used to allow keyboard input at the same time as Dolphin is used. Then it would probably be annoying to send the keyboard input to Dolphin while you are typing. Keyboard inputs was also the main idea with the out of focus option, I think that it's not as important for gamepad input as you are less likely to use the gamepad in two different programs simultaneously.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2087 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 10:17:01 +00:00
..
Images Added "const" to the data type. This fixes loads of compile warnings and the resulting file seems to still be a valid XPM (in fact, some of the files already had "const"). 2008-08-27 11:24:16 +00:00
AboutBox.cpp Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
AboutBox.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
ConfigAdvanced.cpp nJoy: Small change 2009-01-24 22:17:51 +00:00
ConfigBox.cpp nJoy: Made the out of focus option only apply to gamepad input. As I understand it it's primarily used to allow keyboard input at the same time as Dolphin is used. Then it would probably be annoying to send the keyboard input to Dolphin while you are typing. Keyboard inputs was also the main idea with the out of focus option, I think that it's not as important for gamepad input as you are less likely to use the gamepad in two different programs simultaneously. 2009-02-03 10:17:01 +00:00
ConfigBox.h Make checking for focus optional for njoy input. 2009-02-03 06:21:22 +00:00
ConfigJoypad.cpp nJoy: Fixed bugs in settings saving and loading 2009-02-02 03:16:59 +00:00