dolphin/Source/Core/VideoBackends/Null
Scott Mansell 606c18210d TextureCache: Refactor with smart pointers
The whole ownership model was getting a bit of a mess, with a some
of special cases to deal with. And I'm planning to make it even more
complex in the future.
So here is some upfront work to convert it over to reference counted
pointers.
2023-01-31 18:29:47 +13:00
..
CMakeLists.txt cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
NullBackend.cpp TextureCache: Refactor with smart pointers 2023-01-31 18:29:47 +13:00
NullBoundingBox.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
NullRender.cpp VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
NullRender.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
NullTexture.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NullTexture.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NullVertexManager.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NullVertexManager.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
PerfQuery.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TextureCache.h TextureCache: Refactor with smart pointers 2023-01-31 18:29:47 +13:00
VideoBackend.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00