dolphin/Source
Pokechu22 fc0d958e26 PixelShaderGen: Fix invalid use of int3(0)
This syntax is allowed by GLSL, but HLSL doesn't allow it.  This meant that games using R8 comparisons in equal mode would produce shaders that failed to compile.  Super Mario Galaxy's water levels were affected by this.
2022-01-12 21:50:34 -08:00
..
Android Treewide: Remove unused inclusions of <cinttypes> 2022-01-09 12:43:11 -08:00
Core PixelShaderGen: Fix invalid use of int3(0) 2022-01-12 21:50:34 -08:00
DSPSpy DSPSpy: Replace less_test with cond_test 2021-08-22 17:07:41 -07:00
DSPTool Core: Add GBA host interface 2021-07-13 16:42:49 +02:00
PCH msvc: update to vs2022 and windows sdk 10.0.22000 2021-11-11 08:01:26 -08:00
UnitTests Treewide: Remove unused inclusions of <cinttypes> 2022-01-09 12:43:11 -08:00
VSProps msbuild: remove workaround for older winsdk 2021-11-15 16:23:33 -08:00
.clang-format Require clang-format 9 and reformat source code 2020-01-08 22:18:15 +01:00
CMakeLists.txt Android: Don't hold gameFileCache lock during updateAdditionalMetadata 2021-08-24 15:35:39 +02:00
dolphin-emu.sln DolphinTool: CLI utility interface and disc image tools 2021-12-03 15:40:19 -06:00