dolphin/Source/Plugins/Plugin_VideoOGL/Src
tmator 8f3aa9e67b more osx64 work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@963 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:47:46 +00:00
..
Debugger Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
GUI Config is now one dir up 2008-10-23 09:11:26 +00:00
Logging more osx64 work 2008-10-25 17:47:46 +00:00
OS Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
BPStructs.cpp Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader. 2008-10-24 23:08:46 +00:00
BPStructs.h savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption) 2008-10-25 17:09:06 +00:00
Config.cpp Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
Config.h Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
GLUtil.cpp more osx64 work 2008-10-25 17:47:46 +00:00
GLUtil.h more osx64 work 2008-10-25 17:47:46 +00:00
Globals.cpp more osx64 work 2008-10-25 17:47:46 +00:00
Globals.h Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
ImageWrite.cpp Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it. 2008-10-22 21:02:37 +00:00
ImageWrite.h Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
NativeVertexFormat.cpp Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit). 2008-10-25 12:35:55 +00:00
OpcodeDecoding.cpp Move moving things around and preparing for the next step (cached vertexloaders). 2008-10-25 13:27:28 +00:00
OpcodeReaders.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
OpcodeReaders.h Initial megacommit. 2008-07-12 17:40:22 +00:00
PixelShaderManager.cpp Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future. 2008-10-25 15:53:43 +00:00
PixelShaderManager.h Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader. 2008-10-24 23:08:46 +00:00
Render.cpp more osx64 work 2008-10-25 17:47:46 +00:00
Render.h Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
SConscript more osx64 work 2008-10-25 17:47:46 +00:00
TextureMngr.cpp Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future. 2008-10-25 15:53:43 +00:00
TextureMngr.h Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it. 2008-10-22 21:02:37 +00:00
VertexLoader.cpp Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future. 2008-10-25 15:53:43 +00:00
VertexLoader.h more osx64 work 2008-10-25 17:47:46 +00:00
VertexLoaderManager.cpp Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future. 2008-10-25 15:53:43 +00:00
VertexLoaderManager.h Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future. 2008-10-25 15:53:43 +00:00
VertexLoader_Color.h Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader. 2008-10-24 23:08:46 +00:00
VertexLoader_Normal.cpp Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader. 2008-10-24 23:08:46 +00:00
VertexLoader_Normal.h Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader. 2008-10-24 23:08:46 +00:00
VertexLoader_Position.h Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader. 2008-10-24 23:08:46 +00:00
VertexLoader_TextCoord.h Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader. 2008-10-24 23:08:46 +00:00
VertexManager.cpp Move moving things around and preparing for the next step (cached vertexloaders). 2008-10-25 13:27:28 +00:00
VertexManager.h Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit). 2008-10-25 12:35:55 +00:00
VertexShaderManager.cpp more osx64 work 2008-10-25 17:47:46 +00:00
VertexShaderManager.h Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader. 2008-10-24 23:08:46 +00:00
XFB.cpp Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it. 2008-10-22 21:02:37 +00:00
XFB.h added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset. 2008-10-15 14:07:03 +00:00
cocoaGL.h more osx64 work 2008-10-25 17:47:46 +00:00
cocoaGL.m more osx64 work 2008-10-25 17:47:46 +00:00
main.cpp more osx64 work 2008-10-25 17:47:46 +00:00
main.h Initial megacommit. 2008-07-12 17:40:22 +00:00
memcpy_amd.cpp compiler doesn't like unmatched '' even in comments 2008-09-08 06:48:23 +00:00
rasterfont.cpp more warning fixes 2008-09-08 07:09:34 +00:00
rasterfont.h cosmetic change: Renamed printStuff to printMultilineText. 2008-08-09 09:16:59 +00:00
stdafx.cpp Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
stdafx.h Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00