dolphin/Source/Plugins
John Peterson fcb951c0c9 nJoy: Made the out of focus option only apply to gamepad input. As I understand it it's primarily used to allow keyboard input at the same time as Dolphin is used. Then it would probably be annoying to send the keyboard input to Dolphin while you are typing. Keyboard inputs was also the main idea with the out of focus option, I think that it's not as important for gamepad input as you are less likely to use the gamepad in two different programs simultaneously.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2087 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 10:17:01 +00:00
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Plugin_DSP_HLE some linux stop issue fix (still not working right) please check on windows 2009-02-02 22:31:31 +00:00
Plugin_DSP_LLE some more warning cleanup. 2009-01-24 01:50:23 +00:00
Plugin_PadSimple PadSimple and Wiimote: Changed return false to return true for the ifdef option 2009-02-01 16:32:31 +00:00
Plugin_PadSimpleEvnt More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
Plugin_VideoDX9 break my BOOLs 2009-01-24 22:02:27 +00:00
Plugin_VideoOGL compile fix 2009-01-31 20:31:19 +00:00
Plugin_Wiimote Wiimote: Fixed slight oversight in the last commit 2009-02-03 09:39:35 +00:00
Plugin_nJoy_SDL nJoy: Made the out of focus option only apply to gamepad input. As I understand it it's primarily used to allow keyboard input at the same time as Dolphin is used. Then it would probably be annoying to send the keyboard input to Dolphin while you are typing. Keyboard inputs was also the main idea with the out of focus option, I think that it's not as important for gamepad input as you are less likely to use the gamepad in two different programs simultaneously. 2009-02-03 10:17:01 +00:00
Plugin_nJoy_Testing Some warning and code cleanup. 2009-01-24 00:45:46 +00:00