dolphin/Source/Core
nakeee e633c7824f Make langs in abc order
Playing a bit with hebrew


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6788 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-08 20:49:26 +00:00
..
AudioCommon Some minor tidying of the OS X audio and wiimote code. 2011-01-04 02:09:29 +00:00
Common normalize the efb to texture process for color textures to make it work the same in all the plugins and with the same accuracy as real hardware (almost :)) 2011-01-07 19:23:57 +00:00
Core Fixed language selection by adding English, leaving default as "<System>" language. Removed languages which don't have translations yet. 2011-01-08 15:05:59 +00:00
DSPCore small fix for lle-int 2011-01-04 14:49:54 +00:00
DebuggerUICommon Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path. 2011-01-05 04:35:46 +00:00
DebuggerWX Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path. 2011-01-05 04:35:46 +00:00
DiscIO Fixed language selection by adding English, leaving default as "<System>" language. Removed languages which don't have translations yet. 2011-01-08 15:05:59 +00:00
DolphinWX Make langs in abc order 2011-01-08 20:49:26 +00:00
InputCommon Implement free look on linux. Patch due to artart78. 2010-12-21 23:58:25 +00:00
InputUICommon Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path. 2011-01-05 04:35:46 +00:00
VideoCommon Refactor all the SSSE3 functions in TextureDecoder so that the cpu_info check isn't looped over. Speeds up most textures dramatically (where it has previously slowed them). 2011-01-08 09:08:36 +00:00
VideoUICommon Added some languages: 2011-01-08 17:35:34 +00:00
CMakeLists.txt Remove wiiuse, and use our own code. Works on linux and windows. On OSX it should compile, but I don't know about functionality. Even on linux and windows I can't promise this is bug free (wiiuse certainly wasn't). Please report issues as you find them for all platforms. 2010-12-31 02:10:07 +00:00